Who is still having fun in WoW

NeoV

Diamond Member
Apr 18, 2000
9,504
2
81
I still haven't run into on the Gilneas server!

I am really enjoying the CTF game in WSG, though on occasion it takes too long to get in..

I still haven't been to Oxynia's lair, haven't been past the first boss in MC, and haven't been to BWL yet..

and sadly I'm still finishing up some of the 5 man strath and scholo quests...I'm down to killing the Baron in Strath, then I have to do all the 5 man scholo ones...

I still go to UBRS as often as possible...perhaps someday I win the freaking Finkle Skinning knife....get my Beast of the Hide, and get the two epic leather items I can get with that...

I've got a good group of people that I play with and it's still fun just playing, having things to do that I haven't done before...and I haven't even dabbled in AV yet

I've also started an alt, a Rogue that I've gotten up to level 41 pretty quickly....still horde, but I've tried to concentrate in areas that I really didn't cover much with my other horde character - hit a few instances that I never hit - like the one north of the Zoram Strand...and did quests in Desolace that I completely passed over the first time around - the Badlands too.
 

torpid

Lifer
Sep 14, 2003
11,631
11
76
I took a 3 month break because I was getting frustrated and bored. I was a 57 priest / 59 hunter. The main source of frustration/boredom was being in a small guild and never being able to join instance raids in a timely fashion, and when I did, them being disasters. After 3 months when I came back, my guild had merged with another. I grinded for a bit and got an invite to a much larger guild. Things have been a lot more fun since then, because I'm regularly raiding with a select same group of people. It also helped that i was able to get resting bonus all the way to 60 with the priest so it didn't take long to get there.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Ya Neo, prolly because we left WoW several months ago ;)
The reasons being there was nothing left to do but raidfarm and we didn't enjoy doing that. I suppose having a good bunch of friends is helpful, we never did find a truly good guild to join.

I wonder whether the game will have more to offer in a few months. What do you think? Are they going to make more 1 group instances and more end game content that ISN'T raiding?

We plan on starting again from scratch as Horde sometime in Oct/Nov. Maybe the expansion/lvl cap increase by then?

Yeah, i started a rogue alt before quitting. It was fun until I reached Ravenhold...have they quested that place out yet?

That leads me to another question: is there still lots of content that is unfinished to the extent that one can begin a quest to go somewhere and can actually get to this place, but there is nothing going on once you're there? WTH - you guys sent me here to talk to someone, i made it through the traps and the tests and none of the half a dozen npcs there have anything to say?!
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
0
I would have quit months ago if I wasn't in a guild with all my RL friends.

Most of the time I just play on my alts, since I'm usually not willing to devote the time that it takes to get anything done on my main. I'm running out of patience though. I'm probably going to deactivate my account until they add some high level content that's more friendly to casual gamers.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
I quit WoW a last month, again, after my friends in RL talked me into coming back but the server they were on was so unstable that i could not stay logged in, so we all agreed to come back to the new Role Playing servers when they launch. They still play WoW, I play EQ2.
 
Nov 7, 2000
16,403
3
81
meeeeeeee

about to get into MC and onyxia for the first time

pwning sorry alliance in AV brings a smile to my face
 

fishbits

Senior member
Apr 18, 2005
286
0
0
No, not having fun. Haven't logged on in a month or two. It's just the sum of a lot of little things that don't sit right with me even though I've tried to look past them. Doesn't mean anyone or everyone else should feel the same.

The average player's ability/maturity level is certainly lacking compared to some other MMO communities. Because of this people are less apt to group with strangers, which makes it harder for people to find good teams/guilds. When you want to do an instance at an appropriate level you're lucky to get on a team without two insufferable tools, who then top everything off with a "gtg" before you even get anywhere worthwhile.

My guild leader, a good friend online, made some mistakes everyone paid for. We were too strung out in levels to do much worthwhile together. When we did, it seemed to be to drag a lower-level guildie through an instance/ story-line, a yawner for all parties involved.

Didn't care for the flavor of most of the quests, compounded by the fact that the payoff was much less than simply grinding. Think that the artwork is impressive, but not a style I like at all. Not enough choices that matter when creating a character, most of them fugly, and a lot of the armor is comical.

Crafting and the economy stank to the skies. When raw materials sell for more than what a talented crafter can make with them, something's hosed.

