My list of concerns about EA:
1) Their push towards worse an worse DRM did nothing but screw the customer. They repeatedly have been shutting down relatively young games from their servers and taking products away from paying customers just a few years after they were released.
2) Origin and the drastic move to remove their games from all other sale stores other than physical disks is anti competitive and locks in customers to Origin.
3) EA seems to be forcing the developers of games to make a lot of sequels and driving its talent away with the requirements it is placing on the developers.
4) EA is forcing in multiplayer features into games that don't need them, where they don't make sense and calling those games MMOs purely as a way to hide the fact they are pushing always online DRM onto their customers.
5) EA isn't deploying enough DRM servers which just makes the amount of DRM across all of their games worse. Its bad enough they have this stuff and it keeps going wrong, its worse that a new game is unplayable due to insufficient server capacity.
6) The quality of games on release day has been pretty bad. Games like Sim City are still broken even now. EA's current strategy seems to be to release really broken games, fix them a bit until everyone gives up and then leave them in their sorry state before shutting out the few remaining fans next year when they release a sequel.
7) EA has been acquiring studios all over the place. Initially it seems to just force branding but the nefarious intent comes a little later as they integrate the studio and destroy all its ideals. Multiple studio heads have left with disputes over pay and conditions and the horrid situation EA management put them through.
8) EA on its own having created a monopoly on the supply of its games has increased the price on PC to more like console levels, and set a higher price for its games on the consoles as well.
9) When a studio inevitably fails to make huge sales after all this rubbish has dragged their sales down EA will fire all the staff.
The end result is as customers we get sequel after sequel, each more buggy than the last all coated with the worst forms of DRM at a higher price than everyone else. It destroys great studios within a few years and along with it great game series. Very few companies seem to survive this process and come out making good games in the end. What is there to like about this corporate strategy exactly? It has no redeeming qualities as a business really, its the very worst of corporate culture.
One thing going for EA is its created a lot of Kickstarter projects and startup games companies. The refugees from this process are banding together and creating games without the evil hand of a publisher.
This, and EA pretty much admitted to no. 4 when their executive bragged about how all of their recent releases has an online/multiplayer element (the better to screw you with always-on DRM, even though EA servers can be flaky and they shut them down over time), which is horrible when combined with no. 1. Plus Origins is buggier than Steam and there are issues like with rushed launch dates (BF4) and butchered launch service (SimCity).
I'm horrified by no. 7 and what someone else said about how every studio EA touches turns to crap; EA as publisher demands its way or the highway, and studios usually buckle to EA's demands to gamers' detriment. EA and Activision do this all the time. Pre-EA/Activision Blizzard, BioWare, Infinity Ward, etc. were all better studios prior to acquisition.
For comparison, here are other major publishers:
http://en.wikipedia.org/wiki/List_of_video_game_publishers
None of them have the horrible rep that EA has, though Ubisoft is a strong second especially with their always-on DRM that they supposedly are turning away from, but once bitten, twice shy... Blizzard and IW went down after Activision but I don't think Activision is QUITE as bad as EA or Ubi yet.
If EA/Ubi/Activision weren't so bad, Bethesda would look worse for offering buggy releases and expecting the mod community to fix things for them, but EA/Ubi/A are so bad that they have me hoping that they don't attempt to buy out Bethesda/iD from Zenimax.
2K thankfully already rejected EA's offer a few years ago and I doubt they are any more interested today. At least their stuff works.
CA games are sucky repeats these days but I can only imagine how much worse they'd be under EA. Rome 2 a nightmare of bugs.
Stardock, SquareEnix, and Eidos look like saints compared to most of these other studios. Stardock's Elemental was a big black eye, though, due to launch issues.
Valve is not really for sale and their infrequent launches are well-received; Gabe has basically said over his dead body to that one. Please eat healthier Gabe, we don't want your inheritors selling Valve....
On the flipside, the least-EA-like big name publisher is probably CD Projekt.
Perhaps Kickstarter games will force publishers to get better.