reallyscrued
Platinum Member
- Jul 28, 2004
- 2,618
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Funny this thread should pop up. I've recently started using my Xbox360 wired controller as a gamepad for emulators and realized how much polish Goldeneye64 lacked. I think that's quite a statement, coming from me, I've sold off all my old consoles except my N64 where it will forever stay collecting dust in my closet. I've clocked in probably over 500 hours on that game, evenly distributed over single player and multiplayer, and agree with most of the previous comments but wonder why this hasn't been added:
...Did anyone so thoroughly enjoy playing the Single Player aspect of this game as to actually make watching the movie more enjoyable? That's what it did for me. It was amazing to me how well Rare was able to re-create the actual movie and even make the dull parts of the movie fun in a virtual world.
Multiplayer is obviously not what we're used to these days...but I have to say I miss the days with old first Person Shooters that were actually FIRST Person Shooters! Why the hell are FPSs these days implementing a cover system that switches to 3rd person perspective? You shouldn't be able to see outside your own head, and all it does is create a whack-a-mole contest with enemies.
...anyways, Rare fixed basically every trouble with Goldeneye in Perfect Dark and I consider that to be the epitome of FPS on consoles sans dual analogue control.
...Did anyone so thoroughly enjoy playing the Single Player aspect of this game as to actually make watching the movie more enjoyable? That's what it did for me. It was amazing to me how well Rare was able to re-create the actual movie and even make the dull parts of the movie fun in a virtual world.
Multiplayer is obviously not what we're used to these days...but I have to say I miss the days with old first Person Shooters that were actually FIRST Person Shooters! Why the hell are FPSs these days implementing a cover system that switches to 3rd person perspective? You shouldn't be able to see outside your own head, and all it does is create a whack-a-mole contest with enemies.
...anyways, Rare fixed basically every trouble with Goldeneye in Perfect Dark and I consider that to be the epitome of FPS on consoles sans dual analogue control.