Main is a mage, practically haven't gotten a new spell in eons. Same spells from many, many levels ago, just higher mana and higher damage.

Tarren Mill standoff with zerging NPCs? Give me a break. Now the battlegrounds might actually be nice, but was too little to late for me, especially when folks started talking about horrific wait times.

Lag, lag, lag, lag, lag. It's much better than it was this past winter, but pretty inexcusable for the kind of mega-bucks Blizzard pulls in each and every month. There's teams out there that do it better, and Bliz has the cash to hire them. At the very least, when I log on go ahead and load the little icons for the stuff in my mailbox, and load the characters in the area up to what my system and graphics card RAM can handle. And the too-frequent lag/disconnects that can get party members killed? Quite frustrating.

So that's my take. If you're having fun though, more power to you. It's what gaming's all about.
 

fishbits

Senior member
Apr 18, 2005
286
0
0
Schadenfroh, what's the story on the new RP servers? Last I heard RP was identical to PvE pretty much, in both content and community. Personally I don't RP beyond giving my character a little conversational flavor, but have nothing against those who enjoy taking it further. It's just the immersion-breaking kids and l33t d000000dx0rz that grate.

At any rate, what are they suppose to be like that will be different? The server I've been on was PvE.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: fishbits
Crafting and the economy stank to the skies. When raw materials sell for more than what a talented crafter can make with them, something's hosed.

Main is a mage, practically haven't gotten a new spell in eons. Same spells from many, many levels ago, just higher mana and higher damage.
.
These are two of my own issues with the game. What raw materials sell for more than the actual item though? Those pearls? They need to fix so much and it is so frustrating knowing this and seeing nothing done. Especially not knowing if they're aware or indeed care about any of it.
 

Quixfire

Diamond Member
Jul 31, 2001
6,892
0
0
I?m still having fun?

Building a guild with fellow AT members on Bronzebeard.
Questing and Raiding in BRD, LBRS, UBRS, & Dire Maul.
Farming regents for other guild members.
Helping guild mates with quests.
Creating and playing alts in different classes.
Playing the game with my wife and her friends.
Guild based raid and Battleground events.
Making money of the AH.
Learning new tradeskills with alts.
Generally helping other players on my realm.

I will admit I don?t play as much as I used too but I find the time I do play is far more enjoyable now that I?ve reached 60 with my main character.

Quixfire
 

fishbits

Senior member
Apr 18, 2005
286
0
0
What raw materials sell for more than the actual item though?

All kinds of things, though I come at it from mainly a tailor's perspective. Pearls are a good example. A lot of the crafted cloth armor on my server sold (or didn't even sell) at the price of raw materials. Part of it is players basically buying their skillups and trying to recoup what they can fast by selling at or below cost. Another is the lack-luster stats where it's easier and cheaper to whomp a monster and scoop up whatever comes out of his loot-chute.

That's not to say that you can't make money crafting and selling by any means. You can get lucky, or you can spend a lot of time monitoring the market. But almost any time I've measured the time vs earnings, questing and grinding would come out on top and with an xp gain to boot. Some make the argument that you can grind for the crafting items and then they're "free," but then so are all drops which you could again sell as raw materials. I've made some money on crafting and the market, but again it's pretty underwhelming from what I've seen.
 
Nov 7, 2000
16,403
3
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Originally posted by: fishbits
What raw materials sell for more than the actual item though?

All kinds of things, though I come at it from mainly a tailor's perspective. Pearls are a good example. A lot of the crafted cloth armor on my server sold (or didn't even sell) at the price of raw materials. Part of it is players basically buying their skillups and trying to recoup what they can fast by selling at or below cost. Another is the lack-luster stats where it's easier and cheaper to whomp a monster and scoop up whatever comes out of his loot-chute.

That's not to say that you can't make money crafting and selling by any means. You can get lucky, or you can spend a lot of time monitoring the market. But almost any time I've measured the time vs earnings, questing and grinding would come out on top and with an xp gain to boot. Some make the argument that you can grind for the crafting items and then they're "free," but then so are all drops which you could again sell as raw materials. I've made some money on crafting and the market, but again it's pretty underwhelming from what I've seen.
on my server, a mooncloth robe sells for about 20 gold less than it takes to make it

 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: HardcoreRobot
Originally posted by: fishbits
What raw materials sell for more than the actual item though?

