what smartphones have the same sensitivity in the touchscreen as Apple?

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cheezy321

Diamond Member
Dec 31, 2003
6,218
2
0
It's irrelevant to me, and to be blunt I don't really care if you (or Steve Jobs) think my phone needs to have better battery life.

LOL. Its people like you that makes HTC think they can get away with the shitty battery life in a phone like the EVO.

Keep on settling for mediocre buddy.
 

phoenix79

Golden Member
Jan 17, 2000
1,598
0
0
LOL. Its people like you that makes HTC think they can get away with the shitty battery life in a phone like the EVO.

Keep on settling for mediocre buddy.
My G2 can run for 2 days easily with normal usage

Not to mention, I'd pit it against iAnything as far as responsiveness
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
LOL. Its people like you that makes HTC think they can get away with the shitty battery life in a phone like the EVO.

Keep on settling for mediocre buddy.

So you settle for crappy notifications, having to hook up your phone to your computer to back it up every time, etc, the list keeps on going. Motorola Droid 2 and X have awesome battery life and even beat iPhone 4 in some aspects so if you want Android we already know you can get great battery life, if you want something iPhone doesn't have you have to hack it or you're stuck with it the way it is so keep on settling for mediocre buddy. It has bad battery life cus it has 4G, you don't have to choice to have 4G or not.
 

MrX8503

Diamond Member
Oct 23, 2005
4,529
0
0
You need to use some better Windows machines the, the browsers on all of my systems are perfectly smooth. It's also worth mentioning that the Firefox 4 developers specifically stated how easy MS made implementing gpu acceleration in Windows and that the Mac and Linux versions took more work.

You don't think a core i5 windows machine is powerful enough? I've used both, the browsing is not the same. With the recent release of newer browsers such as Firefox4, it has gotten better, but I don't see how that's relevant to Macs which has been doing it for a while now.

I don't know how many times I come across people who say its "perfectly smooth" and when I see it for myself I tell them "no thats shit, this is smooth", then proceed to show them my Mac. Macs, especially iOS, has what I would call kinetic scrolling and from what I've seen they're the best at it.

Honestly I don't really care about GPU acceleration in a desktop OS, because I'm not using my fingers to navigate it, but its one of the most important features to me in a mobile phone.


So you settle for crappy notifications, having to hook up your phone to your computer to back it up every time, etc, the list keeps on going. Motorola Droid 2 and X have awesome battery life and even beat iPhone 4 in some aspects so if you want Android we already know you can get great battery life, if you want something iPhone doesn't have you have to hack it or you're stuck with it the way it is so keep on settling for mediocre buddy. It has bad battery life cus it has 4G, you don't have to choice to have 4G or not.


Uh...everyone settles for something when getting a phone as there isn't such a thing as a perfect phone. People settle and choose what they prefer.

I'm not sure about the Droid 2, but the Droid X does have great battery life. It beats the iPhone4 in talk time, but the iPhone 4 beats it in everything else in battery life tests.
 
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cheezy321

Diamond Member
Dec 31, 2003
6,218
2
0
So you settle for crappy notifications, having to hook up your phone to your computer to back it up every time, etc, the list keeps on going. Motorola Droid 2 and X have awesome battery life and even beat iPhone 4 in some aspects so if you want Android we already know you can get great battery life, if you want something iPhone doesn't have you have to hack it or you're stuck with it the way it is so keep on settling for mediocre buddy. It has bad battery life cus it has 4G, you don't have to choice to have 4G or not.

X is a fucking brick and it still only beats iPhone 4 on one benchmark. On to the next one...

I use lockinfo to change notifications. I also have an app to sync OTA and not plug it in. If you dont want something android has, you have to modify it as well, so that's a moot point. To get good battery life on the android, you have to mod the shit out of it.

95% of stock androids have bad battery life, so its not just 4G
 
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zerocool84

Lifer
Nov 11, 2004
36,041
472
126
X is a fucking brick.

I use lockinfo to change notifications. I also have an app to sync OTA and not plug it in. If you dont want something android has, you have to modify it as well, so that's a moot point. To get good battery life on the android, you have to mod the shit out of it.

95% of androids have bad battery life, so its not just 4G

Ahh so you have to jailbreak your phone to get it usable which other phones do out of the box??? Got it. I thought iPhones just worked, I guess I was mistaken.
 

WelshBloke

Lifer
Jan 12, 2005
33,236
11,387
136
Don't bother, half this thread is littered with trolls now. Also that video was using a Droid1... which is all of 2 Years old now so don't think of it as an accurate depiction of performance. Especially since my current Droid1 is faster than that vid.

Cool, just wanted to check whether people were throwing BS or not.

Wierd that people will try and convince themselves that something has problems just so they can bicker on the internet.
 

cheezy321

Diamond Member
Dec 31, 2003
6,218
2
0
Ahh so you have to jailbreak your phone to get it usable which other phones do out of the box??? Got it. I thought iPhones just worked, I guess I was mistaken.

