Quick Backround, I have been playing MMOS since Everquest. Most of the big titles including SWG, DAOC, and of course another popular MMO you just may of heard of. And the latest, being Age of Conan.
There is something eating away at my gaming Soul...like a virus, and I feel compelled to post about it. Many of you will jump in agreement and I will probably also piss many of you off. Mostly I am just blowing some steam here
Something happened in online gaming. It is hard for me to pinpoint when. I think it was after the Tribes days.. perhaps in the later stages of Unreal Tournament. It then started spreading to MMOS, especially as PVP started becomming more popular, and eventually now PVP Is arguably the most talked about aspect of MMOS.
Its hard to put this "something" into words. Back when I was playing Wolfenstein ET for example, I would of called it Competition, and extremely fun at that. There was a really close community in that game, competing in matches and tournaments certainly had a degree of smack talk but it was just a blast.
Soon after that I bought Star Wars Galaxies. For many players including myself, this is when Player vs Player started to come into the limelight in MMOS. Sure there was actually more HARDCORE pvp in AC and Ultima online - but it just had not spilled into the masses yet.
In the SWG days, perhaps is when this Online VIRUS began. In PVP..theres often really no CLEAR winner or loser. People die, they respawn with minimal penalties and jump back into the fight. One side is always outnumbered, and might get spawn camped. But what started happening was just insane people flocking to msg boards ranting and raving about who won or lost. It started as some role playing rebel vs imperial but it got ugly..guild drama ensued. Yet I found it overall just entertainment albeit borderline childish in the end. SWG imploded thanks to SOE so it ended before it got too ugly.
Enter World of Warcraft. WoW was primarily and many would agree still is a raiding game. People define status by their items. PVP is a huge part of it. And this online VIRUS grew. You all know what I am talking about. When people die in PVP it is an instant reaction to flame everyone they can, usually not even directed at people in particular but other classes. Its like heaven forbid learn how to play better...it must be because everyone else is an A-HOLE or their class needs a nerf. Frankly the community is a cess-pool of flamers and people who just guild-hop to the latest and biggest group of people who raid the most. In world of warcraft, nobody felt like a friend anymore. Everyone felt like random angry faces drooling over their next item.
Age of Conan. This was going to be it!! Real FFA pvp, kill anyone anywhere! Clear winners and losers based on siege battles. This is when I witnessed the lowest form of online gaming I have ever witnessed.
I do not know how to best put in words what transpired. Much of it is due to Funcom and all the games problems. People left in masses quickly and smaller guilds were bottom feeders paying tribute to the online gaming virus. The Virus manifested itself in Guilds that came with a mission. And that mission was to destroy the server. I mean, it got to a point where a guild that shall not be named, seemed to outnumber the rest of the server. Level 80 players, rather than partake in some good pvp action - just simply JOINED the powerhouse - maybe so they wouldnt be killed? So they could amass more money? But...wheres the fighting? Where is the pvp?
It got worse than that - the guilds were just pvp powerhouses. In fact it felt to many of us, they only PVPed to protect the farming spots. And in turn sold GOLD. Gold Farmers. I seriously believe the server was domininated by people looking to turn some profit. The forums were even worse than WoW ever was. Yet everyone seems to like to flame people for playing WoW. Um....I would bet 95% of us played WOW.
The MMO community has developed this sense of elitism which is just ruining the fun of it all. If I want to play something competitively...and get a clear sense of who won or lost... play a round of TF2 or call of duty.
In MMOS, theres only one way to clearly win. Take-over the server. And guilds are now capable of this more than ever. Sure..this can actually be a ton of fun - but I just doubt the communities ability to have fun anymore.
Warhammer is going to suffer from this elitism Virus, in fact it already is. Many of us do not go in with this attitude.. but remains to be seen if people like myself can stomach it.
Of course.. I am still sick enough in the head out of morbid curiosity to give it a try
There is something eating away at my gaming Soul...like a virus, and I feel compelled to post about it. Many of you will jump in agreement and I will probably also piss many of you off. Mostly I am just blowing some steam here
Something happened in online gaming. It is hard for me to pinpoint when. I think it was after the Tribes days.. perhaps in the later stages of Unreal Tournament. It then started spreading to MMOS, especially as PVP started becomming more popular, and eventually now PVP Is arguably the most talked about aspect of MMOS.
Its hard to put this "something" into words. Back when I was playing Wolfenstein ET for example, I would of called it Competition, and extremely fun at that. There was a really close community in that game, competing in matches and tournaments certainly had a degree of smack talk but it was just a blast.
Soon after that I bought Star Wars Galaxies. For many players including myself, this is when Player vs Player started to come into the limelight in MMOS. Sure there was actually more HARDCORE pvp in AC and Ultima online - but it just had not spilled into the masses yet.
In the SWG days, perhaps is when this Online VIRUS began. In PVP..theres often really no CLEAR winner or loser. People die, they respawn with minimal penalties and jump back into the fight. One side is always outnumbered, and might get spawn camped. But what started happening was just insane people flocking to msg boards ranting and raving about who won or lost. It started as some role playing rebel vs imperial but it got ugly..guild drama ensued. Yet I found it overall just entertainment albeit borderline childish in the end. SWG imploded thanks to SOE so it ended before it got too ugly.
Enter World of Warcraft. WoW was primarily and many would agree still is a raiding game. People define status by their items. PVP is a huge part of it. And this online VIRUS grew. You all know what I am talking about. When people die in PVP it is an instant reaction to flame everyone they can, usually not even directed at people in particular but other classes. Its like heaven forbid learn how to play better...it must be because everyone else is an A-HOLE or their class needs a nerf. Frankly the community is a cess-pool of flamers and people who just guild-hop to the latest and biggest group of people who raid the most. In world of warcraft, nobody felt like a friend anymore. Everyone felt like random angry faces drooling over their next item.
Age of Conan. This was going to be it!! Real FFA pvp, kill anyone anywhere! Clear winners and losers based on siege battles. This is when I witnessed the lowest form of online gaming I have ever witnessed.
I do not know how to best put in words what transpired. Much of it is due to Funcom and all the games problems. People left in masses quickly and smaller guilds were bottom feeders paying tribute to the online gaming virus. The Virus manifested itself in Guilds that came with a mission. And that mission was to destroy the server. I mean, it got to a point where a guild that shall not be named, seemed to outnumber the rest of the server. Level 80 players, rather than partake in some good pvp action - just simply JOINED the powerhouse - maybe so they wouldnt be killed? So they could amass more money? But...wheres the fighting? Where is the pvp?
It got worse than that - the guilds were just pvp powerhouses. In fact it felt to many of us, they only PVPed to protect the farming spots. And in turn sold GOLD. Gold Farmers. I seriously believe the server was domininated by people looking to turn some profit. The forums were even worse than WoW ever was. Yet everyone seems to like to flame people for playing WoW. Um....I would bet 95% of us played WOW.
The MMO community has developed this sense of elitism which is just ruining the fun of it all. If I want to play something competitively...and get a clear sense of who won or lost... play a round of TF2 or call of duty.
In MMOS, theres only one way to clearly win. Take-over the server. And guilds are now capable of this more than ever. Sure..this can actually be a ton of fun - but I just doubt the communities ability to have fun anymore.
Warhammer is going to suffer from this elitism Virus, in fact it already is. Many of us do not go in with this attitude.. but remains to be seen if people like myself can stomach it.
Of course.. I am still sick enough in the head out of morbid curiosity to give it a try