All kinds of things, though I come at it from mainly a tailor's perspective. Pearls are a good example. A lot of the crafted cloth armor on my server sold (or didn't even sell) at the price of raw materials. Part of it is players basically buying their skillups and trying to recoup what they can fast by selling at or below cost. Another is the lack-luster stats where it's easier and cheaper to whomp a monster and scoop up whatever comes out of his loot-chute.

That's not to say that you can't make money crafting and selling by any means. You can get lucky, or you can spend a lot of time monitoring the market. But almost any time I've measured the time vs earnings, questing and grinding would come out on top and with an xp gain to boot. Some make the argument that you can grind for the crafting items and then they're "free," but then so are all drops which you could again sell as raw materials. I've made some money on crafting and the market, but again it's pretty underwhelming from what I've seen.
on my server, a mooncloth robe sells for about 20 gold less than it takes to make it
Does that seem strange to you?
 

Concillian

Diamond Member
May 26, 2004
3,751
8
81
I still have fun playing WoW. Basically I have been playing 4 characters since the game came out. They are now 60, 53, 50, and 44. By mixing up the classes and what I do, I am able to keep things interesting. I can do some high end content, join the SGA (Small Guild Alliance, a raid group for people without large enough guilds) on my server in raid content, or join in the Altereac Valley fun with my 60, the others are leveling.

Fridays my 44 plays with a like minded and leveled group of 9 others that break into 2 groups and do instances when they are actually challenging. (like Wailing Caverns with everyone level ~18, or SM Library at 32-33.)

Other times I usually duo quest with someone else in my guild.

To me, the key is not falling into the trap of doing what everyone else is doing. If getting the UBAR-LEWT is your thing, then you're going to get bored. You would likely be 'skipping' much of the lower level content by overleveling for instances or by getting some level 60 guildie to cheese you through it. This is also how a server gets overwhelmed with level 40-60 warriors who have no idea how to tank. If enjoying the *entire*game is your thing, then you can get a lot more out of it. The people who rushed themselves to 60, only to repeat the high end content over and over missed out on half the game. By pacing myself, not only have I extended the life of the game to me, but I've allowed for them to add things to do for level 60s. Before it was just a few instances. Now they've added DM, and I haven't even been there yet and they're adding another (Zul'Gurub). BGs are playable , they've added a lot more raid level content, etc... So I still have quite a ways to go.

If I had played just one character, I'd probably be burned out too.
 

Litchfield285

Senior member
Sep 4, 2004
414
0
0
Im still very hooked on the game.

-Running MC/Ony every week with my guild.
-Working on acquiring all of my Fire Resist gear for Rag
-Working on my PvP rank, my goal is to reach Knight-Captain
-Leveling my Fishing for the upcoming fishing tourny

All of this makes up most of my time. Once I hit Knight-Captain I'm going to start playing my Priest alt again who is 35 right now. I'm still very much in love with this game.
 

AdamSnow

Diamond Member
Nov 21, 2002
5,736
0
76
My Fiance and I still play all the time... We have been plaing since January - and we are only level 40, 42 rogues... We dont play that much - so its still a blast for us...
 

Glavinsolo

Platinum Member
Sep 2, 2004
2,946
0
0
LVL 60 NE Druid / LVL 60 Gnome Mage

Having lots of fun. My guild is still doing Ragnaros attempts and we all agreed not to mess with BWL until each of us has at least 4 epics and have taken down Ragnaros. This goal will be done very soon.

My druid has 3/8 cenarion and has the staff of dominance and the sorcerous dagger with a + healing offhand.
My mage just hit 60 and when my guild needs some dps instead of a healer I take my mage.
Its a lot of fun playing MC and Ony with 2 different classes, kind of switches things up a bit.

I am looking forward to 20v20 BG, and the new 20man instance which will bridge UBRS to MC/BWL.

I also would like to see more lvl 60 5man instances. And they need to up the drop rate of epic items in 5man instances. Going from seeing no epics at all in UBRS/strat/scholo/DM to seeing 3 epics drop off a 10min fight with an MC boss is just bad game writing.

Most fun i'm having right now is getting my mage's rep up with Darnassus so he can get a cat lvl 60 mount.
 

Noema

Platinum Member
Feb 15, 2005
2,974
0
0
PRobably enjoying it more than ever, now that I hit 60:

-I'm in a heavy RP guild in a RP server. We do a lot of gatherings and RP events, which adds to the variety. We even throw dueling tournaments from time to time. We use some nice RP addons that make the game sometimes feel like a MUD.

