why mega man was awesome

HamburgerBoy

Lifer
Apr 12, 2004
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I was going to say "The video contains more than just the soundtrack, therefore it fails" but for a silly YouTube fanreview that one is actually pretty entertaining.

EDIT: He ruins his big climax by talking about learning the charged thing from Zero when it clearly shows him using it against the purple dude just prior, though.
 
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Raduque

Lifer
Aug 22, 2004
13,140
138
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This was posted a couple days ago in the PC Gaming forum. I never cared for the Megaman games.
 

deadlyapp

Diamond Member
Apr 25, 2004
6,685
752
126
I watched about...1/3 of the video. It's just wayy too fucking long, although he's quite entertaining to listen to.
 

Newbian

Lifer
Aug 24, 2008
24,779
882
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It was fun but were very frustrating and some of the levels / bosses were impossible unless you had got the superpowers from a previous boss so you learned the hard way unless you had a subscription to nintendo guide. :p

Also the saved game grid box where it gives you the horrible box code that you have to write down was a pain in the ass instead of having the basic save option other games had.
 

CZroe

Lifer
Jun 24, 2001
24,195
857
126
I've always argued the same points as this guy. MMX was awesome! Surprised he didn't mention the remake (Maverick Hunter X on PSP).
 
Mar 11, 2004
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I like Egoraptor's stuff. His Awesome series is pretty enjoyable.

His previous video about Castlevania was also good, although I think he oversimplified problems with many modern games by blaming RPG style leveling. He's actually pretty spot on about that, but the problems run much deeper (for instance those newer RPG style Castlevanias have plenty of other issues).
 

OVerLoRDI

Diamond Member
Jan 22, 2006
5,490
4
81
Yeah, posted in another subforum, but so excellent. Made me want to dig it out and play it.
 

eits

Lifer
Jun 4, 2005
25,015
3
81
www.integratedssr.com
he says fuck WAY too much, but it was definitely enjoyable. i found myself saying, "holy shit, he's so right! i never realized that," a lot during the video.
 

pontifex

Lifer
Dec 5, 2000
43,804
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megaman was awesome because he has the intelligence of a 3rd garder to figure out how to play the game?

got it.
 

Crono

Lifer
Aug 8, 2001
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Funny guy, but the random yelling/ADD is annoying after a while.

He has a point about how modern games teach players to play vs classic games, but a lot of complexity has been added to modern games that necessitates (especially for casual gamers) the need for instruction to avoid frustration. 3D games - especially large, open games that let you explore - have a lot more things to know and learn than your basic 80s/90s platformer. Back then, nearly all games had relatively simple control schemes and were 2D. You figured things out pretty quickly, even if it took a while to get good.
 
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CZroe

Lifer
Jun 24, 2001
24,195
857
126
Funny guy, but the random yelling/ADD is annoying after a while.

He has a point about how modern games teach players to play vs classic games, but a lot of complexity has been added to modern games that necessitates (especially for casual gamers) the need for instruction to avoid frustration. 3D games - especially large, open games that let you explore - have a lot more things to know and learn than your basic 80s/90s platformer. Back then, nearly all games had relatively simple control schemes and were 2D. You figured things out pretty quickly, even if it took a while to get good.

Not entirely true. Simple graphics did not always mean simple gameplay (were you listening?). There were some ridiculously complicated games back then that needed a lot more exposition than was possible in software and some that put today's games to shame.
 

Crono

Lifer
Aug 8, 2001
23,720
1,503
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Not entirely true. Simple graphics did not always mean simple gameplay (were you listening?). There were some ridiculously complicated games back then that needed a lot more exposition than was possible in software and some that put today's games to shame.

Gameplay wasn't simple for every game, but the number of elements in the average game today are much more by virtue of graphical complexity and what today's consoles and computers are capable of doing. A platformer like Megaman is a much easier to pick up than an equivalent 3d game today.

There are a ton of old simulation games that are a lot more complicated than today's games, but the ones that were usually came with manuals and in-game help.

I think games like Sonic Generations and Wii or Kinect-based games are making games easier to play for the casual gamer. The trend Egoraptor was talking about will probably reverse over the next few years.
 

angminas

Diamond Member
Dec 17, 2006
3,331
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Not entirely true. Simple graphics did not always mean simple gameplay (were you listening?). There were some ridiculously complicated games back then that needed a lot more exposition than was possible in software and some that put today's games to shame.

He said *nearly* all. Were you reading?
 

Eli

Super Moderator | Elite Member
Oct 9, 1999
50,419
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I loved the MegaMan games. Amongst my favorite for sure.