- Mar 2, 2006
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I read somewhere someone cracked it to put it on XP. But, would that make sense? Would it mean you could no longer use DX9 as well?
I read somewhere someone cracked it to put it on XP.
Also keep in mind that as far as games go...DX10 is a major selling point for Vista.
Originally posted by: alaricljs
And as for DirectX in general: DX9 contains DX8 contains DX7 ad nauseum... Backwards compatibility is part of each rev. Perhaps there were some breaks I'm not aware of... But I know DX7 games work in DX9 just fine.
Originally posted by: munky
Given how DX10 currently runs slower with the same settings as DX9, I don't care much for having DX10 on my system. So much for the hyped 6x-10x performance increase... :roll:
Originally posted by: Matthias99
Originally posted by: munky
Given how DX10 currently runs slower with the same settings as DX9, I don't care much for having DX10 on my system. So much for the hyped 6x-10x performance increase... :roll:
And who, exactly, was hyping a "6x-10x performance increase"?.
Originally posted by: m21s
Originally posted by: Matthias99
Originally posted by: munky
Given how DX10 currently runs slower with the same settings as DX9, I don't care much for having DX10 on my system. So much for the hyped 6x-10x performance increase... :roll:
And who, exactly, was hyping a "6x-10x performance increase"?.
Believe it or not...Microsoft developers stated this.
Originally posted by: Matthias99
Originally posted by: m21s
Originally posted by: Matthias99
Originally posted by: munky
Given how DX10 currently runs slower with the same settings as DX9, I don't care much for having DX10 on my system. So much for the hyped 6x-10x performance increase... :roll:
And who, exactly, was hyping a "6x-10x performance increase"?.
Believe it or not...Microsoft developers stated this.
Source?
I'm sure you can come up with certain scenarios or shader workloads where you could see a 5x-10x improvement, but that would be a case of designing code that just runs stupidly badly on DX9 but less badly on DX10. If they really claimed across-the-board 5x-10x improvements, they were full of it.
Originally posted by: firebyyrd
Also keep in mind that as far as games go...DX10 is a major selling point for Vista.
For me, the only reason.
Originally posted by: firebyyrd
Also keep in mind that as far as games go...DX10 is a major selling point for Vista.
For me, the only reason.
Originally posted by: m21s
Originally posted by: Matthias99
Originally posted by: munky
Given how DX10 currently runs slower with the same settings as DX9, I don't care much for having DX10 on my system. So much for the hyped 6x-10x performance increase... :roll:
And who, exactly, was hyping a "6x-10x performance increase"?.
Believe it or not...Microsoft developers stated this.
I would imagine for the first year or so then they'd be backwards compatible with DX9.Originally posted by: NicColt
will these DX10 games be able to run on DX9/XP machines or not ?
Originally posted by: NicColt
will these DX10 games be able to run on DX9/XP machines or not ?
Originally posted by: munky
Of course I never believed the hyped 6x improvement from DX10 because most games are still limited by the gpu HW, but I didn't expect DX10 to run slower.
Originally posted by: munky
Of course I never believed the hyped 6x improvement from DX10 because most games are still limited by the gpu HW, but I didn't expect DX10 to run slower.
Originally posted by: jgassen
Comparing DX9 in vista and XP are like comparing apples to oranges. 9 was built on Xp and vista was built for 10. And the performance increase relates to if the game was coded in dx10 compared to the exact game coded in dx9.