Why GUILD WAR SO popular?

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Chompman

Banned
Mar 14, 2003
5,608
0
0
Originally posted by: PrayForDeath
Originally posted by: diegoalcatraz
It appears they will try to offer additional chapters (expansion packs) for sale, which open up new gameplay options.

Supposedly they are going to offer new gameplay elements/additional content for free down the line. So I wonder where they'll get their money from; maybe in-game adds :Q Imagine a pepsi add on the cave entrance :D

With expansions is what they say.
 

luigi1

Senior member
Mar 26, 2005
455
0
0
I've posted on this topic before, but i'd like to point out the differences in this game vs others i've been exposed to. This is the first PvP game that I like. The PvP is totaly honorable, these no element of surprise here, you know a match is comming and they know a match is comming. All charactors have appox. 150 skills/spells of which they can have 8 loaded. There is a counter for every build, there are no uber charactors. The key is not one persons build but how does the guilds build interact? There is a ton of stratgy here and PvP is so much more challenging than PvE as theres just no telling what a person will do, computer AI just dosnt compare. The PvE game gets challanging enough that the kiddies become fewer. And the story is good.