It's not possible to use a mathematical formula to generate randomness. What good would mathematic be if its formulae produced random results?Originally posted by: LOLyourFace
well? wtf? implement that formula into the dumbass progs!Originally posted by: johnjbruin
its not hard mathematically but computers are teh dumb when it comes to complete randomness.Originally posted by: LOLyourFace
why is it so hard mathematically? i think it's just winamp that sucksOriginally posted by: gopunk
well it is hard to generate true random (like impossible), but yea winamp sucks at pseudorandomness
Originally posted by: Alternex
you know there's an option in winamp (v3) to increase the shuffling range.. the default won't shuffle too much
Hmm I can't get the VI Evolver to workOriginally posted by: Zenmervolt
It's not possible to use a mathematical formula to generate randomness. What good would mathematic be if its formulae produced random results?Originally posted by: LOLyourFace
well? wtf? implement that formula into the dumbass progs!Originally posted by: johnjbruin
its not hard mathematically but computers are teh dumb when it comes to complete randomness.Originally posted by: LOLyourFace
why is it so hard mathematically? i think it's just winamp that sucksOriginally posted by: gopunk
well it is hard to generate true random (like impossible), but yea winamp sucks at pseudorandomness
This is very close to the PHB in Dilbert. You're assuming that anything you don't understand how to do must be easy.
As far as the random number generators go, check out this site: http://www.qflux.net/ I have been watching it for quite a while and I find it very interesting.
ZV
Yeah, the new releases aren't working on my (admittedly older) system. Sticky runs though. I figured that people here would be more interested in the engine though.Originally posted by: Eli
Hmm I can't get the VI Evolver to workOriginally posted by: Zenmervolt
It's not possible to use a mathematical formula to generate randomness. What good would mathematic be if its formulae produced random results?Originally posted by: LOLyourFace
well? wtf? implement that formula into the dumbass progs!Originally posted by: johnjbruin
its not hard mathematically but computers are teh dumb when it comes to complete randomness.Originally posted by: LOLyourFace
why is it so hard mathematically? i think it's just winamp that sucksOriginally posted by: gopunk
well it is hard to generate true random (like impossible), but yea winamp sucks at pseudorandomness
This is very close to the PHB in Dilbert. You're assuming that anything you don't understand how to do must be easy.
As far as the random number generators go, check out this site: http://www.qflux.net/ I have been watching it for quite a while and I find it very interesting.
ZVIt crashes..
Originally posted by: EyeMWing
You wanna know what's REALLY funny? Take a ton of brand new TI-83+'s. Their 'random' integer generators are in sync - so long as you pass all of them the same arguments, you'll get the same answers on every one of them. Found this out on the first day of my statistics class.
Originally posted by: Slickone
Are the random # generators in programming languages not true random?
If Sonique is better, why does anyone use Winamp? Plugins?
Originally posted by: Slickone
Are the random # generators in programming languages not true random?
If Sonique is better, why does anyone use Winamp? Plugins?
