Right now, not many. The ones gaining support now are the titles that were previously PPU accelerated, which only really show how pathetic PhysX support was under Ageia, but does show how well GPGPUs run hardware PhysX.Originally posted by: apoppin
yes, really *look* at 'em
Many of them are old - and buggy like Gothic3; from '06 - some are older. A lot of them look to be SW physX titles. How many are exclusively Hardware PhysX titles that require a Nvidia GPU to run?
How many will play well when PhysX is implemented?
Finally, what confirmed AAA NEW PC titles are coming out in the next year that will implement Hardware PhysX?
- now that would be a useful list
i really don't care about games scheduled for mid-2009 .. the dates get less and less reliable, the further the Devs project for their release dates
Well like I stated earlier, Havok is a non-issue until it can be accelerated faster than what can be done on a CPU. The earliest that will happen is 2009/2010 with Larrabee. NV cards will be 100% compatible with both AMD and Intel CPUs for the foreseeable future (even SLI on X58/Nehalem with NF200 it seems now). Whether or not you think hardware physics is worthwhile or not, I don't think there's any doubt NV has the best implementation right now with PhysX. Its flexible with both software and hardware back-ends, has a huge user-base, allows for hardware flexibility and has actual games/demos that show whats possible.Originally posted by: apoppin
You are forgetting one thing, chizow
Nvidia has made an enemy of Intel who also has much clout in gaming
and intel sees fit to join with AMD to implement Havok to compete with Nvidia
So .. PhysX is not a done deal. i suspect we will see either dual implementations of physics in PC gaming or be forced to choose.
- but i would not say "Nvidia wins"
Pure FUD and you know it. AMD is suing Intel right now I guess they are best friends.Originally posted by: apoppin
Nvidia has made an enemy of Intel who also has much clout in gaming
Which currently only deals with CPUs which has nothing to do with this discussion. Do some research before posting misinformation.and intel sees fit to join with AMD to implement Havok to compete with Nvidia
Originally posted by: apoppin
Originally posted by: Wreckage
Pure FUD and you know it. AMD is suing Intel right now I guess they are best friends.Originally posted by: apoppin
Nvidia has made an enemy of Intel who also has much clout in gaming
Which currently only deals with CPUs which has nothing to do with this discussion. Do some research before posting misinformation.and intel sees fit to join with AMD to implement Havok to compete with Nvidia
What are you talking about. Intel does have a competing solution with Havok and it IS CPU based. That suits their upcoming processor just fine.
AMD and Intel usually are suing each other - over something. What distraction are you trying to make here? Clearly Nvidia and Intel are at odds over much and it suits Intel and AMD to support Havok. Do you know for sure that Havok will never find itself also on the GPU?
Perhaps PhysX is not such a big deal that you make it to be and you assume much about Nvidia having its way with PC gaming.
i'd suggest you do your own research also
Originally posted by: chizow
Well like I stated earlier, Havok is a non-issue until it can be accelerated faster than what can be done on a CPU. The earliest that will happen is 2009/2010 with Larrabee. NV cards will be 100% compatible with both AMD and Intel CPUs for the foreseeable future (even SLI on X58/Nehalem with NF200 it seems now). Whether or not you think hardware physics is worthwhile or not, I don't think there's any doubt NV has the best implementation right now with PhysX. Its flexible with both software and hardware back-ends, has a huge user-base, allows for hardware flexibility and has actual games/demos that show whats possible.Originally posted by: apoppin
You are forgetting one thing, chizow
Nvidia has made an enemy of Intel who also has much clout in gaming
and intel sees fit to join with AMD to implement Havok to compete with Nvidia
So .. PhysX is not a done deal. i suspect we will see either dual implementations of physics in PC gaming or be forced to choose.
- but i would not say "Nvidia wins"
It's vaporware right now unless you can link to their driver for it?Originally posted by: apoppin
What are you talking about. Intel does have a competing solution with Havok and it IS CPU based. That suits their upcoming processor just fine.
Is that why Intel chipsets will now be supporting SLI? Do you ever get tired of being wrong?AMD and Intel usually are suing each other - over something. What distraction are you trying to make here? Clearly Nvidia and Intel are at odds over much and it suits Intel and AMD to support Havok.
Not anytime soon. Do you know for sure NVIDIA won't support it when the day comes (if ever).Do you know for sure that Havok will never find itself also on the GPU?
It's not a big deal to you because your card does not support physics.Perhaps PhysX is not such a big deal that you make it to be and you assume much about Nvidia having its way with PC gaming.
