why gamers don't like ea

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Modeps

Lifer
Oct 24, 2000
17,254
44
91
Originally posted by: SP33Demon

Yes it was, I had XP when B&W was out... even if XP wasn't *officially* released, don't u think a company should be responsible enough to provide driver support NOW for a popular game on XP and fix CURRENT bugs for XP?

I love warez. XP was released in October of 2001. B&W was released in March of 2001. Do me a favor and use entire words when you type. Thanks.

When did Lionhead Studios start writing drivers?

I'm really not following your logic. You stated that B&W didnt work under XP, yet you just said it had bugs in XP? Please explain.
 

nord1899

Platinum Member
Jun 18, 2001
2,444
0
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Originally posted by: draggoon01
link

A new free version of Desert Combat is expected next week that will add new vehicles--notably a SCUD missile launcher for the Iraqi side and the A-10 for the US--but DeLise said that the mod may make the jump to being an expansion pack.

sure every company is "in it for the money", but ea is just that much worse with stuff like this and their ports.

or are there worse examples from other companies?

Sheesh ... so are you complaining about Valve/Sierra due to them starting to charge for Counter-Strike and all the other Half Life mods? Or is it just because its cool to bash EA?
 

SP33Demon

Lifer
Jun 22, 2001
27,928
143
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Originally posted by: Intake77
Originally posted by: SP33Demon

Yes it was, I had XP when B&W was out... even if XP wasn't *officially* released, don't u think a company should be responsible enough to provide driver support NOW for a popular game on XP and fix CURRENT bugs for XP?

I love warez. XP was released in October of 2001. B&W was released in March of 2001. Do me a favor and use entire words when you type. Thanks.

When did Lionhead Studios start writing drivers?

I'm really not following your logic. You stated that B&W didnt work under XP, yet you just said it had bugs in XP? Please explain.


Entire words? Maybe it's me, but what part of my post did you having trouble comprehending, or what part of my post did you need translated?
rolleye.gif


I meant to say it still had bugs in 2000, not XP, thanks for astutely catching my error.

AFAIK, B&W still doesn't work in XP, which is horrendous and plain bad marketing. A company that had not planned to provide support for an OS that was *officially* released a whopping 6 months later (and the beta was out at the time all over warez sites) does not rate very high in my book. It shows that they didn't care enough about their user base to look down the road, but just my opinion.
 

Modeps

Lifer
Oct 24, 2000
17,254
44
91
Originally posted by: SP33Demon
Originally posted by: Intake77
Originally posted by: SP33Demon

Yes it was, I had XP when B&W was out... even if XP wasn't *officially* released, don't u think a company should be responsible enough to provide driver support NOW for a popular game on XP and fix CURRENT bugs for XP?

I love warez. XP was released in October of 2001. B&W was released in March of 2001. Do me a favor and use entire words when you type. Thanks.

When did Lionhead Studios start writing drivers?

I'm really not following your logic. You stated that B&W didnt work under XP, yet you just said it had bugs in XP? Please explain.


Entire words? Maybe it's me, but what part of my post did you having trouble comprehending, or what part of my post did you need translated?
rolleye.gif


I meant to say it still had bugs in 2000, not XP, thanks for astutely catching my error.

AFAIK, B&W still doesn't work in XP, which is horrendous and plain bad marketing. A company that had not planned to provide support for an OS that was *officially* released a whopping 6 months later (and the beta was out at the time all over warez sites) does not rate very high in my book. It shows that they didn't care enough about their user base to look down the road, but just my opinion.

Entire words. I understood what you said, but I really dont care for shorthand on the Internet.

Would you try and conform to a beta-stage product? I know I wouldn't, but then again maybe that's just my stupid logic and poor marketing plan.

 

NFS4

No Lifer
Oct 9, 1999
72,636
47
91
Originally posted by: draggoon01
link

A new free version of Desert Combat is expected next week that will add new vehicles--notably a SCUD missile launcher for the Iraqi side and the A-10 for the US--but DeLise said that the mod may make the jump to being an expansion pack.

sure every company is "in it for the money", but ea is just that much worse with stuff like this and their ports.

or are there worse examples from other companies?

MONEY MONEY MONEY! :p
 

SP33Demon

Lifer
Jun 22, 2001
27,928
143
106
Originally posted by: Intake77
Entire words. I understood what you said, but I really dont care for shorthand on the Internet.

Would you try and conform to a beta-stage product? I know I wouldn't, but then again maybe that's just my stupid logic and poor marketing plan.

Couldn't they just release an XP Patch for the game? Is that hard to do? I'm not a game developer, so I couldn't really answer that question.

