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Where's all the G-SYNC monitors?

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I think I made it very clear in the OP that I have zero interest in AMD freesync or any of their products, so why is it being brought up?
 
Can we please not derail this with another dumb fight?

Congrats on scoring a monitor, guys! :thumbsup: Any chance of a subjective review once you've been using it for a few weeks? I'd appreciate a normal gamer's opinion- it sounds like awesome tech, but it's hard to judge until I see one in the flesh!
 
Yep, once you have a taste of 144hz gaming you will never want to go back to 60hz.

Yeah buddy of mine got the 24" Asus 144 Hz display for Christmas and was blown away by it. Says he can't go back to 60 Hz and it hasn't even been a day 😀

Can we please not derail this with another dumb fight?

Congrats on scoring a monitor, guys! :thumbsup: Any chance of a subjective review once you've been using it for a few weeks? I'd appreciate a normal gamer's opinion- it sounds like awesome tech, but it's hard to judge until I see one in the flesh!

I'll toss up a video + pics once mine arrive tomorrow. I'll compare them to the LG IPS (wide gamut) I have and give some impressions. Can't wait to test out some G-Sync @ 144 Hz 🙂
 
I too am a huge fan of high refresh rates, but IMHO G-Sync is of most value when frame rates are in the 30-60fps range, e.g., when gaming at 4K. When gaming at 120fps@120Hz, fluidity is already quite high. So, if I had the Swift and was consistently driving 120fps@120Hz, I wouldn't be using G-Sync at all. I'd be using ULMB
 
I too am a huge fan of high refresh rates, but IMHO G-Sync is of most value when frame rates are in the 30-60fps range, e.g., when gaming at 4K. When gaming at 120fps@120Hz, fluidity is already quite high. So, if I had the Swift and was consistently driving 120fps@120Hz, I wouldn't be using G-Sync at all. I'd be using ULMB

The downside of ULMB from what I hear (haven't seen it in person before) is that it washes the colors out a lot and dims the screen too much. So in that regard I think I'd take high refresh rate + gsync over that. Remember G-sync will get rid of judder/stutter and tearing where a regular panel pushing 120 Hz won't and ULMB has some pretty big trade offs.
 
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The downside of ULMB from what I hear (haven't seen it in person before) is that it washes the colors out a lot and dims the screen too much. So in that regard I think I'd take high refresh rate + gsync over that. Remember G-sync will get rid of judder/stutter and tearing where a regular panel pushing 120 Hz won't and ULMB has some pretty big trade offs.


I thought you had the swift...?? Is it still on order, or do you have it and just have not tried ULMB yet.

What you say is true, but G-Sync does not as such reduce motion blur. For twitch shooters, ULMB is reportedly the best (again, when fps=refresh rate).
 
I thought you had the swift...?? Is it still on order, or do you have it and just have not tried ULMB yet.

What you say is true, but G-Sync does not as such reduce motion blur. For twitch shooters, ULMB is reportedly the best (again, when fps=refresh rate).


Like I said, both of my Swift's get here tomorrow so I haven't tested anything yet. I know G-Sync doesn't affect motion blur but it does have a direct impact on stutter/tearing and that's even more important because I run SLI.

I wonder how much of this has to do with the increased refresh rate directly (ie. it's ability to display more frames) vs the indirect effect the high refresh rate has on smoothness in the sub-optimal conditions under which most people play.

Without G-Sync or 'perfect V-Sync' (V-Sync with the framerate never dropping below the refresh), motion will always be a tearing and/or stuttering mess (most people are used to this and believe it to be acceptable). The higher the refresh rate, the more subtle these effects become. They're still there, and it will never be truly smooth, but 55fps at 120z will feel 'smoother' than 55fps at 60Hz.

On the other hand, when I personally think of the difference between 60Hz vs 120Hz, I think of 60fps@60Hz vs 120fps@120Hz (both V-Synced), so I'm purely considering 60fps vs 120fps (and 1/2 latency).

Some of the people who have decided they like high refresh rates so much, might have done so for reasons more subtle than 'this monitor can display twice as many frames as that one', and they might find that a G-Sync monitor, even if it's max refresh is 60Hz, gives them an equal or better experience.

75fps@120Hz can never be smooth, while 55fps@60Hz with G-Sync will be.

Could be a combination of perceived changed and real. My buddy was pushing 120+ fps in CS:Go when he tried his new display out and saw the difference immediately so I don't think there was any placebo effect there.
 
Yeah I got the two ROG Swift's so I'm sure the viewing angles and colors won't be nearly as nice as the LG I have and that's fine. I mainly need it to have good enough color for games and I'll use my hardware calibration on them to get them just right. Just hoping for no BL issues or dead pixels.

I have a ROG Swift next to the ASUS PB278Q, and it's really not too bad. Yeah, you can definitely tell that the monitor isn't as vibrant and the viewing angles aren't as good, but it's still... not that bad. I say this coming from the ASUS VG278H (27" 120Hz 1080p monitor), which I thought had absolutely awful viewing angles. If I leaned back while watching a video on the monitor, it was actually difficult to see anything in a darker scene.

My only qualms with the monitor would be the lack of inputs and the fact that its sole input is DisplayPort. Of course, I knew these things going in, but I still think that they detract from the monitor's goodness. My issue with the lack of inputs is that I sometimes use my work laptop on a docking station. I would normally just swap both monitors over to alternate inputs, but that's a bit more painful if I have to swap cables. My issue with DisplayPort is simply that Windows doesn't play nice when you turn the monitor off. I hate it when I turn both monitors back on and find my windows all messed up. To note, HDMI has the same issue, and it's that the connection is "severed" when the monitor is turned off. It's the same reason why I cannot remote desktop into my touch-screen NUC when I turn off the display (it uses HDMI).

Although, that lack of connections is one of the reasons why the monitor can turn on so quickly.
 
Yeah, its a little disappointing that most G-sync monitors only have DP inputs. I believe BenQ's G-sync monitor is the only one that has other input options, but of course you can't use the G-sync feature with those inputs. I doubt G-sync will ever work on HDMI or DVI, though.
 
Congrats. Yeah, I love my ROG Swift. Tried going back to 60Hz non-Gsync once. Painful. Once you get used to the smoothness of high refresh rates and Gsync, it's hard to do without. Hopefully the success of the Swift encourages other monitor companies to step up and release more.
 
I am more interested in G-Sync from a lower frame rate point of view. How does it perform with a single a 970 or 980 dropping below 60 FPS? I was hoping it would smooth out the low frame rate experience.
 
I am more interested in G-Sync from a lower frame rate point of view. How does it perform with a single a 970 or 980 dropping below 60 FPS? I was hoping it would smooth out the low frame rate experience.
It should be very nice when fps stays above 30 allowing midpoint between 30 and 60fps.
Better question..where's any G-Sync TV's?
Would love to see the tech in tablets as well.
Basically update only when needed and it should help when slight stuttering happens as well.
 
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Better question..where's any G-Sync TV's?

This won't be happening since consoles don't support Displayport and thus no chance of Freesync or G-Sync. TV manufactures simply have no incentive to support it.

Which is a shame since I'd love to have a 144 Hz G-Sync TV even if the feature only worked with a computer connected to it. We can only hope that in the future HDMI gets dropped in favor of frame-sync capable connectors.
 
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