-My guild is also becoming quite large, and soon we'll probably be doing guild exclusive MC runs. We already do regular instance runs into Dire Maul, The Blackrock spires, Scholo and Strath, and we have about 15 member who are already quite experienced in the high end instances. Right now we are gearing up those who just hit 60 (like me) to prep them for MC and eventually, BWL. In about a month we'll have at least 40 60s and we'll be ready to raid to our hearts content.

-I'm trying to amass as much gear and money as I can. I really like playing the auction house game. I'm also trying to get each and every alchemy recipe in the game.

-For some reason, my server is very, very active in PvP, (even if it's a RP server); Alterac Valley is not open always, but there's always a lot of Warsong action. And since the alliance outnumbers us horde about 6 to 1, Tarren Mill is always been zerged, which means you can get some action while waiting for the queue.

-Like Concillian, I didn't rush things. I didn't power level to become 60 in a month; I've been playing with my main since february and I just hit 60. I like to stop and smell the flowers.
Overall I am having insane amounts of fun. Perhaps actually TOO MUCH FUN. I play too much and it's starting to hurt my both in my professional and personal life.
The day I quit that game will be because it's taking too much time out of my life, not boredom.
 

Noema

Platinum Member
Feb 15, 2005
2,974
0
0
Oh, and I've been thinking about the expansion...

Just a thought, but I'm pretty sure that (in typical Blizzard fashion) the expansion will be released one year after the game went live in November 2004. What I suspect is that the level cap won't be raised, simply because it'd mess the game up, because all high level content (including instances that aren't even out yet, or just went live less than a month ago) are designed for 60s, and raising the level cap would trivialize them...you could do MC with a pickup group of 30 75s, for instance. And it would also mean to redisign, from the ground up, all the talent trees(to acommodate for 10 of 15 more skill points)...doubtful because they are still not even done revising the current ones.

I'm pretty sure the expansion will be just an ueber content patch with hero classes, and maybe a new continent.

However, since I never played EQ, I don't know how expansions are handled in that respect. How did they raise the level cap in EQ without messing the game up?
 

Glavinsolo

Platinum Member
Sep 2, 2004
2,946
0
0
Originally posted by: Noema
What I suspect is that the level cap won't be raised, simply because it'd mess the game up, because all high level content (including instances that aren't even out yet, or just went live less than a month ago) are designed for 60s, and raising the level cap would trivialize them...you could do MC with a pickup group of 30 75s, for instance.?

Umm, we did Ony with 29 lvl 60s and have done bosses 1-6 in MC with 30 lvl 60s.
Out of combat Resser FTW!
 

thujone

Golden Member
Jun 15, 2003
1,158
0
71
i haven't been having fun lately... mostly due to conditions on my server.

we've constantly been outnumbered by alliance 3:1 or more.

also... outside of 2 guilds on the horde side... we have NO other guilds that can raid mc in house due to those 2 guilds recruitment of players. there is a loose alliance of guilds that manages to raid MC once a week that i run with sometimes that isn't bad. but constantly having new ppl and the play quality of some of the players makes things unbearable sometimes.

also lately i've found it difficult to sit down for any length of time and actually play. just started a new job and i'm adjusting to the new schedule still.

in any event i've been playing less and less lately and mostly just log in to update my auctions and check ah for random stuff.

and i play a lvl 60 priest. a holy/disc priest. another source of my discontent: blizz's refusal to do anything to our holy tree. working as intended.

hero classes have me clinging to hope though. and zul'gurub.
 

Noema

Platinum Member
Feb 15, 2005
2,974
0
0
Originally posted by: Glavinsolo
Originally posted by: Noema
What I suspect is that the level cap won't be raised, simply because it'd mess the game up, because all high level content (including instances that aren't even out yet, or just went live less than a month ago) are designed for 60s, and raising the level cap would trivialize them...you could do MC with a pickup group of 30 75s, for instance.?

Umm, we did Ony with 29 lvl 60s and have done bosses 1-6 in MC with 30 lvl 60s.
Out of combat Resser FTW!


But not with pickup groups full of green gear who didn't even bother to repair beforhand :D
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
My wife and I are still really enjoying WoW.

I've been playing WG since it came out, which slowed down my leveling a bit (I'm at 55 now - since February.)
I realized how much more fun the game is after joining a great guild - ours rocks!