What distinguishes pleb from primo versions? Only adequate parameter would be storage size, otherwise you're splitting the performance targets for devs. At that point, it can't even be called Xbox anymore.$1200 sounds about right for the primo model. The pleb version could be well under a thousand, $699 maybe?
The way the rdna 5 chiplets are rumoured to be designed we haveWhat distinguishes pleb from primo versions? Only adequate parameter would be storage size, otherwise you're splitting the performance targets for devs. At that point, it can't even be called Xbox anymore.
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50M chips for Magnus sounds a lot, guess that's the prices to pay for off-the-shelf and up-to-date silicons.
The most interesting question is how Microsoft going to segment two consoles:
- Xbox Console: Closed system running Xbox Games only. Should be aggressive price to compete with PS6
- Xbox Hybrid Console: Open system running Windows + Copilot (NPU) just like Ally. Able to run Steam, EPIC etc.
if the Actual Real xbawks died you'd see layoffs at MS gaming div wrt to Xbox CoreOS (or whatever the hell their usermode stuff is called there. I forgot) and friends.So both @adroc_thurston & @Kepler_L2 are right at the same time !?

i think they can reveal hardware this Nov without confirming price then do the actual launch in H2 2027 (after the Ram prices have cooled a bit). and I tend to think Magnus will be first party & aggressively priced with performance equivalent to 5070 ti. that could be worth $900 imo — this should effectively be the series x2Ah, based on today and all things being equal, I'd pay $1,000. Of course, I'm assuming it's going to run most games on 4K at or near 60 FPS. Maybe, even a little more if it's a powerhouse?
final resultshow much do you think is a reasonable price for xbox Magnus (vote below)
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How Much Would You Be Willing To Spend On The Next Xbox Console?
What's your limit?www.purexbox.com
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half think $800 or morefinal results
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How Much Would You Be Willing To Spend On The Next Xbox Console?
What's your limit?www.purexbox.com
holiday 2027 launch says Jez
If the next Xbox is a PC, Microsoft needs to prove it can avoid Windows’ biggest problems
Features
By Jez Corden published 5 hours ago
I've been using Windows almost daily for 30 years. I know my way around its idiosyncrasies and foibles. But is that what the average Xbox gamer wants to have to deal with?
I'm well aware of how frustrating it can be for casual PC users when things don't just work as they're supposed to. And Xbox and other consoles have always been about that "ease of use" aspect.
The next Xbox is still a fair bit away, dropping in late 2027 at the earliest, according to my most recent information. I received details about the next-gen Xbox around the same time I exclusively reported on Project Kennan, now known as the Xbox Ally.
Microsoft reiterated its commitment to first-party Xbox hardware this summer, revealing a multi-year partnership with AMD, while touting full compatibility with the current Xbox console ecosystem library. My sources detailed to me how the next Xbox is essentially going to be a full Windows PC, albeit with a TV and controller-first interface (by default), complete with the ability to install and run third-party stores like Steam, GOG, and Epic.
Can Microsoft truly deliver a polished, console-like Windows experience in time for the next-gen Xbox's launch?
The Xbox Full Screen Experience (often shortened to Xbox FSE) is a Windows 11 setting that allows apps to essentially take over the operating system's user experience. It turns the Xbox app into the default interface layer, disabling unnecessary Windows tasks to free up RAM and improve controller-first navigation.
It's far, far from perfect, though.
For Xbox users upgrading from their extremely polished Xbox Series X|S, I worry that an Xbox-ified Windows experience will feel like an epic step down if Microsoft isn't careful.
Windows Update broke the Xbox Ally last week — will that happen to the next-gen Xbox as well?
an update to Windows 11 broke the Xbox Ally. Power settings and other ASUS Xbox Ally systems were actively becoming blocked by Windows' own security layers, preventing users from adjusting key features of the device.
The mission ahead for Windows and Xbox is not to be underestimated
Performance is a big ongoing problem for me, with the interface getting stuck and struggling to perform smoothly — particularly after closing games or on the initial launch. It's also lacking a lot of the integrations that the Xbox Series X|S consoles have, like embedded Discord, easy clip and screenshot sharing and uploading, library sorting and management, and app installation and access without grabbing a mouse and using the desktop environment. It's also a bit of a pain to set up with a TV, and can be a chore to tweak and manage with a controller.
I'm not sure if Microsoft is still committed to the late 2027 timeline for the next-gen Xbox, but if it is, you have to wonder if that's enough time to get all the chips lined up.
Historically, Windows is a productivity-first operating system, and Xbox is a gaming-first operating system. The priorities of the Windows team aren't necessarily the same as the Xbox team's priorities. But that needs to change.
https://www.windowscentral.com/gami...trengths-will-it-come-with-its-weaknesses-too
grok agrees that for psychological reasons, next xbox should be priced $899 or lessgrok predicts $1000 or more for next xbox (magnus)
I am sticking with $800 to $900 as 4 digits is a psychological barrier (it would be like what happened with the PS3 launch, if xbox next is priced $999 or higher)
grok predicts $1000 or more for next xbox (magnus)
I am sticking with $800 to $900 as 4 digits is a psychological barrier (it would be like what happened with the PS3 launch, if xbox next is priced $999 or higher)
EXCLUSIVE: New details on Xbox's next-gen console(s) — and Microsoft's most ambitious gaming plans ever
News
By Jez Corden published 38 minutes ago
From AMD's claims of a 2027 Xbox, to the idea of a plurality of Xbox Gen-10 consoles — lets sift through some fresh details.
Xbox likely won't expect the kinds of volumes seen by previous generations with its first-party offering, but it doesn't need to. You can think of the next-gen Xbox similarly to how Microsoft handles Surface — a curated boutique experience in a wider Xbox hardware ecosystem. The software is the platform, and software ubiquity is the goal. But that isn't to say Microsoft is abandoning its own hand in the hardware ecosystem. In fact, it's expanding it, arguably more aggressively than ever.
Opening up Xbox to OEMs and the wider Windows ecosystem should help Xbox and its partners deliver more curated, tailor-made experiences for specific markets, across different types of users, form factors, and price points. Meeting players where they are is now the firm's primary aim, both in terms of software, but also in terms of use case scenario. In the future, you can expect a variety of Xbox devices of all shapes and sizes, from an array of traditional Microsoft OEM PC partners.
