The Sega Saturn is said to be the most complex, which it is. Yet, SSF is almost perfect (with the 2 exceptions being that Rayman doesn't work and Nights is unplayable due to no 3D Analog support) as is the most popular PS1 emulator, while every N64 emulator I've tried sucks big time. And I've tried all of them with every graphics and RSP plug-in.
The funny thing is that the N64 only has two processors and all of the emulators for it crash, and have serious graphics errors.
How many total microcodes are there? Is that why it's so hard to emulate? Apparently, Indiana Jones and the Infernal Machine uses a unique one and isn't compatible with any of them.
Fortunately, the Sega Saturn is my favorite of its generation (and probably my favorite console ever after the Super NES).
The funny thing is that the N64 only has two processors and all of the emulators for it crash, and have serious graphics errors.
How many total microcodes are there? Is that why it's so hard to emulate? Apparently, Indiana Jones and the Infernal Machine uses a unique one and isn't compatible with any of them.
Fortunately, the Sega Saturn is my favorite of its generation (and probably my favorite console ever after the Super NES).
