Dumac
Diamond Member
- Dec 31, 2005
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Because gaming over the last 6-7 years has become way more mainstream due to the popularity of the consoles, games are being built to have broad appeal in order to maximize profit, this tends to cause a drop in complexity, gameplay and replayability while increasing the amount of set pieces and hand holding.
Indy games tend to be created by gamers for gamers with less focus on making money and mass appeal, it means they often have more complex gameplay, tighter controls and generally focus on the things that hobbyist gamers appreciate more. The actual art in indy games tends to be bad simply due to lack of budget, often it results in them being deliberately retro themed in order to help mask that.
They've always been around, they're just booming right now because there's good selection of royalty based game engines and distribution platforms which makes development with no money possible.
See, I'm talking about claims like this when really I find the opposite to be true.