TestKing123
Senior member
- Sep 9, 2007
- 204
- 15
- 81
I beg to differ.
I havn't seen any game with better 3D sound than BF2.
You be so kind as to link me to a game that matches it's 3D sound?
Then we can talk about what is "bloated" afterwards...
Why don't you be technically specific rather than feign with subjective opinions?
There's no need for EAX today. All audio and environmental effects can be implemented in game developer's native audio engine and packed into a bitstream to be processed by end user hardware. Some developers will do environmental effects, some won't. Frankly I've noticed most recent games do in fact include some kind of environmental effects, the best for me was playing Metro 2033 in the dark in an 8 channel setup on a bigscreen HDTV in 3D.
NOTHING beats lossless HD audio going to a high end receiver and surround setup. Not your 7.1 SB analogue speakers, not your dedicated SB soundcard. Of course, if you were an audiophile, you'd all ready know this. (And there is no better gaming experience than gaming in 3D to go along with it in my opinion).
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