Originally posted by: nemesismk2
If you judge pc owners going by the games available then we are all a bunch of nuts just itching to go postal!![]()
Originally posted by: PingSpike
Because you don't need an expensive gaming PC to bake a cake with your mom, and when you shoot real people you go to jail.
Originally posted by: DangerAardvark
Originally posted by: nemesismk2
If you judge pc owners going by the games available then we are all a bunch of nuts just itching to go postal!![]()
With God complexes and a penchant for micromanaging.
Originally posted by: biostud
I've always wondered why somebody didn't do a comic shooter, using old cartoons as inspiration. Using giant hammers, old styled bombs, Ajax and Acme styled weapons and gizmos. It would totally unrealistic, but could be lots of fun.
Originally posted by: Sam25
Originally posted by: biostud
I've always wondered why somebody didn't do a comic shooter, using old cartoons as inspiration. Using giant hammers, old styled bombs, Ajax and Acme styled weapons and gizmos. It would totally unrealistic, but could be lots of fun.
Yes me too! The only comic type cel-shaded game I've played was XIII (released by Ubisoft in 2003).
Originally posted by: pontifex
Originally posted by: Sam25
Originally posted by: biostud
I've always wondered why somebody didn't do a comic shooter, using old cartoons as inspiration. Using giant hammers, old styled bombs, Ajax and Acme styled weapons and gizmos. It would totally unrealistic, but could be lots of fun.
Yes me too! The only comic type cel-shaded game I've played was XIII (released by Ubisoft in 2003).
because cell shading in games sucks...it looks awful.
Originally posted by: Sam25
I didn't really hate the cel-shaded graphics in XIII.
Originally posted by: Emultra
Non-violet games tend to go too far in the other direction. Drama, challenges, plot, characters etc. are usually found in violent games. If you wanted a break from First Person Slaughter games, but could find more recourse in games like Thief and Deus Ex rather than having go Sims, there might be more reason to skip them more often.
Originally posted by: Emultra
Non-violet games tend to go too far in the other direction. Drama, challenges, plot, characters etc. are usually found in violent games. If you wanted a break from First Person Slaughter games, but could find more recourse in games like Thief and Deus Ex rather than having go Sims, there might be more reason to skip them more often.
Originally posted by: AnonymouseUser
The Thief series will give you a chance to play violently, or avoid violence completely (save for a few instances) through stealth. Non-violence is recommended and more challenging. Great games, and there are some gems in the fan-made missions.
Originally posted by: PingSpike
Originally posted by: AnonymouseUser
The Thief series will give you a chance to play violently, or avoid violence completely (save for a few instances) through stealth. Non-violence is recommended and more challenging. Great games, and there are some gems in the fan-made missions.
Honestly, I wouldn't call whacking some one over the back of the head with a sock full of nickles "non-violent". Especially when afterwards you throw his body down 3 flights of stairs or drown him in a courtyard pond. I suppose it was a step up from Doom II in that regard however.
Originally posted by: PingSpike
Originally posted by: AnonymouseUser
The Thief series will give you a chance to play violently, or avoid violence completely (save for a few instances) through stealth. Non-violence is recommended and more challenging. Great games, and there are some gems in the fan-made missions.
Honestly, I wouldn't call whacking some one over the back of the head with a sock full of nickles "non-violent". Especially when afterwards you throw his body down 3 flights of stairs or drown him in a courtyard pond. I suppose it was a step up from Doom II in that regard however.
Originally posted by: AnonymouseUser
Originally posted by: PingSpike
Originally posted by: AnonymouseUser
The Thief series will give you a chance to play violently, or avoid violence completely (save for a few instances) through stealth. Non-violence is recommended and more challenging. Great games, and there are some gems in the fan-made missions.
Honestly, I wouldn't call whacking some one over the back of the head with a sock full of nickles "non-violent". Especially when afterwards you throw his body down 3 flights of stairs or drown him in a courtyard pond. I suppose it was a step up from Doom II in that regard however.
You are absolutely correct, whacking someone over the head isn't non-violent. Evading or distracting them, however, is non-violent.
Originally posted by: HumblePie
The OP, TheNiceGuy, hasn't even responded back in this thread after being answered. Bleh for troll post.
