The Alias
Senior member
- Aug 22, 2012
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I guess he's talking about freesyncWhy 40fps? How about 60fps? Isn't that where we want to be? 40fps avg. is minimum acceptable.
I guess he's talking about freesyncWhy 40fps? How about 60fps? Isn't that where we want to be? 40fps avg. is minimum acceptable.
4GB does not appear to be a limiting factor in today's games.
Unless I'm loosing my mind, I could swear there was times when a gtx970's 3.5gb of memory was tanking games. People were saying don't buy it , it wont hold up to the moderns games of tomorrow. That was months ago.....suddenly 4gb is enough for a expensive high end 4k rig months later? Am I missing something here? Are we going backwards? Is everyone hoping for a direct x 12 miracle? Is the 6gb of memory on the gtx980ti even usefull or is that a gimmick. A month ago I heard alot of people on the forums with high end rigs saying they like the idea of the gtx980ti having 6gb of memory. Why would they care if 4gb was enough?
That isn't the case at all. I'm not talking about 5 years from now. With DX12 in everyone's hands in July, who knows how much more complex games are going to get. VRAM requirements could easily rise in a very short period of time. We already have >2GB NEEDED even at 1080p. If you feel comfortable that 4GB is going to be enough before you decide to buy your next GPU then you have nothing to concern yourself with. I'm not that confidant.
I'm sure you've heard all these arguments before, so not sure why you're asking the same questions again. Nobodys mind is going to change here.
I understand, but with DX12 in everyone's hands in July, who knows what will happen.... Period. Where was all this VRAM talk with 290X, 980, 780? The forum is having a VRAM meltdown before anybody actually knows anything. Leave "the AMD guys" crap out of it.
Unless I'm loosing my mind, I could swear there was times when a gtx970's 3.5gb of memory was tanking games. People were saying don't buy it , it wont hold up to the moderns games of tomorrow. That was months ago.....suddenly 4gb is enough for a expensive high end 4k rig months later? Am I missing something here? Are we going backwards? Is everyone hoping for a direct x 12 miracle? Is the 6gb of memory on the gtx980ti even usefull or is that a gimmick. A month ago I heard alot of people on the forums with high end rigs saying they like the idea of the gtx980ti having 6gb of memory. Why would they care if 4gb was enough?
I think if I had a high end rig with over a thousand dollars in gpu's to run @4k ,I would want over 4gb of memory in my rig. Am I alone in this? Is it just me?
Still doesn't answer the question. If I have a 12GB and a game is using 5GB of VRAM and my performance is perfectly fine, how do you know a 4GB card will be enough? That's the question. THe only way you would know is to have a card with 4GB of vram that has a GPU that's similar in performance. Like a 980Ti and Titan X or even more similar than that, an 8GB 290x and a 4GB 290x. But that isn't practical.
So again, unless the people complaining about VRAM reporting in reviews have a way around this, they really shouldn't be complaining.
Unless I'm loosing my mind, I could swear there was times when a gtx970's 3.5gb of memory was tanking games. People were saying don't buy it , it wont hold up to the moderns games of tomorrow. That was months ago.....suddenly 4gb is enough for a expensive high end 4k rig months later? Am I missing something here? Are we going backwards? Is everyone hoping for a direct x 12 miracle? Is the 6gb of memory on the gtx980ti even usefull or is that a gimmick. A month ago I heard alot of people on the forums with high end rigs saying they like the idea of the gtx980ti having 6gb of memory. Why would they care if 4gb was enough?
It's not hard to show. CF 290X 4 GB vs. CF 290X 8 GB. Where does the 4 GB fall off a cliff compared to the 8? There ya go.
With the 970 the worry was as much that the game would see 4 GB without driver tweaks and merrily fill up the last .5 GB, when using that .5 slows down the other 3.5 GB, which is a lower bar than a game outright needing 4 GB.
It's also not practical when you're reviewing Fury, Titan X or 980Ti. That's my point. Unless you can come up with a practical way to test, then you're barking up the wrong tree when complaining about VRAM reporting.
