zerocool84
Lifer
- Nov 11, 2004
- 36,041
- 472
- 126
Let us never mention the Unholy Triforce again in general conversation. To say its name means a curse on all of Hyrule. One so horrible that it would make Gannon green with envy. D:
As for CD versus cart. CD one mainly due to cost IMO. Not only could you get bigger games with FMV and hi-fi music, they were dead cheap to manufacture.
Nintendo could have made bigger cartridges for the N64. Sky was the limit back then. Remember the NeoGeo? The big downside was cost. I remember saving up to buy Sonic & Knuckles, which was $70 back in 1994. Some larger Genesis games were going over $100. Unthinkable today. For that price, you'd expect the special edition and a boatload of swag with it. It's also worth noting that none of Nintendo's systems since the SNES have been cutting edge. Even the Wii is just an overclocked Gamecube.
That said, I can't attest to the load time issue on any of the early CD consoles. Was a PC man back then. The beauty of hard drive installs.
Nintendo 64 and Gamecube were cutting edge when it came out. The thing with the Gamecube though was that the Xbox literally came out the next month so then it wasn't state of the art any more.
