Ok, those who played Doom II know what I'm talking about.
It was the best game back then, and even now most games don't come close to it in many aspects.
1. It was spooky!
Monsters were scary, maps tricky and dark, sounds were chilling, etc. Most modern games have
some freaking vacuum-cleaner looking monsters that aren't fun to kill. Who wants to shoot at
a flying bunch of green and yellow polygons?!
2. There was a huge element of surprise.
You could walk into a room, and 20 Imps would jump you. You'd kill them and have 5% health left,
only to be faced by 15 Lost Souls as soon as you pick up a key. You never knew what to expect.
3. Levels were very dynamic and could change at any time.
Walls would go up and down, there were interesting elevators, and entire rooms could go under
that green radioactive goo. Modern games have true 3d environments, but they are still static
and mostly boring, although some are really beautiful (Unreal 2, for example)
4. Fighting 100 monsters at the same time is wicked fun!
You could be in the same room with 100 monsters, all moving and shooting at you, and the game
wouldn't slow down at all. It's more fun than facing someone one on one, like in modern games...
5. There were so many cool and totally different monsters!
Including the big one that gave birth to the Lost Souls (the flying skulls). In modern games, there
is a wimpy 10 or so monsters, with little variety between them. We want cool monsters!
6. There were tons of great add-on levels.
They even released CDs with hundreds of awesome levels. Not the pathetic 50-KB ones, but large ones,
total conversions, multi-map levels. Now, you have to pay $30 or so to get an add-on, like the
Medal of Honor expansion pack.
7. Easy to create levels for and hack (suggested by MercenaryForHire)
"I made a custom mod with 50+ weapons, including a flamethrower and nuke.
Damn, that was good fun!"
Exactly. I made a few levels myself, some for training purposes, some for multiplayer. Try designing
a map for Quake3, you might as well get a CAD/CAM job
Bottom line: I still think Doom II is the best game, especially if you run the OpenGL version!
Comments? Observations? Flame?
It was the best game back then, and even now most games don't come close to it in many aspects.
1. It was spooky!
Monsters were scary, maps tricky and dark, sounds were chilling, etc. Most modern games have
some freaking vacuum-cleaner looking monsters that aren't fun to kill. Who wants to shoot at
a flying bunch of green and yellow polygons?!
2. There was a huge element of surprise.
You could walk into a room, and 20 Imps would jump you. You'd kill them and have 5% health left,
only to be faced by 15 Lost Souls as soon as you pick up a key. You never knew what to expect.
3. Levels were very dynamic and could change at any time.
Walls would go up and down, there were interesting elevators, and entire rooms could go under
that green radioactive goo. Modern games have true 3d environments, but they are still static
and mostly boring, although some are really beautiful (Unreal 2, for example)
4. Fighting 100 monsters at the same time is wicked fun!
You could be in the same room with 100 monsters, all moving and shooting at you, and the game
wouldn't slow down at all. It's more fun than facing someone one on one, like in modern games...
5. There were so many cool and totally different monsters!
Including the big one that gave birth to the Lost Souls (the flying skulls). In modern games, there
is a wimpy 10 or so monsters, with little variety between them. We want cool monsters!
6. There were tons of great add-on levels.
They even released CDs with hundreds of awesome levels. Not the pathetic 50-KB ones, but large ones,
total conversions, multi-map levels. Now, you have to pay $30 or so to get an add-on, like the
Medal of Honor expansion pack.
7. Easy to create levels for and hack (suggested by MercenaryForHire)
"I made a custom mod with 50+ weapons, including a flamethrower and nuke.
Damn, that was good fun!"
Exactly. I made a few levels myself, some for training purposes, some for multiplayer. Try designing
a map for Quake3, you might as well get a CAD/CAM job
Bottom line: I still think Doom II is the best game, especially if you run the OpenGL version!
Comments? Observations? Flame?