What you're suggesting is for every 980Ti test that shows >4GB of vram usage, then everyone also review two more cards, a 290x 4GB and a 290x 8GB, to see if indeed the game NEEDS that much, or if it's simply utilizing that much. Tripling the amount of work. That isn't practical.
Then I guess if someone's not willing to be thorough, then they should also restrain themselves from making conclusions that are not founded in a thorough collection of relevant data...
That isn't the case at all. I'm not talking about 5 years from now. With DX12 in everyone's hands in July, who knows how much more complex games are going to get.
It's also not practical when you're reviewing Fury, Titan X or 980Ti. That's my point. Unless you can come up with a practical way to test, then you're barking up the wrong tree when complaining about VRAM reporting.
What you're suggesting is for every 980Ti test that shows >4GB of vram usage, then everyone also review two more cards, a 290x 4GB and a 290x 8GB, to see if indeed the game NEEDS that much, or if it's simply utilizing that much. Tripling the amount of work. That isn't practical.
It's also not practical when you're reviewing Fury, Titan X or 980Ti. That's my point. Unless you can come up with a practical way to test, then you're barking up the wrong tree when complaining about VRAM reporting.
What you're suggesting is for every 980Ti test that shows >4GB of vram usage, then everyone also review two more cards, a 290x 4GB and a 290x 8GB, to see if indeed the game NEEDS that much, or if it's simply utilizing that much. Tripling the amount of work. That isn't practical.
The other 3.5GB still operates at full speed. Only the information stored in the .5 has the performance penalty and since a performance penalty has been documented, it's not unreasonable to assume it was "needed" and not merely utilized. Add to that the drivers actually won't allocate that half gig unless necessary and you have even further reason to assume it wasn't merely utilized, but needed as well.
Yo, that's what reviewers do. They investigate and do the grinding for us. Any review sites that go the extra mile will get my attention. They will be reward for their efforts. Not only they get more clicks on the article, they will be known as the reviewers that will investigate what the readers want. We want reviewers to do a thorough investigation. Considering that a brand new GPU arch rarely gets released, doing a bit of extra work to help their readers make the right purchasing decision isn't too much to ask.
Do that once. There ya go, done. Do it as a special investigative piece, like people are already doing on the subject but don't willfully misrepresent things. It's two benchmark runs vs. one.
That is literally the job description of reviewers to look into important parts of performance like that.
At 4K though 4GB of VRAM is clearly not enough. At 4K you want at a MINIMUM 6GB. It is possible though that more may actually help as you start increasing the number of video cards in SLI. 6GB might actually not be enough for some games in 4K when SLI is involved, we will see.
I'm sure they'll get a lot of peoples attention. I'm just saying it's not practical and I wouldn't expect reviewers to do it. Early bird gets the worm right? The sooner they get that review up, the more hits they'll get the more money they make. It's not uncommon these days to see a quick "preview" to harvest some hits while they get a more in depth review up.
It's fun to talk about what is ideal, but reality is far more likely. That's a LOT of extra work taking a LOT of extra time and AMD is on the short end of the stick here with the decision to top out at 4GB.
from the hardocp review. yea the reviewers do the testing for us.
He said next up is 4k in sli.
http://www.hardocp.com/article/2015..._980_ti_video_card_gpu_review/12#.VYIVTOlRFjo
The main problem at 4K is just the sheer amount of GPU performance needed push all those pixels. You will need two GTX 980 Ti cards or two TITAN X cards in SLI to genuinely enjoy newer shooter games at high IQ settings at 4K. This is where the benefits of the 6GB of VRAM over 4GB on the GTX 980 will come in handy. It may though, actually not be enough at 4K, but we will test that when we test SLI.
Once? You'd have to do that with literally every game that uses more than 4GB to determine if it actually NEEDS it.
What they did, was make a statement with zero evidence
Its possible the sli review is 1/2 done and he basically already knows the results.