 

Modeps

Lifer
Oct 24, 2000
17,254
44
91
Originally posted by: SP33Demon
Originally posted by: Intake77
Entire words. I understood what you said, but I really dont care for shorthand on the Internet.

Would you try and conform to a beta-stage product? I know I wouldn't, but then again maybe that's just my stupid logic and poor marketing plan.

Couldn't they just release an XP Patch for the game? Is that hard to do? I'm not a game developer, so I couldn't really answer that question.

The problem with patches, is that it may have been just a quick fix... or it may have been something that they really had to work on. The bad's (man hours working on a patch as opposed to working on the next product) probably just outweighed the goods, so they said "sorry guys, we're gonna stick by our system requirements that we printed on the box." Yes, they want to make everyone happy, but they also want to stay in business.
 

Chadder007

Diamond Member
Oct 10, 1999
7,560
0
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Originally posted by: AndyHui
I hate EA because they killed Origin. :disgust:

And the Westwood team.... and Babylon 5's team they killed to make a game about Rodeo's. They also started the publishing of Square's games and limited the system they would play on (The PS and PS2). Thankfully Square has broken off and merged with Enix, they are soon to come out with a FF game for the Gamecube now, and FF Online for the others.
 

rickn

Diamond Member
Oct 15, 1999
7,064
0
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Originally posted by: AndyHui
I hate EA because they killed Origin. :disgust:

good enough for me

Lets just hope that EA don't get their meathooks into Blizzard
 

desertdweller

Senior member
Jan 6, 2001
588
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I don't hate them, but I'm not too appreciative of them.

I was a big time MPBT player, the way they handled 3025
pissed me off.


DD
 

rickn

Diamond Member
Oct 15, 1999
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Originally posted by: Jzero
Originally posted by: AndyHui
I hate EA because they killed Origin. :disgust:

Origin killed themselves when they gave up on making good games (Read: OMEGA, Space Rogue, Knights Of Legend, Tangled Tales).
EA used to put out a lot of great games as well, but now their games aren't very innovative, IMO.

Origins downfall was putting to much money in R&D. Strike Commander and all that human video capture BS cost them a fortune. EA is a company driven by their marketing department. Their marketing drives development, product release, etc. That is why they put out so much buggy crap
 

yellowperil

Diamond Member
Jan 17, 2000
4,598
0
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I love NBA Street but I mistook it for a Midway game because of all the features ripped off from NBA Jam/Hang Time. EA seems to have tweaked it just enough to avoid lawsuits.
 

coolVariable

Diamond Member
May 18, 2001
3,724
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Having worked with some of the people at EA I can only say "THEY SUCK!"
I have never seen such a bunch of idiots that absolutely DON'T CARE for the quality of their games!
Honest to god, I have an email from one of their department heads/producers telling me that quality doesn't matter as long as it is cheap!
 

LH

Golden Member
Feb 16, 2002
1,604
0
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Hm. Yeah, EA is successful, so they must be bad. Darn them to heck! Oh, and with the exception of the EASports line, EA doesnt make games, they just publish them... So any complaints about "not fixing games that are broke in Win2k" or whatever, should be aimed at the developers, not the publisher

With the exception of a few titles, the vast majority of their titles are done by developers they own. However now they consolidated ALL of their development studios into 1. C&C franchise, after RA, under EAs direct control. Bullfrog was under EAs direct control before it was dismantled. OSI under EAs direct control(and their "training grounds for new execs") for Ultima 8, Ultima Online, Ultima 9, before it was dismantled. EA makes most of its games it publishes, actually now that I think about all now, since they bought out other developers.

People dont hate EA because they are successful, they hate them by how they do buisness which is destroy developers, provide zero support, and dont care about anything but the bottom line. Its not just gamers that hate EA, most developers do too, they are the bane of the game industry. When people say they would rather MS buy out VUGames, Sega etc, you can just tell how bad EA really is.
 

LH

Golden Member
Feb 16, 2002
1,604
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I'm pretty sure Origin killed Origin with the release of Ultima IX.

I guess you fail to realise that Ultima 8 was by far the worst Ultima, and it had nothing to do with the people at OSI and everything to do with the people at EA wanting Ultima games release every year. Once Ultima 9 was patched it was a great game, cant say the same for Ultima 8. Origin wasnt calling the shots EA was, that why Ultima 9 came out extremely buggy, EA didnt fund it properly because they took and online only approach. EA took OSI over, like I said it was the training grounds for new execs, that eventually got shipped off to other companies(all were dismantled, one is also about to be). EA controls their studios, its their suits calling the shots not the actual developers.
 

