Red Hawk
Diamond Member
- Jan 1, 2011
- 3,266
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AMD is in the business of selling cards not "improving gaming."
They can't be in both?
AMD is in the business of selling cards not "improving gaming."
They can't be in both?
Loaded question is loaded. And not credible. See: https://en.wikipedia.org/wiki/Loaded_question
AMD made TressFX to sell more AMD cards. AMD made Mantle to sell more AMD cards. AMD released Fury and Fury X to sell more AMD cards.
AMD is in the business of selling cards not "improving gaming."
Azix, your 2nd and 3rd paragraphs immediately tell where you're going to try and steer the topic.
Nvidia evil. AMD good. Yes we know.
If you thought for one moment that TressFX being open or closed makes any difference at this stage of the game, I think you are wrong. Also, if you believe that TressFX isn't designed by AMD inspired by desire for greater profits, I think you're wrong there also.
That isn't what their shareholders demand or what executive bonuses are given out for, no.
"Bringing rainbows and unicorns into every home" isn't the main goal of either AMD or nvidia, nor is using the blood of kittens as the liquid in their heatpipes. Making more money is goal #1.
It really depends on the culture of the organization. I can say nvidia took the route they did with hairworks for the sake of making their hardware look good even if it hurts overall performance and is the less efficient way of doing things. For AMD, it just seems natural that they would find the better solution because they do not (currently) employ the same tactics we see with gsync, physx, hairworks etc.
You dont sell more AMD cards with tech that works on the competitions hardware as it does on yours. The idea that companies do not do things for anything but cash is silly. It's people with passions and interests who are behind these things. SOMETIMES they will do things because they think it is better that way.
The main benefit from tech like TressFX is being the first to have it. It actually benefits square-enix more than AMD because, being what it is, it runs as well on Nvidia cards.
Let's assume they somehow will benefit greatly from open source equally well performing libraries. The question still remains. Should we favor what nvidia is doing to what AMD does? It would seem an easy question to answer considering one runs better but some persons still advocate nvidias methods over AMD.
It really depends on the culture of the organization. I can say nvidia took the route they did with hairworks for the sake of making their hardware look good even if it hurts overall performance and is the less efficient way of doing things. For AMD, it just seems natural that they would find the better solution because they do not (currently) employ the same tactics we see with gsync, physx, hairworks etc.
If you consider it fact that nvidia is evil while AMD only wants to share and cooperate then there isn't anything left to debate.
Once framed as "is good better for gamers than evil?" what can we say?
It's really very simple. Honestly. Railven actually said this best in another thread. What do you get for your money when you buy AMD? What can AMD provide over Nvidia? What can Nvidia provide over AMD?
You'll find this list is slanted heavily in favor of one over the other. Why? Nvidia knows how to preserve it's value. It works to expand it's feature set to accompany it's great hardware. It is for their hardware and for their customers. AMD has a duty to it's shareholders to bring in the bucks. AMD could do this the same way Nvidia is. In fact, they would have to in order to survive. But I fear it's far too late for that now though. Threads like this are just rants to complain that Nvidia doesn't do anything for AMD customers and it's bad for all gamers. Is it? Tell that to gamers that own Nvidia cards.
Sorry for the ranting, but this is simply just another bash gameworks and Nvidia thread.
I don't like nvidia. What I think of AMD overall changes with the weather. Right now advocating for their practices benefits me as a gamer.
Some persons defend what nvidia does with gameworks. maybe they can say why, knowing they could do things better
Ok. First tell us how it benefits you as a gamer.
The on-screen prompt is circle so PS4 is likely. If it were PC or Xbox 1, XBox Buttons would be more likely. That should be how it will be on consoles at the very least.
Its pretty impressive in rise of the tomb raider as well. And we get a glimpse of what looks like tressFX applied to the bear
https://youtu.be/fkFG6aoo21Y?t=9m40s
I was thinking and ended up at the conclusion that nvidia probably thinks the ideal situation would be them owning unreal engine completely. Or at least having their own engine they claim does things better and pushes gaming forward. Because when you look at it what they are doing is taking aspects of games, building software to create these aspects (more easily or less, but almost certainly with worse performance). So why not just take over the entire engine rather than just the physics or rendering shadows etc.
looks great on lara but are you sure the effect is applied to the bear?
