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Why can't I just play Oblivion and Skyrim as I wish

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Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Last night I was on youtube watching some random videos when "if doom had been made today part 1", and "if doom had been made today part 2" showed up in the suggested video list.

I watched those videos, but found the second one boring and ended up skipping through half of it.

Then I ran across the dumbing down of the elder scrolls video. Having played a little Daggerfall, Morrowwind, Oblivion and Skyrim I decided to watch the video all the way through.

After watching those three videos I started thinking about what turned me off Oblivion, and some of the newer games in general.

When I first started playing Oblivion I loved it. I absolutely loved exploring the caves, doing the various quest, exploring the countryside,,,.

Then I got bit by a vampire. I did not want to be a vampire so I started looking for a cure. While looking for a cure I was set off on some quest to find needed items to make the cure.

Being sidetracked looking for a cure to being a vampire ruined the game.

I was having a good time doing what "I" wanted to do. Then the whole game got side tracked with what the developers thought I should be doing.



Thread has run its course, whatever course that was, and devolved into baseless bickering. Locked.

Anandtech Moderator
KeithTalent
 
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Red Storm

Lifer
Oct 2, 2005
14,233
234
106
I'm sorry, but you're ranting about an Elder Scrolls game in the PC forum. You can easily mod the game to remove anything and everything that you find annoying and replace them with things you want.
 

Via

Diamond Member
Jan 14, 2009
4,670
4
0
When I play these types of games I make untouchable "safe" saves from time to time in case something goes awry, or I piss off the wrong character, or I accidentally kill the wrong person or steal the wrong thing or whatever, and it messes up my game.

Then if something bad does happen I'll quit, take a break for a day, and go back to my latest safe save where I know everything is ok and continue from there. It's worked for a decade that way for me.

I make "crazy" saves too, right before I'm about to go off and try something stupid. Then I go into insane mode which usually ends up with me either dying a horrendous death or breaking my game beyond repair. Then I can just wind back time and restart from "crazy" as if it never happened.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
I'm sorry, but you're ranting about an Elder Scrolls game in the PC forum. You can easily mod the game to remove anything and everything that you find annoying and replace them with things you want.

By installing a modification I am being forced by the developers to take a path I did not want to travel.

Shouldn't an open world game also include freewill?

If the game does not allow freewill, is it truly an open world game?
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
You do realize it's 100% your fault, right?

When a vampire bites you, you might contract Sanguinare Vampiris. That doesn't progress to vampirism unless you fail to cure it within three days. A basic cure disease spell, potion or simply easting hawk feathers will cure it until such time.

Beyond that, meh. A similar argument could be mustered if you had been eaten by a bear, or killed by a bandit. An open world means you have the option of doing what you want - and taking the risks that come with it. What you're actually demanding isn't an open world game, it's god mode.
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
I stopped playing because once I got to level 30 the game was just too easy.
 

sandorski

No Lifer
Oct 10, 1999
70,786
6,345
126
By installing a modification I am being forced by the developers to take a path I did not want to travel.

Shouldn't an open world game also include freewill?

If the game does not allow freewill, is it truly an open world game?

Freewill does not mean Free from undesirable consequences. Although, not having played this game, perhaps that consequence has been scripted and isn't a freewill situation?

If "Yes", it's a fucking video game. If a Mod exists to remove that situation, use it, your complaints about it are vacuous at best.

#FWP
 

clok1966

Golden Member
Jul 6, 2004
1,395
13
76
I know what he means, i was watching Lord of the RINGS the other day. Why the heck cant the movie fgo the way I want? screw those do gooders, I want Surron to have the ring.. I mean he was kicking much Butt in the intro.. I would have dug seeing him do that to treants, etc.. just a big old movie of him swinging and knocking down 100's at a time with no chance of beating him.

damn.. why did Bobby die in Dallas, Dont get me started on Game of Thrones.. The show should just be about Tyrion, screw all those other boring characters that flesh out the show..

but this was video game.. why didnt doom just give me the BFG at start with unlimited ammo, COllect stars in Mario, F that.. just make the level, start, flag.. so i can finish it how I want..
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
I was hoping to have a serious discussion on current trends in gaming, and how those trends are affecting open world games.

Guess I was hoping for too much.
 

sandorski

No Lifer
Oct 10, 1999
70,786
6,345
126
I was hoping to have a serious discussion on current trends in gaming, and how those trends are affecting open world games.