LH

Golden Member
Feb 16, 2002
1,604
0
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Origin killed themselves when they gave up on making good games (Read: OMEGA, Space Rogue, Knights Of Legend, Tangled Tales).

When EA bought OSI, OSI could only developer Wing Commander and Ultima games, later they switched to online only Ultima and Wing Commander games. Later they canned all titles and shut OSI down.
 

Tom

Lifer
Oct 9, 1999
13,293
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If gamers hate EA, why are the largest game producer ??

btw, I'm a gamer and I like EA..
 

murphy55d

Lifer
Dec 26, 2000
11,542
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EA Sports ruined the NHL series. That game is a freaking joke anymore, and there is no competition on PC, so there's no reason for them to change it.

Besides Madden, I don't care for any EA g ames anymore.
 

Kevin

Diamond Member
Jan 1, 2002
3,995
1
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Originally posted by: Intake77
Originally posted by: AndyHui
I hate EA because they killed Origin. :disgust:
I'm pretty sure Origin killed Origin with the release of Ultima IX. ;)
The system is flawed and what is sad is every year they take out features that people loved. For instance, Triple Play 99 was the last baseball game by EA to have the catcher throw the ball back to the pitcher. They took it out in Triple Play 2000. We (the community) complained and I sent emails directly to my EA Sports Contact and still, 4 years later, the catcher doesn't throw back the ball.
I dont see how that makes your point about them not listening to the 'community'. If I emailed EASports right now, and said "Hey, everyone I talk to thinks it would be cool if sometimes, when you hit homeruns, it would zoom in and you'd see the ball bounce off a hot-dog vendor's head.", I wouldnt expect it to be in the next year's version.

EDIT: I havnt played it yet, but has MVP Baseball 'fixed' their baseball series? Ever since the Sega Sports line hit 2k1, I've enjoyed them a LOT more than I have EASports titles.

They ran the Triple Play series into the ground so they had to create a new game, hence MVP Baseball. It has potential but could and should have been better. The abscence of online play in both console versions is a sin. The mix of of Simulation and Arcade gameplay still has to be tweaked . I'm not going to go into detail because I can sit here all day and talk about Triple Play and MVP Baseball.

Each game has a "community" that follows it. The guy who started NBA-Live.com was hired by EA Canada as a producer. I've been a part of the Triple Play (and now MVP Baseball) commnity for 3+ years now. I was affiliated with GA Sports, eUniverse and currently Gamer's Pulse. I watched as gamers lost interest in the failing game. I compiled all the requests from my forum and emails and sent it along to the development team. What was more brain-numbing was most of the requests were either bug fixes or to bring back features from older games. The EA Sports Franchise has/had such a great lineup of games. Madden, NHL and NBA were so far ahead of Triple Play that people started to ask "Why?" Now you have All Star Baseball, High Heat and World Series Baseball vying for the #1 spot.

They don't care much about their PC games because it brings in no money. The real money is in console game sales and thats where they want to be. Its unfortunate since many of their console games end up rushed to edge the competition...
 

Aceshigh

Platinum Member
Aug 22, 2002
2,529
1
0
EA used to be really innovative. Back when they released the Bard's Tale series and Marble Madness for the Commodore 64, I considered them at the forefront of game makers. Now I don't care for any of their games anymore.
 

rickn

Diamond Member
Oct 15, 1999
7,064
0
0
They don't care much about their PC games because it brings in no money. The real money is in console game sales and thats where they want to be. Its unfortunate since many of their console games end up rushed to edge the competition...

no offence, but their online games like UO are a cash cow. They claim 225k active accounts x $10 per month, and you can add it up how many they make in a year.
 

Kevin

Diamond Member
Jan 1, 2002
3,995
1
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Originally posted by: rickn
They don't care much about their PC games because it brings in no money. The real money is in console game sales and thats where they want to be. Its unfortunate since many of their console games end up rushed to edge the competition...

no offence, but their online games like UO are a cash cow. They claim 225k active accounts x $10 per month, and you can add it up how many they make in a year.

Not as much as console gaming brings in. But you're talkings 1 game maybe out of 50+ released a year.
 

rickn

Diamond Member
Oct 15, 1999
7,064
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Originally posted by: kevin000
Originally posted by: rickn
They don't care much about their PC games because it brings in no money. The real money is in console game sales and thats where they want to be. Its unfortunate since many of their console games end up rushed to edge the competition...

no offence, but their online games like UO are a cash cow. They claim 225k active accounts x $10 per month, and you can add it up how many they make in a year.

Not as much as console gaming brings in. But you're talkings 1 game maybe out of 50+ released a year.

It does not bring in as much revenue as the console games, but it is still a cash cow for them. It is for the most part pure profit.