I've never really followed gpu's and recently looked at desktops and laptops. I found articles cheering that ati/nvidia are announcing program to update their drivers. Then there are articles going over performance improvements with driver updates. Then I see drivers sometimes need to be updated with new game releases to work. What's going on?
1. Why do drivers need to be updated constantly?
With any other hardware you just need the drivers to be spec compliant and then that's it, you forget about the drivers. So maybe a few updates when hardware is first released but this doesn't go on for years after.
2. If the gpu driver is compliant with api spec, say dx10, why do new games released a year later for dx10 still need to be updated?
I ask this specifically in relation to laptops. It's odd how games need updates and the driver issue is so problematic that a special program has to be made to address the issue. If you buy a new laptop and have good working drivers, why isn't that enough for any future dx10 to work without updates? Isn't avoiding this mess the point of the spec?
3. How are performance improvements being made in driver updates?
I remember long time ago in days of tnt/3dfx/etc, people used to cry foul when drivers improved fps, and tech sites would post screenshots of where details in certain parts scenes are lost. Has the situation changed now where legitimate optimizations are made or are game specific cheats still being made?
1. Why do drivers need to be updated constantly?
With any other hardware you just need the drivers to be spec compliant and then that's it, you forget about the drivers. So maybe a few updates when hardware is first released but this doesn't go on for years after.
2. If the gpu driver is compliant with api spec, say dx10, why do new games released a year later for dx10 still need to be updated?
I ask this specifically in relation to laptops. It's odd how games need updates and the driver issue is so problematic that a special program has to be made to address the issue. If you buy a new laptop and have good working drivers, why isn't that enough for any future dx10 to work without updates? Isn't avoiding this mess the point of the spec?
3. How are performance improvements being made in driver updates?
I remember long time ago in days of tnt/3dfx/etc, people used to cry foul when drivers improved fps, and tech sites would post screenshots of where details in certain parts scenes are lost. Has the situation changed now where legitimate optimizations are made or are game specific cheats still being made?