Originally posted by: xMax
Matrox used to rule back in the days. But now they have been cornered into a niche market that seems to be shrinking with each passing day. It seems almost inevitable that they will be out of business within the next 5 to 10 years. Of course i could be wrong. I hope im wrong. I really liked Matrox, and they are based out of Montreal, the city i live in.
So what happened? Clearly its the 3D market that has crushed them. But they were making 3D cards, so why didn't they battle it out with ATI and Nvidia?
Im assuming there are three reasons why they lost the battle:
1- They didn't have the money and thus the resources.
2- They were too deep into the 2D market and couldn't battle it out in the 3D market.
3- 2D rendering was no longer a big deal for modern computers to handle.
4- DVI emerges and makes all 2D analog image quality, their specialty, somewhat obsolete.
Maybe i dont know what im talking about, but i am interested in knowing why they went down.
Main reasons IMO:
1. Way back when Matrox was on top, the main purpose of high-end video cards wasn't 3D gaming or even designing 3D games. It was graphic design, publishing, electronic art, etc.. So what Matrox needed were good desktop cards that could also handle the relatively primitive games available then (strategy/war games, flight simulators, etc.). The only 3D games were like Wolfenstein, which didn't require a dedicated GPU capable of the kind of effects, textures, lighting, and so on seen today.
2. With above being true, they could straddle both sides of the fence with a small range of high-quality but affordable cards. And back then, there wasn't a breakneck 6-month product cycle, and people couldn't even imagine the "price points" of today. The most high-end beast was $200 or less, and it wasn't loaded with memory, fans, hardware monitoring chips, logos, etc. Just an ugly green PCB with a no-frills heatsink.
3. Once games like Half-Life started coming out, the industry branched off and a whole new market opened up: cards specifically for gaming. For whatever reason, Matrox didn't take the bait, and within a few years things had progressed so fast that they were left behind. When they finally tried to catch up (Parhelia), their part just couldn't stand up to the competitors whos entire business was researching, developing, and manufacturing cards made just for gaming and/or developing games. Those few years proved to be crucial for whatever reason (likely because Nvidia and ATI were progressing by leaps and bounds in an effort to top each other), and since Parhelia was a flop, they just dropped out of the race.
Just MO. I alway used Matrox cards at home and at work until Half-Life came out, at which time I switched and never looked back.