Guess I was hoping for too much.

Oh, that was your intent? o_O

Instead of hoping, perhaps stating a more precise post of intent would have been the better choice?
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
I was hoping to have a serious discussion on current trends in gaming, and how those trends are affecting open world games.

Guess I was hoping for too much.

When you start a thread with a completely baseless argument, expect this kind of response.

In no way was this intended to be a serious discussion thread on "current trends in gaming, and how those trends are affecting open world games." as that point was never made.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Oh, that was your intent? o_O

Instead of hoping, perhaps stating a more precise post of intent would have been the better choice?

Did you miss where the opening post talked about "if doom had been made today", and the dumbing down of the elder scrolls series video?

Maybe your comment is in part what is wrong with the gaming industry? Players expect everything to be spelled out for them?


When you start a thread with a completely baseless argument, expect this kind of response.

Just because something is baseless to "you" does not mean it is baseless to everyone else.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
Just because something is baseless to "you" does not mean it is baseless to everyone else.

Pretty sure it is to everyone else but you, but I'll bite:

So having a free-will/open-world game means that nothing can happen to you unless you allow it? You would have to say "hey game, go ahead and turn me into a vampire, since I allow it now"? So that means that nothing in the game is open/free-willed, right?

Your logic is backwards man.

"I tried playing this open world game, but the developers put these monsters in the way between where I am and where I want to go. If it was truly open world/free-willed, they shouldn't be there so I wouldn't have to decide to fight them or not".
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Pretty sure it is to everyone else but you, but I'll bite:

So having a free-will/open-world game means that nothing can happen to you unless you allow it? You would have to say "hey game, go ahead and turn me into a vampire, since I allow it now"? So that means that nothing in the game is open/free-willed, right?

Your logic is backwards man.

"I tried playing this open world game, but the developers put these monsters in the way between where I am and where I want to go. If it was truly open world/free-willed, they shouldn't be there so I wouldn't have to decide to fight them or not".

This. OP's argument makes no sense.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Your logic is backwards man.

"I tried playing this open world game, but the developers put these monsters in the way between where I am and where I want to go. If it was truly open world/free-willed, they shouldn't be there so I wouldn't have to decide to fight them or not".

There was no mention of "having monsters in the way".

The problem I have is when the developers sidetracked the game. Everything is going fine, then bam, everything is thrown off course, I had to abandon current quest to find a cure within 3 days.
 

sandorski

No Lifer
Oct 10, 1999
70,786
6,345
126
Did you miss where the opening post talked about "if doom had been made today", and the dumbing down of the elder scrolls series video?

Maybe your comment is in part what is wrong with the gaming industry? Players expect everything to be spelled out for them?




Just because something is baseless to "you" does not mean it is baseless to everyone else.

Read the following out loud:
Sometimes it's not everyone else who is wrong, sometimes it is me
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Read the following out loud:
Sometimes it's not everyone else who is wrong, sometimes it is me

I guess I expected to be able to play a game without the developers derailing it.

Maybe with todays gaming generation that is too much to ask.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
There was no mention of "having monsters in the way".

The problem I have is when the developers sidetracked the game. Everything is going fine, then bam, everything is thrown off course, I had to abandon current quest to find a cure within 3 days.

You don't have to. It's your choice; impose your free will.
 

VashHT

Diamond Member
Feb 1, 2007
3,353
1,434
136
I guess I expected to be able to play a game without the developers derailing it.

Maybe with todays gaming generation that is too much to ask.

Do us all a favor and tell us of a game that actually fits your idea, I've been gaming for a long ass time and there aren't any games I know of where there isn't some objectives you're forced to complete.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
I guess I expected to be able to play a game without the developers derailing it.

Maybe with todays gaming generation that is too much to ask.

Call of Duty was made for you. The entire point of open world games is that there are no rails. Do you also feel "derailed" when you die in games? Or when you fail at an objective? How dare those developers make it possible to not succeed!
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
I guess I expected to be able to play a game without the developers derailing it.

Maybe with todays gaming generation that is too much to ask.

Dude....they didn't derail it. You chose to have it derailed by not curing sanguire vampiris within the 3 day window.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Dude....they didn't derail it. You chose to have it derailed by not curing sanguire vampiris within the 3 day window.

Developers did not derail anything, but I was forced to stop my quest to find a cure for an infection?

The infection was nothing I brought upon myself through my own actions.
 
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