Why doesn't Rockstar care about quality anymore

thehotsung8701A

Senior member
May 18, 2015
584
1
0
GTA V is the most unfinished game that Rockstar has ever made.

When you finish this game, your left wondering why is this game much much shorter than San Andreas? Saying that this game is 1/3 the length of San Andreas is even pushing it. The game is so unfinished that once you finish the single player story, you realize that 2/3 of the map did not have any mission to it. Why were there no mission or mission with the prison in the desert area? None whatsoever. Future DLC perhaps?

The real answer is this. Mulitplayer. Multiplayer has always been the bane of single player experience. In theory, multiplayer should be in addition to the full single player experience, but that is rarely the case. When a game has multi-player in mind from the very beginning, single player always suffer as a result. Very few games have been able to nail this right.

San Andreas did not have any multi-player with it and as such we got one of the longest, most fulfilling open world game out there. Spending $50 on San Andreas, I really felt I got my money worth out of that game. There was no point that I felt the game was short like I do with modern games.

On the other hand, spend $60 bucks on GTA V for the Xbox 360, and felt completely rip-off. It was nothing more than a rental. I could finish GTA V within a week and be done with it. Not to mention that the online for GTA V was a mess. Heist wasn't even available until a year later after it came out to PC.

Too many good developers have really sold out to gaining as much profit as possible. Crytek, Bioware, Blizzard, Rockstar and many more.
 

TeknoBug

Platinum Member
Oct 2, 2013
2,084
31
91
Every single post I've seen of your's on this forum is like a book critic, looking for something to complain about.
 

mizzou

Diamond Member
Jan 2, 2008
9,734
54
91
lol....gta v is like one of the most polished aaa games to ever come out. Missing features? Yeah..but good lord the game is polished.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
San Andreas did not have any multi-player with it and as such we got one of the longest, most fulfilling open world game out there. Spending $50 on San Andreas, I really felt I got my money worth out of that game. There was no point that I felt the game was short like I do with modern games.

GTA 5 has more in it than San Andreas does. Also, the basic gameplay is a million times better. Going back to those old games, they are way too clunky compared to the more modern titles.
 

Gryz

Golden Member
Aug 28, 2010
1,551
204
106
GTA V is a masterpiece.

Nothing is perfect. Everything can be improved. But when something is so far and beyond all the competition, you should just sit back, look at the game, play the game. And be happy.

Same with The Witcher 3. Also a masterpiece. GTAV and TW3 are so awesome, they are the new standards for games. These kind of games don't come along often. Before GTAV and TW3 we had Skyrim. Before that ? Mmmm, I'll have to think. The original Far Cry had something special. World of Warcraft blew people's mind in 2005. When I first saw Morrowind, I couldn't believe my eyes. But now we're back in 2002 already. Games like Thief, Unreal and Half-Life 1 are even older. Can I mention more games that are in the same category ? Not many. Depends on my criteria. Maybe a dozen. Maybe only half a dozen. (DeusEx, TW1, SS2, FO3, Crysis1, the list gets short very quickly). And yet I see people whine on forums that TW3 is unplayable, unfinished, still in beta-state, they got it all wrong, etc, etc.

So we got 2 new classics this spring. Are you happy ? Nope. You need to bitch and whine like a typical self-entitled spoiled little yankee brat. Not good enough for you.

FFS, you're even too dumb to figure out by yourself what monitor you wanna buy. But supposedly you're smart enough to tell Rockstar that they did a shitty job. Yeah, right.
 
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Dude111

Golden Member
Jan 19, 2010
1,497
7
81
thehotsung8701A said:
Why doesn't Rockstar care about quality anymore
No one cares about anything anymore..... STUFF GETS WORSE EVERYDAY!!!!!

Its over............ Sad but thats how its going :(

No one cares if thier sites are ugly pieces of trash,etc............
 

JeffMD

Platinum Member
Feb 15, 2002
2,026
19
81
#1 as mentioned, gta5 is one of the most polished games out there. Even when it originally came out, all mini games were complete. All quest were complete.