Originally posted by: Wreckage
How many do your video card support? Because that's clearly what it boils down to. Because ATI fails here and the fanboys are trying to downplay it.Originally posted by: apoppin
yes, really *look* at 'em
Many of them are old - and buggy like Gothic3; from '06 - some are older. A lot of them look to be SW physX titles. How many are exclusively Hardware PhysX titles that require a Nvidia GPU to run?
How many will play well when PhysX is implemented?
Finally, what confirmed AAA NEW PC titles are coming out in the next year that will implement Hardware PhysX?
- now that would be a useful list
i really don't care about games scheduled for mid-2009 .. the dates get less and less reliable, the further the Devs project for their release dates
This thread was flamebait from the start by calling out keys and it's clearly just sour grapes through out.
This was the same when ATI did not have SLI, SM3 and Purevideo etc.
Now they don't have Phyx and even though it's been proven to work and it supported in several games, the FUD spreaders are doing their best to do damage control.
:thumbsdown:
Originally posted by: Wreckage
It's vaporware right now unless you can link to their driver for it?Originally posted by: apoppin
What are you talking about. Intel does have a competing solution with Havok and it IS CPU based. That suits their upcoming processor just fine.
Do you ever get tired of distracting from the real topic? Do you deny that intel and AMD are pushing Havok as a Phyics solution? And playing down Nvidia's own as unnecessary and possibly "costly" to FPS?Is that why Intel chipsets will now be supporting SLI? Do you ever get tired of being wrong?AMD and Intel usually are suing each other - over something. What distraction are you trying to make here? Clearly Nvidia and Intel are at odds over much and it suits Intel and AMD to support Havok.
Not anytime soon. Do you know for sure NVIDIA won't support it when the day comes (if ever).[/quote]Do you know for sure that Havok will never find itself also on the GPU?
It's not a big deal to you because your card does not support physics.Perhaps PhysX is not such a big deal that you make it to be and you assume much about Nvidia having its way with PC gaming.
I posted a list of games that support Physx. Please post me this long list of games and the benefits of DX10.1 also the list of games that ATI has physics support for. Come on. I want to see the link.Originally posted by: apoppin
Which one of my videocards .. i think my 8800GTX supports all of them. But it doesn't support DX10.1 - which is a non-issue to you just as PhysX is a non-issue to me atm.
Please link to where AMD has a Havok driver.i don't see a failure with AMD because i don't see success with Nvidia. i see AMD having Havok as an alternative; with intel backing it also.
I've posted a long list of game and another long list of upcoming games. So far you have yet to back up any of your statments.You have to have "sweet grapes" for someone to call them sour. You have nothing yet. Just future *promises* and lots of marketing Hype.
This rant is funny because you mention Havok and DX10.1 You really should look up the word irony.Nvidia is famous for their Hype. Look at the GX2 launch - a temporary card that i told everyone was a "stopgap" - just to steal the thunder from 3870X2. And then they hyped the hell our of their overpriced GT280 and was forced to SLASH the price and take it in their partner's shorts because it fell SHORT of its HYPE. They they had an OverPriced GT260 they were FORCED to OC because it fell short of Nvidia HYPE - and also severely discounted it.
Now Nvidia is HYPING PhysX and CUDA as the salvation of the PC universe
well it is still HYPE
Please go check the financial posting for both NVIDIA and AMD over those last 18 months. Also check out the market share for the last 18 months.and we know how their HYPE - since G80 - has turned out
- not such a good 18 month track record imo
- just awesome Hyper-marketing that some of you purchased at the full rate
Originally posted by: SunnyD
Originally posted by: keysplayr2003
Well, everyone has there own thoughts about it. That's normal.
As far as Physx eating up GPU muscle, I'm not so certain that it does. Don't get me wrong, the GPU has to render much more content when heavy Physx is used. More debris, crumbling buildings etc.. But last night, I tried running 2x9800GTX+'s. Not in SLI, but GPU1 rendering and GPU2 for Physx. There was an increase in framerate, but not staggering, which leads me to believe that Physx doesn't really take that much of a toll on shader power. I have some preliminary bench scores I will post in that dedicated thread in a short bit.
See, this is an interesting statement. You ran 2 9800GTX+'s, and got an increase in framerate though ever so slight. However the the typical configuration will be a single GPU running both physics and graphics, and as your own benchmarks show it does indeed take a toll on the hardware with framerates dropping easily 25%.
The only thing that your post goes to show is that the PhysX implementation from NVIDIA does not do anything in terms of detail if the framerates are actually going up. If there is more happening on the screen, then I seriously doubt there's any additional detail showing up. It's probably indeed accelerating the details that are already there somewhat (hence the better frame rate), but other than that I seriously doubt any other benefit.
