Originally posted by: JackBurton
Yes, but -- now listen to this, it's important -- THE GPU IN THE XBOX IS A MODIFIED GF3. If you take a GF3 and run your games at 640x480 and increase the details until you get ~30FPS, you'll get results pretty close to what the XBox produces.
Now listen closely, no you won't. Take Splinter Cell for example. Run it at 640x480 on a PC with a GF3 or 8500 and let me know which one looks better. Wait, I'll help you out, I've already done it and the XBox version definitely looks way better. And this was with an 8500.
Which it runs like crap on, since it was designed to specifically run on the XBox (which is a GF3). ALL the RADEON cards have had performance issues with all the SC games, because they don't have NVIDIA's extra shadowing hardware. If you're saying that it "looks" better (IQ-wise) on the XBox -- I don't know. It's a port, and I know they've had graphical issues with the engine on some PC videocards (mostly RADEONs), because they optimized the hell out of it for the XBox GPU.
digit-life article where a Ti200 and R8500 ran SC (at 800x600) -- The 8500 is slower than the Ti200, and they didn't run a Ti500. The Ti200 puts out 16FPS at 800x600 (although I don't know how demanding the demo they ran is relative to the game as a whole). I don't think it would be beyond a Ti500 to put out 30FPS at 640x480.
Nobody's saying it wasn't an impressive console system (considering the price, etc.) But it certainly doesn't compete with a GF4Ti4600 in terms of 3D graphics, which was available less than 4 months after the XBox's launch.
NOTHING touched DoA3 for a good while. And it's still freakin' amazing!
It's very shiny, I'll give it that. I don't think it's the be-all end-all of console graphics, though, as many seem to.
Also, what is up with this 640x480 crap?
Um.... 95% of the XBox games only run in 480i or 480p?
The XBox can scale to 720p and 1080i.
With a HANDFUL of titles.
And Soul Calibur 2 running on an HDTV at 720p is simply awesome looking! A GeForce 3 or TI4600 ain't comin' anywhere close to it.
Yes, SC2@720p on a good HDTV looks *very* nice, mostly because Namco built an engine that keeps it running at 60fps almost all the time (though you can definitely get it to slow down if you do multiple flashy moves at the same time). No, a GF3 running PC games is not going to look that good, mostly (IMO) because PC titles aren't wrapped nearly so tightly around the graphical hardware as console games -- this is a case where they optimized the hell out of the game engine for the console hardware, and it shows. I still think a Ti4600 can do better than the XBox; however, there are very few exactly comparable situations. The 4600 can run comparable framerates at higher resolution settings, in games with far larger and more detailed environments -- but I don't know of many PC game engines that could cram that much detail into such a small space as one of the SC2 arenas.
The XBox 2 will DEFINITELY surpass the PC in graphics once it's introduced. But like always, the PC will catch up probably a year later. It will go back and forth like this for a looooong time.
I don't know. Its graphics chip would have to be quite an advance to beat today's $400-500 PC video cards and still come in at a reasonable console price. We'll have to see what ATI has up their sleeve.