Originally posted by: Dman877
The most popular engine to license has been the unreal engine (its been that way for a long time) because they're easy to work with and very flexible. I like what ubisoft did with farcry and it would be nice to see some games use that engine (imagine fc2 in the swiss alps or something ooh la la) but I can only surmise that its expensive or difficult to work with or something.
Personally, I love outdoor stuff a whole lot more then indoor games. FC and HL2 were 2 of the best fps I've ever played (as far as single player goes that is).
Quake 3 was very popular.
MOH series, Wolf, CoD and a fair few others that I can't be bothered to think of at the mo 😛