Originally posted by: solofly
Originally posted by: MarcVenice
I will be trying it on the 12th of august.
Me too, right along my brand new powerhouse HD4870X2...
Once again I'm sorry to have to use facts against you.
Originally posted by: solofly
Originally posted by: ajaidevsingh
DOes no one care that Physx eats up the Gpu muscles ??
Good point. Now if you have a 280gtx and a small monitor you may be ok but those with lower end (or older) 88xx's and large screens won't be happy. (I know I wouldn't)
Originally posted by: apoppin
i haven't seen any "facts" from you yet;
Originally posted by: Wreckage
Originally posted by: apoppin
i haven't seen any "facts" from you yet;
Fact NVIDIA has hardware physics support
Fact AMD currently has only 18% of the graphics market
Fact ATI currently has no real plans to support GPU physics
Fact anyone using a NVIDIA card will be able to use the upcoming Havok physics
Fact there is a long list of games supporting PhsyX with more on the way.
Fact next week a free Physx driver pack is coming that includes a FREE GAME and FREE MAPS for UT3.
Now please list your facts Apoppin.
I'm betting you are shooting blanks.
Aliens: Colonial Marines
Backbreaker
Bionic Commando
Borderlands
Cryostasis
Empire: Total War
Mirror?s Edge
MKZ
Nurien
Originally posted by: apoppin
Fact: You are leaving intel out of your calculations
Fact:Intel does not have a solution out yet.
Fact: AMD and Intel are supporting Havok together
Fact: Neither have a solution out.
Fact: You don't know AMD's "real Plans'
Fact: "real plans" is an opinion of yours and has nothing to do with what exists
Fact: i have an Nvidia card also and can see if i like it
Fact: your trolling and main rig speak of your feeling on this matter
Fact: your long list is mostly old games with how much support we don't know
Fact: the above is your opinion not a fact
Fact: we do not know the penalty for enabling PhysX on FPS
Fact: Again "do not know" is not a fact it's your guessing again
Fact: they are dribbling out a map at a time and an occasionally impressive demo
Fact: you are lying again as the are also releasing a FULL GAME FOR FREE
Where is the beef?
Originally posted by: Ocguy31
So in order for people to feel better about thier 4870 purchase, they have to try and bring down NV? Odd...
Originally posted by: Wreckage
Originally posted by: apoppin
Fact: You are leaving intel out of your calculations
Fact: AMD and Intel are supporting Havok together
Fact: You don't know AMD's "real Plans'
Fact: i have an Nvidia card also and can see if i like it
Fact: your long list is mostly old games with how much support we don't know
Fact: we do not know the penalty for enabling PhysX on FPS
Fact: they are dribbling out a map at a time and an occasionally impressive demo
Where is the beef?
Now you are just trolling as usual. You keep bringing up CPU physics which are not out yet in a discussion of GPU physics which are currently available.
The fact that AMD now owns ATI puts Intel (and AMD for that matter) in an odd position. The two CPU manufacturers may be bitter rivals and direct competitors, but they share an interest in ATI product performance and in holding NVIDIA at bay. To that end, Havok and AMD intend to "investigate the use of AMD?s massively parallel ATI Radeon GPUs to manage appropriate aspects of physical world simulation in the future." According to David O'Meara, managing director of Havok, "the capabilities of massively parallel products offer technical possibilities for computing certain types of simulation. We look forward to working with AMD to explore these possibilities."
. . . it's possible that Phenom's performance in physics-heavy scenarios will improve as a result. Despite the recent focus on GPU-based physics, Havok maintains that CPU performance and scalability are the factors that drive the core game play experience. AMD obviously likes the idea of any technology that could give its quad-core and triple-core products an edge in gaming, but we'll have to wait and see whether or not PR rhetoric can be turned into hardware functionality.
AMD's newfound alliance with Havok may also be a hedge bet against any physics functionality NVIDIA incorporates into current and future GeForce products.
Originally posted by: apoppin
don't be ridiculous
Originally posted by: apoppin
Originally posted by: Ocguy31
So in order for people to feel better about thier 4870 purchase, they have to try and bring down NV? Odd...
don't you think it is the other way 'round here
both Tesla and r700/770 architecture is nice but the Nvidia fans are saying AMD is *lost* without PhysX
this thread is a active defense against the "necessity" for PhysX
as though AMD graphics card owners are "missing" anything important
we are not - no more than when we missed SM 3.0 for it's first year and certainly no more than Nvidia Graphics users are "missing" DX10.1 features
AMD and Nvidia like to see us discuss their cards features and that is what this forum is supposed to do. Some get carried away saying "you card is trash because it lacks "x" feature". Which is silly imo. Unless you are gaming on Intel extreme graphics, you are not lacking anything with a modern GPU.