#2 GTA5 Online is rockstar exploring new territory. The online MMOish environment is working well and a lot of people are digging it. What is better is adding content to it is not hard, so for the time being they have a small group doing that while another group is probably working on something that they can sell. However foremost, GTA5 online is still a BETA for rockstar. They have never done anything like it before and IMO when you are new to something.. 2 year old betas are a good thing! Look at everquest and WoW.
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
86
$60 felt like a rip off? I got more out of GTA5 than most games I buy by far. The game was great and I think I had over 40 hours in before I got to the end. I'm trying to figure out how someone could beat the entire game and then think it was bad. It practically has universal acclaim.
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
OP is 100% correct:

- Franklin's hood and gang plot-line completely abandoned, except for Lamar at the end

- Franklin's early repo job (and consequences) randomly dropped

- Trevor's "business"/biker plotline abandoned

- Whole desert area and towns ignored plot-wise

- Michael's family wobbles randomly in and out of the story, some bits are in the beginning, some are sandwiched towards the end

- Paleto Bay has one heist, then let's forget about it

- Lester was a random drop in that had no missions or backstory

- Heists were nothing more than online reject missions and/or online ad (just play online already)

- Plot was heavily gutted compared to IV and the previous 3D titles

- Plot was utterly stupid to boot, yank some house down the hill then let's go rob shit to pay off the guy who owned that house who was such an important criminal he was never mentioned again.

- Plot then randomly stuffed in the FIB and other government elements in random missions that went nowhere (the morgue, what? where is the backstory too?)

- Utterly pointless mini-games to pad out the tiny story (golf, yoga, tennis really? REALLY?)

- Characters were barely fleshed out.

Shall I go on? I waited all this time for the PC version, bought it Day 1, and it was barely worth it.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
OP and escrow4 are right on the money, this game is a hot mess. Technically and graphically gorgeous on the PC, but left so much of the story to die on the vine. Compared to previous GTA's this one has so little meaningful content its pathetic.

$60 felt like a rip off? I got more out of GTA5 than most games I buy by far. The game was great and I think I had over 40 hours in before I got to the end. I'm trying to figure out how someone could beat the entire game and then think it was bad. It practically has universal acclaim.
40 hours in a GTA game is just sad. I was able to get at least 80 out all the previous games in the series but barely got 32 out of the single player in this one and that included playing all the side missions, replaying many of the main missions in different ways, and causing tons of mayhem on my own unrelated to the game. Sadly the multi player side of the game is even worse, its a complete snooze fest.

Universal acclaim means absolutely nothing today, just take a look at the most popular tv shows, movies, books, and games and you will see what Im talking about, ninety percent of them are pure shit.
 

TeknoBug

Platinum Member
Oct 2, 2013
2,084
31
91
GTA 5's story is better than GTA 4's, and GTA Online is a lot of fun although still needs some improving (such as the lobby which is my biggest gripe).

I have no problems with the game, I think it's one of Rockstar's best since San Andreas.
 

manimal

Lifer
Mar 30, 2007
13,559
8
0
ya its a different game than San andreas and the previous titles.

The single player game could have been longer but now that I have leveled up to level 40 the online has incredibly long legs.

Amazing that there are 40 plus heist missions ncluding setups and a ton more from the other players. Just have to level up to experience.

The bigger and more complex the game gets the more kids complain because they were 13 when SA came out and it was the best game to them ever then.

Same argument the kids made about Oblivion and Skyrimjobs having less to do.
 

HeXen

Diamond Member
Dec 13, 2009
7,835
38
91
I could argue it's faults and have. GTA does need more evolving the gameplay such as enterable buildings, side missions and environmental destruction physics but polished?...damn it's polished just fine.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
$60 felt like a rip off? I got more out of GTA5 than most games I buy by far. The game was great and I think I had over 40 hours in before I got to the end. I'm trying to figure out how someone could beat the entire game and then think it was bad. It practically has universal acclaim.

I've paid $60 for games I play for 5 hours and feel I got my money's worth. When it approaches 40hours or more...you don't get a better value for the money IMO.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
OP is 100% correct:

- Franklin's hood and gang plot-line completely abandoned, except for Lamar at the end
That isn't the story. They weren't telling a gang war story. Get over it.
- Franklin's early repo job (and consequences) randomly dropped
That was just to build Franklin as a character and why he wanted out of the ghetto
- Trevor's "business"/biker plotline abandoned
Again this was to establish the character. It's not the story they are telling (do you see a trend with your worthless complaints?)
- Whole desert area and towns ignored plot-wise
They weren't ignored plot wise, but they were largely ignored in terms of things to do. Most of the map was covered in some basic way by the main story.
- Michael's family wobbles randomly in and out of the story, some bits are in the beginning, some are sandwiched towards the end
They aren't telling the story of the family. Again you don't get it. The story is about Trevor, Michael, and Franklin. Of the three Franklin is the main focus if you ask me.
- Paleto Bay has one heist, then let's forget about it
The heist missions are basically training camp for going online. That's obvious.
- Lester was a random drop in that had no missions or backstory
He did have missions. You did missions for him as Franklin. His deal was that he is an IT genius who works as a rogue to get back at corporate sleezeballs and take his share of the money doing it. He worked with Michael and Trevor previously. That's all the back story you need for him because again as is your theme, you care about characters that aren't the focus of the story.
- Heists were nothing more than online reject missions and/or online ad (just play online already)
already covered above
- Plot was heavily gutted compared to IV and the previous 3D titles
The plot was much better than 4, period.
- Plot was utterly stupid to boot, yank some house down the hill then let's go rob shit to pay off the guy who owned that house who was such an important criminal he was never mentioned again.
That's not plot, and is pretty much just to fill characterization. That was just to establish Michael as a guy with a short fuse who makes rash decisions. That's it.
- Plot then randomly stuffed in the FIB and other government elements in random missions that went nowhere (the morgue, what? where is the backstory too?)
If you paid any attention at all you'd know what the point was. Michael ratted out Trevor in a previous job and it went south. Michael went into hiding. The FIB guys force him to do their dirty work because they protect him. It sounds like you didn't pay any attention when Davey and his cronies were telling you why you had to sneak into the places you went and for what purpose.
- Utterly pointless mini-games to pad out the tiny story (golf, yoga, tennis really? REALLY?)
Some of the minigames are more fully featured than many supposed full games, especially the golf. You don't have to like it but I guarantee you that if there was a golf course there you'd be here bitching about why you can't play golf.

