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Aaah that was the one I was looking for, sorry it was 7.00a.m when I replied and I was late for work. I still stand by what I said that the geforce 3 is close to the ati card in performance - the geforce 4 can only get better. This is getting rather off topic though as the subject was actually geforce cards which infers the home range and not the professional. >>
Ah well, off topic or not... I said my piece on the 2D issue in my original post anyway.

It simply find it very difficult to believe there are many areas any of the Quadro varients can adequately compare with the FireGL4. Indeed, the Quadro 2 Pro is hard pressed in most instances to come near the FireGL2, and even then it losing the majority of the time. And the FireGL4 is in turn a good 20% faster then the FireGL2 the majority of the time.
And that's not even touching upon the fact that the FireGL is simply a much more versatile card in it's intended market, with better drivers and a much more fully fleshed out feature set.
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the geforce 4 can only get better >>
Honestly, I'd settle for them to fix the issues that have been plauging the Quadro DCC of GF3 heritage, all to often the Quadro DCC seems to be falling way behind the Quadro 2 Pro. And the two pixel rendering errors when doing smooth blinn shading have become all too common.
With the brute force of the Quadro2 Pro, and the bandwidth measures of the Quadro DCC, one might hope the Quadro varient of the GF4 can finally push nVidia solidly into the mid-range professional cards....so long as the versatility of the GF4 bred Quadro's T&L engine doesnt penialize it's rendering power the way the Quadro DCC has suffered.
It should hit the market before 3DLabs next series of cards also, and ATi's FireGL8800 obviously it's going beyond the lower end of the spectrum, so this is there opening.