I'd get another GTX 690 for 6-way if I could.
For games 4 GPUS is the windos-OS max but for other work you can have more.
Why? Because they think psyx isn't worth it? If he really enjoys psyx and psyx games that much I see nothing wrong with that. Personally I only played one game that supported psyx and so far didn't like it. (BL2) I thought it would play similarly to FO3 and FO3:NV which I enjoyed very much, but it doesn't. The only reconciliation is that it scales really well with 4 cards, but that game is not very demanding and I get 160fps which is excessive if someone isn't using 3D, but as far as I know you can't get 3d along with 2560 resolution and IPS panel.Actually you can, Get one as a dedicated physx card. I bet people wil openly hate you for it.
Are you saying it's a windows limitation not driver limitation? We all know that for compute CF or SLI isn't needed.
Why? Because they think psyx isn't worth it? If he really enjoys psyx and psyx games that much I see nothing wrong with that. Personally I only played one game that supported psyx and so far didn't like it. (BL2) I thought it would play similarly to FO3 and FO3:NV which I enjoyed very much, but it doesn't. The only reconciliation is that it scales really well with 4 cards, but that game is not very demanding and I get 160fps which is excessive if someone isn't using 3D, but as far as I know you can't get 3d along with 2560 resolution and IPS panel.
I'd get another GTX 690 for 6-way if I could.
Do you have a link to a picture of your build? Those specs are a thing of beauty.
I cannot post pictures or discuss my PC in any manner on these forums. The haters would descend upon me in no time.
So why the signature?
I've always had one with my current PC specs. The fact that we're talking about it now alludes to the before mentioned problem.
Here is some interesting info from Nvidia on this.Btw input lag increases with each additional GPU. I hear with 4 GPUs it is already pretty bad.
One additional detail worth noting is that while input latency is the same on SLI AFR configurations as it is on single GPU configurations (each frame will take as long to be complete), inter-frame latency is reduced due to parallelism, so the application appears more responsive. For example, if a typical frame takes 30 ms to render, in a 2-GPU AFR configuration with perfect scaling the latency between those frames is only 15 ms. Thus, increasing the number of frames buffered in SLI does not increase input lag.
I've been using GTX 690 Quad-SLI since May last year, and frankly speaking, I have not noticed any input lag (only increased fps). However, I play games for fun so people who play competitively may find different results.Interesting, I thought it was different. Yet they compare different fps. Of course more fps will reduce input lag.
How about 60fps@single GPU vs 60fps@4-way SLI/CF? Any practical observations from AdamK47 or anyone else with 3+ GPUs?
Don't you people think that Quad SLI/xFire is overkill anyway. The sweet spot is 2 GPUs in SLI/xFire. Anything after that is just a waste of hard-earned money.