PhysX is no big deal for AMD owners. Just for nvidia fans.
Originally posted by: Ocguy31
Im going to start a thread that says "Why I think $30 to get a 9800GTX+ over a 4850 isnt a big deal". The ATi'ers love to point out that little price gap, but for a lot of people $30 is nothing.
First, you have no facts .. just bits and pieces of info tied together with hype, marketing and your opinion. Clearly what i have responded to, you have ignored and ended up repeating yourself - over-and-over.Originally posted by: Wreckage
Originally posted by: apoppin
don't be ridiculous
Since you have not once responded to any of the facts I have posted, I will keep applying the pressure on you to prove yourself.
Please link to ATI GPU support of Havok.
Games or a driver. Anything. Come on.
Havok and AMD intend to "investigate the use of AMD?s massively parallel ATI Radeon GPUs to manage appropriate aspects of physical world simulation in the future." According to David O'Meara, managing director of Havok, "the capabilities of massively parallel products offer technical possibilities for computing certain types of simulation. We look forward to working with AMD to explore these possibilities."
Havok is owned by Intel and provides a good physics library for game developers. CPU makers are saying that physics is critical to games and that gameplay related physics should run on the CPU, because the AI (artificial intelligence) needs to know what?s happening in the virtual world.
Of course, these comments are aimed at NVIDIA?s vision of computing physics on the GPU. They have recently bough AGEIA that has its own ?PhysX? library for developers. So, should physics run on CPUs or GPUs? Answer: Both. Game-related physics on the CPU uses simple and less numerous bodies, while ?eye-candy? physics can run on the GPU at rates that CPUs just can?t match.
AMD likely buckled under pressure to come up with a better physics program for its chips and just went with what Rick Bergman of AMD called "the clear market leader in physics software." AMD will add the Havok Physics engine to both its multi-core CPUs and GPUs, but AMD managing director noted that the focus is on CPUs given feedback from gaming developers who like the idea of offsetting physics computation to CPU cores.
i don't feel so left outAdvanced Micro Devices and Havok, a wholly owned subsidiary of Intel Corp., said that they would collaborate to optimize Havok physics engine for AMD?s x86 microprocessors as well as investigate possibilities to optimize the engine for the company?s ATI Radeon graphics processing units (GPUs).
?As the complexity and visual fidelity of video games increases, AMD wants to take advantage of opportunities to improve the game experience. By working with the clear market leader in physics software, AMD can optimize our platforms to consistently deliver the best possible visual experience to the gamer,? said Rick Bergman, senior vice president and general manager of graphics products group at AMD.
The slides are full of talk of GPU-based physics acceleration, and in particular they hint at enhancements to the chipset that enable greater two-way communication between the GPU and CPU. The current, output-oriented nature of the CPU-GPU link is a problem for the kind of physics acceleration that actually affects game play, as we've pointed out previously. From our article on the AMD/ATI merger:
However, the GPU does not feed very much data back to the CPU as a result of its physics calculations, which means that nothing that the GPU produces in the way of physics simulation can really affect gameplay. So you couldn't use the GPU to simulate the partial demolition of a structure that's holding some NPCs, because the CPU wouldn't know enough about the results. The simulated demolition would go from the GPU straight to the framebuffer and onto the screen, like so many water or particle effects, but nobody would tell the actual game code running on the CPU where the large chunks of debris (fallen beams, pieces of wall, the inevitable barrels and crates) had fallen and where the new gap in the wall appeared.
The take-home point here is that a real PPU has to collaborate closely with the CPU?the two must talk back-and-forth quite a bit because the physics output of the PPU affects gameplay. In contrast, the more "eye candy"-oriented physics output from the GPU does not affect gameplay, so that output goes straight from the GPU to the screen.
AMD/ATI is no doubt intent on fixing this problem, and that's behind some of what they're doing with the Crossfire Xpress chipsets. In the next generation of chipsets from AMD/ATI, a GPU that's acting as a PPU will have a fast two-way link with the rest of the system, which means that this "PPU" will be able to talk not only to the CPU but also to the other GPU(s) that are working on graphics rendering. This is where AMD/ATI is taking their chipsets . . .
Thats wierd you speak for all AMD owners.......