- Dec 11, 2002
- 18,409
- 39
- 91
I just played the alpha again, after beating the final. Here are some screenshots showing how much better it is..
First thing that bugged me is that the flashlight is a circle no matter what the angle of the surface it is projected at, so it just looks like an illuminated circle, instead of looking like the light is actually reflected off the surface. The alpha had no such problems..
doom17.jpg
doom16.jpg
Secondly, the plasma gun effects sucks in the retail, the plasma doesn't light up the surroundings at all, BORING! The plasma gun effects are sooo awesome in the alpha..
doom19.jpg
Next, the guns has MUCH more kick to the sound. When you fire the pistol, you can hear the cracking of the bullets. When you shoot a shotgun, you can hear the shells ricochet off the metal walls, the sound effects in the alpha is ORGASMIC... while the final is a HUGE DISAPPOINTMENT!
Also I love the smoke effects that come out of the gun after you fire, in the retail, the smoke is cut down so you can barely see it.
doom18.jpg
also as you can see in the pic, I'm using the gun and the flashlight at the same time, so no need for the duct tape mod.
Lastly the models are FAR more detailed...
doom3.jpg
here you can see the guy's hair, with specular highlights, and each individual teeth in his mouth is rendered.
doom192.jpg
Look at the details in the hand, each knucle, joint, vein is rendered, along with the arm hair. Even the nails are rendered. Th detail doesn't come close in the retail
doom231.jpg
doom28.jpg
Monsters look meaner, and you can see the blood squirt out as you shoot them, which they don't blow up like they do in the retail. You can see that they have all five fingers, with joints, knuckles, etc.
doom23.jpg
Check out the detail in this monster, you have all the muscles and veins. It doesn't get anymore detailed than this.
look how pathetic this monster looks in the retail
The alpha WAS FAR BETTER in both graphics AND sound, which led the retail to be a huge disappointment for me.
First thing that bugged me is that the flashlight is a circle no matter what the angle of the surface it is projected at, so it just looks like an illuminated circle, instead of looking like the light is actually reflected off the surface. The alpha had no such problems..
doom17.jpg
doom16.jpg
Secondly, the plasma gun effects sucks in the retail, the plasma doesn't light up the surroundings at all, BORING! The plasma gun effects are sooo awesome in the alpha..
doom19.jpg
Next, the guns has MUCH more kick to the sound. When you fire the pistol, you can hear the cracking of the bullets. When you shoot a shotgun, you can hear the shells ricochet off the metal walls, the sound effects in the alpha is ORGASMIC... while the final is a HUGE DISAPPOINTMENT!
Also I love the smoke effects that come out of the gun after you fire, in the retail, the smoke is cut down so you can barely see it.
doom18.jpg
also as you can see in the pic, I'm using the gun and the flashlight at the same time, so no need for the duct tape mod.
Lastly the models are FAR more detailed...
doom3.jpg
here you can see the guy's hair, with specular highlights, and each individual teeth in his mouth is rendered.
doom192.jpg
Look at the details in the hand, each knucle, joint, vein is rendered, along with the arm hair. Even the nails are rendered. Th detail doesn't come close in the retail
doom231.jpg
doom28.jpg
Monsters look meaner, and you can see the blood squirt out as you shoot them, which they don't blow up like they do in the retail. You can see that they have all five fingers, with joints, knuckles, etc.
doom23.jpg
Check out the detail in this monster, you have all the muscles and veins. It doesn't get anymore detailed than this.
look how pathetic this monster looks in the retail
The alpha WAS FAR BETTER in both graphics AND sound, which led the retail to be a huge disappointment for me.
