Originally posted by: RaynorWolfcastle
H.264 and WM9 (VC1 codec) are roughly equivalent in terms of compression. So there's no need to wet yourself over the H.264, since VC1 has been available for some time now.
My real interest is in next-gen wavelet based codecs that drop the whole idea of block coding and use a 3-D DWT as the transform of choice. Those should be very interesting in that they inherently have next to no blocking artifacts. I don't think that they are quite as sophisticated and refined as current block-based codecs so far, so they probably don't compress as well at this point.
Originally posted by: beer
Originally posted by: UNCjigga
Will this become the new preferred format for .torrents?
From what I've seen on a powerbook, the videos are EXTREMELY computational intensive to decode. I kid you not, my friend's 867 MHz G4 powerbook got about 5 frames per second on an HD signal. I can't really imagine many PCs, when QT is ported over to x86, being able to even real-time decode H.264. I'd imagine that encoding it would be extremely time-intensive, it's really a format that we'll have to 'grow into.'
Originally posted by: RaynorWolfcastle
H.264 and WM9 (VC1 codec) are roughly equivalent in terms of compression. So there's no need to wet yourself over the H.264, since VC1 has been available for some time now.
My real interest is in next-gen wavelet based codecs that drop the whole idea of block coding and use a 3-D DWT as the transform of choice. Those should be very interesting in that they inherently have next to no blocking artifacts. I don't think that they are quite as sophisticated and refined as current block-based codecs so far, so they probably don't compress as well at this point.
Originally posted by: RaynorWolfcastle
there are (several) lifted wavelet solutions for motion compensation
Originally posted by: beer
Originally posted by: RaynorWolfcastle
there are (several) lifted wavelet solutions for motion compensation
Link? My course notes as of this semester said this was an unresolved issue.
Originally posted by: Goosemaster
YOu can already use h.264...
Moonlight baby
Originally posted by: eelw
Now in regards to the QT7 trailers. Do they only run on QT7, or is having the h.264 codecs enough to view the files? If you can run this in Windows, is there a way to download the trailers from Apple instead of streaming it?
Originally posted by: HN
I grabbed the trailers from the direct links here - http://www.davestrailerpage.co.uk/ (scroll down to "Apple Hi-def Trailers." The BB 1080p link no longer works, but i think the others are still available.
I installed the moonlight player and nothing else and it played (brought my comp to its knees; didn't have a chance to try it on my better machine).
Originally posted by: tangent1138
good thing i archived the 1080p Batman when it was up so i can use it when QT7 comes to pc...
Originally posted by: gar3555
If you want to learn about compression, d/l VCDemo it's a good little tool, that will show you what each type of compression image/video can do, comparably. i used it in a mult. compression class I took....I like comparing the MSE values![]()
Originally posted by: eelw
Originally posted by: tangent1138
good thing i archived the 1080p Batman when it was up so i can use it when QT7 comes to pc...
Would it be too much trouble to ask for if you can upload it to fatkorean's FTP?
Originally posted by: tangent1138
sending it now, but i have poor up speed so it might take a while.
Originally posted by: batmang
dave's site rocks... look at the speeds i was getting from work
http://pics.bbzzdd.com/users/batmang/yeah-thats-fast.jpg