PS. guys please debate the tech in questions and not the philosophy, gets too muddy!
That isn't what their shareholders demand or what executive bonuses are given out for, no.
"Bringing rainbows and unicorns into every home" isn't the main goal of either AMD or nvidia, nor is using the blood of kittens as the liquid in their heatpipes. Making more money is goal #1.
That isn't what their shareholders demand or what executive bonuses are given out for, no.
"Bringing rainbows and unicorns into every home" isn't the main goal of either AMD or nvidia, nor is using the blood of kittens as the liquid in their heatpipes. Making more money is goal #1.
There's another major difference and it applies to developers. TressFX being open source, allows devs to optimize it further to cater to their wishes. HairWorks & other GW libraries relies on NV doing the optimizations. Does NV care about AMD or it's older Kepler performance?
This is why Witcher 3 devs told gamers to turn off HairWorks if it hurts performance, since they can't optimize it.
Kepler is a last gen GPU that still performs very well in most cases. Time to move on.
It does. It performs very well when NV is NOT involved with the game's development.
If you consider it fact that nvidia is evil while AMD only wants to share and cooperate then there isn't anything left to debate.
Once framed as "is good better for gamers than evil?" what can we say?
Or Fermi for that matter. Why stop at Kepler?
It's not a problem to rely on NV to optimize. Because they do it. And will continue to do it. And please stop with the Kepler mantra. Kepler is a last gen GPU that still performs very well in most cases. Time to move on.
It performs well either way. It cannot handle gameworks as well as Maxwell2 apparently, but it handles it. You're acting like anyone who bought Kepler is doomed and trying to create a momentum insinuating that people who buy Maxwell today are doomed tomorrow.
Like I asked, please stop the sensationalism. It's like satire at this point.
Or Fermi for that matter. Why stop at Kepler?
It's not a problem to rely on NV to optimize. Because they do it. And will continue to do it. And please stop with the Kepler mantra. Kepler is a last gen GPU that still performs very well in most cases. Time to move on.
No it doesn't. When a GTX960 performs equal or better to a 780Ti in GameWorks games, something is wrong. A 780Ti has *WAY* more hardware, the fact that you are okay with this issue shows how blind NV loyalists are.
In non-NV sponsored games the 780Ti still performs great. In NV sponsored titles, its performance drops off significantly. This is not a mere coincidence.
Nvidia focus group member? Professionals have to recuse themselves for conflicts like this. So why bother arguing here? Might as well be a Tabacco company telling everyone cigarette smoke doesn't cause cancer.
"time to move on."
It's obvious from the general consensus that Gameworks is a flawed product that is underhanded and the majority of gamers dislike it. AMD's methods, being more open are preferable. Thread title has been answered.
Not with shipped games you can't. Unless they have some mechanism to push out patches to these closed libraries in game patches. Sometimes they can, sometimes they won't. Its unlikely they will continue to support the games and clearly they didn't support kepler - if you want an actual recent example of them NOT optimizing.
and this is why even some (older) nvidia users should prefer AMD. That's currently the only way their cards will show full potential.
No it doesn't. When a GTX960 performs equal or better to a 780Ti in GameWorks games, something is wrong. A 780Ti has *WAY* more hardware, the fact that you are okay with this issue shows how blind NV loyalists are.
In non-NV sponsored games the 780Ti still performs great. In NV sponsored titles, its performance drops off significantly. This is not a mere coincidence.
I understand Nvidia non-maxwell GPUs ran into performance issues with Witcher 3, but if the game is on PC, someone will make performance enhancing mods, and they did that with Witcher 3. On the other hand, that proves purposeful intent by gimping the performance of older GPUs when a private modder can come up with really easy fixes that are never applied by the developers. Not to take away anything from modders, many of which are probably developers themselves, or possess their skill set, but professional development teams should be able to come up with these fixes easier and quicker than modders.
Hairworks - closed source. Inspired by desire for greater profits on latest hardware. Damages performance for all parties.
TressFX - More open. Inspired by desire to improve gaming and differentiate games.