Originally posted by: keysplayr2003
Originally posted by: nick1985
what are you trying to pull???
Not trying to pull anything Nick, I need help. Can you help? Yes I posted another similar thread but waited days to get the same response I got with this thread in about 3 hours. You see why now?
OLD FART: "I run it in OpenGL with high res S3TC textures"
So what about these textures for UT. Am I missing some? How can I try this?
I can get you hooked up to use this, but 1st question is,
Do you have UT CD # 2? That CD had the high res textures. Without it, it doesn't work.
Anybody who has used this will agree. You will never play UT in D3D again.
edit Here is how to set it up:
1) Install the high res textures off UT CD #2. If you dont have it, there is no point going any further
2) Download the 436 OpenGLDrv.dll from the
UTPG website
3) Unzip and install in the \UnrealTournament\System directory
4) Modify your UnrealTournament.ini file to look like this: These are my tweaked settings, they may not be optimal for your setup.
[Engine.Engine]
GameRenderDevice=OpenGLDrv.OpenGLRenderDevice
----------Dont change anything else in the section--------
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=32
FullscreenViewportX=1152
FullscreenViewportY=864
FullscreenColorBits=32
Brightness=0.700000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=28.000000
Decals=True
NoDynamicLights=False
UseDirectInput=True
ParticleDensity=0
NoFractalAnim=False
SkinDetail=High
TextureDetail=High
[OpenGLDrv.OpenGLRenderDevice]
RefreshRate=0
VolumetricLighting=True
UseVertexSpecular=False
DisableSpecialDT=False
SupportsLazyTextures=0
Use4444Textures=False
HighDetailActors=True
GammaOffset=0.000000
UseMultiTexture=True
UseAlphaPalette=True
MaxLogTextureSize=0
MinLogTextureSize=0
DetailTextures=True
ShinySurfaces=True
UseFilterSGIS=True
AlwaysMipmap=True
UseTrilinear=True
UsePrecache=True
LODBias=0.000000
ShareLists=False
MaxAnisotropy=0
UsePalette=True
Translucency=True
MaxLogVOverU=0
MaxLogUOverV=0
Coronas=True
UseS3TC=True
UseTNT=False
MaxTMUnits=0
Description=
DescFlags=0
NoFiltering=False