Shall I go on? I waited all this time for the PC version, bought it Day 1, and it was barely worth it.


Face it you just hate the game and like to complain.
 
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HeXen

Diamond Member
Dec 13, 2009
7,835
38
91
Let's not talk costs if you are going to put a time to value ratio on it. You can pay upwards of near $40 for a 2hr movie and popcorn. You can pay near $20 or more for a decent meal that only fills you up for the next 3 or so hours.

It's about the quality of entertainment. I spent 18 hours in Crysis 1 total time and didn't even enjoy it much at all. I played it to experience the graphics or mods mostly but really my entertainment value was shit. Likewise for many games over the years like Rad Racer on NES, I hated that game but I still played hours on it trying to beat it.
Then other games, I played like 3 or 4 hours in Once upon a Sleep and enjoyed the heck out of it so everyone's value for a game is going to be different regardless of how much time they actually played it.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
The bigger and more complex the game gets the more kids complain because they were 13 when SA came out and it was the best game to them ever then.
LOL I was 31 when GTA3 came out.

I didnt hate the game but I was disappointed, especially with the single player. With Rockstar's multi player track record, online was bound to blow, so no surprises there.
 
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Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
86
OP and escrow4 are right on the money, this game is a hot mess. Technically and graphically gorgeous on the PC, but left so much of the story to die on the vine. Compared to previous GTA's this one has so little meaningful content its pathetic.

40 hours in a GTA game is just sad. I was able to get at least 80 out all the previous games in the series but barely got 32 out of the single player in this one and that included playing all the side missions, replaying many of the main missions in different ways, and causing tons of mayhem on my own unrelated to the game. Sadly the multi player side of the game is even worse, its a complete snooze fest.

Universal acclaim means absolutely nothing today, just take a look at the most popular tv shows, movies, books, and games and you will see what Im talking about, ninety percent of them are pure shit.

I would say there isn't any GTA content that is meaningful :D
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Face it you just hate the game and like to complain.

Nope, there is no characterization when you abandon plot lines and the characters themselves are stereotypes that don't change. Even in a GTA game where everything is a parody of something. One cutscene and the character is established. What? V is rubbish.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
Nope, there is no characterization when you abandon plot lines and the characters themselves are stereotypes that don't change. Even in a GTA game where everything is a parody of something. One cutscene and the character is established. What? V is rubbish.

Sounds like you came into the series with the absolute wrong expectations. The Witcher thread is elsewere.

Or do you also rant and complain that the cube block in Tetris isn't developed enough as a crucial player in the game?
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
Wow, I played the X360 version at launch and it was polished then. Maybe not the best story-line from all the GTAs, but solid nonetheless. The game was probably the best-quality AAA title in terms of polish, stability and graphics in years. It's only gotten better on XBone/PS4 and then PC.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
I would say there isn't any GTA content that is meaningful :D
Go buy a suit.

Go buy a mask.

Take a hippy home.

Take a dude to his car.

Jump off a building.

Race against a health nut on foot.

Call your psychiatrist.

Tow a car.

Drive here drive there, do nothing, okay mission accomplished here's 1% added to your 100% game completion stat.

Yeah those are some awesome and meaningful missions. YIPPIE! Please give me more.
 
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lilrayray69

Senior member
Apr 4, 2013
501
1
76
The high quality of the game itself probably did not leave a lot of time for putting in loads of content, unfortunately. It was sort of a sacrifice, and sure they hoped multiplayer would allow people to basically create their own content to increase play-time - which for many, has worked fairly well.