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Why is it that some games when minimized

Depends on the game. I'm not sure how D3D works but I think that if you minimize the drawing area, dx will just stop drawing the screen. This will save a lot of CPU power, especially on a graphics-intensive game. Other games may be doing other stuff in the background. It all depends.
 
Doesn't really have anything to do with directX. When a program written for windows is minimized the program is informed by the os that it has been minimized, what it does after being informed is up to the game programmers. If it's an old dos program you can set it to run when minimized or not through the shortcut properties.
 
OIC, cool. Though shouldn't dx have some optimization so it doesn't spend cycles drawing in nonexistent screen areas if the program does decide to keep running?

-fs
 
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