You are an advertisers wet dream. Do you believe everything on commercials? Are we going to have an phandroid bitchfest about the commercial mentioning iBooks again? Are we really gonna go there again? How pathetic.

I will concede the iPhone does have some drawbacks. Never said it didnt.

However there are phandroids in here blatantly lying about phones and their capabilities. Some people in here are even recommending android phones that ARENT EVEN OUT YET as a phone that is 'smoother' than the iPhone. I mean seriously, WTF?! How do you know a phone is smoother than the iphone when its not even fucking out? You gotta be kidding me.
 

WelshBloke

Lifer
Jan 12, 2005
33,236
11,387
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do you think this is more because android users are being douchey, or because apple users are?

In this forum, its 95% the former.

I dunno but it seems more things are made up about Androids performance than Apples.

I was expecting some glitchy lagfest when I got my phone from the descriptions of the speed of the UI on Android.

Now theres reasons why I don't have an iPhone and they may be irrelevant or unimportant to other users but they aren't imaginary like some of the reasons in this thread about Android.


And I'm certainly not and Android fanboy. I was not keen on getting one at all, but it was the least offensive choice for me now that winmo has been canned.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
You are an advertisers wet dream. Do you believe everything on commercials? Are we going to have an phandroid bitchfest about the commercial mentioning iBooks again? Are we really gonna go there again? How pathetic.

I will concede the iPhone does have some drawbacks. Never said it didnt.

However there are phandroids in here blatantly lying about phones and their capabilities. Some people in here are even recommending android phones that ARENT EVEN OUT YET as a phone that is 'smoother' than the iPhone. I mean seriously, WTF?! How do you know a phone is smoother than the iphone when its not even fucking out? You gotta be kidding me.

You had to install custom software and so did he so you guys did the EXACT SAME THING. How do you know he's lying? Do you watch over him all the time? I know people that kill their iPhone 4 battery in a few hours, does that mean I'm lying? People use their phones differently so of course someone can get good battery life out of an Android phone just like someone can get crappy battery life out of an iPhone. The commercials have said Apple products just work, it's not me. Nothing "just works", as evident by you needing to install custom software and him needing to also. So he had to "mod the shit" out of his phone and you had to "mod the shit" out of your phone also.
 
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cheezy321

Diamond Member
Dec 31, 2003
6,218
2
0
You had to install custom software and so did he so you guys did the EXACT SAME THING. How do you know he's lying? Do you watch over him all the time? I know people that kill their iPhone 4 battery in a few hours, does that mean I'm lying? People use their phones differently so of course someone can get good battery life out of an Android phone just like someone can get crappy battery life out of an iPhone. The commercials have said Apple products just work, it's not me. Nothing "just works", as evident by you needing to install custom software and him needing to also. So he had to "mod the shit" out of his phone and you had to "mod the shit" out of your phone also.

and what do you think about the phandroids recommending a phone in this thread thats NOT EVEN OUT YET as a 'smoother' phone than the iPhone. If thats not fanboyism, I dont know what is.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
and what do you think about the phandroids recommending a phone in this thread thats NOT EVEN OUT YET as a 'smoother' phone than the iPhone. If thats not fanboyism, I dont know what is.

If they did then they're dumb but it's no different then people jizzing over the iPad 2 when there were videos of it recommending it before it was out.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
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I think that is the first I have ever heard anyone say that Google DIDN'T have boatloads of very talented engineers. Now, I have heard said, and I agree, that they do not have DESIGN talent in house.

It is not design talent- it is display management talent. Google wouldn't have it because until now they never needed it, and honestly there isn't a lot of such talent in the world.

A composite based GUI is a HUGE project. It is what delayed Windows Vista for so long, and was a huge reason why many people didn't like Vista (as hardware around its launch couldn't handle the interface). Same thing would happen with weak Android phones.

Composite based GUIs are VERY VERY difficult to get right. In fact, Apple's entire "magic" empire of devices is built on that unique competitive advantage. Part of what has made it work is that composite was there from day one- unlike a Linux, Windows or Android, OSX/iOS has ALWAYS had composite so applications had to work with it.

And it wasn't a painless process. Early OSX versions (until Tiger I think) all had major composite bugs (to the point I am good at spotting them). Part of Apple's advantage is that initially the OSX base was so small that it didn't matter what broke and what didn't.

So essentially all those old PowerPC Mac users paid out the nose to make modern Apple phones the pleasant experience they are. It continues to work because Apple sticks to the same model of supporting just a handful of devices at one time, and because a modern smartphone is as powerful as an old PowerPC laptop.
 
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WelshBloke

Lifer
Jan 12, 2005
33,236
11,387
136
Launching applications usually happens once every blue moon. It's not giving up much time at all.


o_O So what? You just buy your phone just to dick around with the icon placement rather than launching anything?
 

TheStu

Moderator<br>Mobile Devices & Gadgets
Moderator
Sep 15, 2004
12,089
45
91
It is not design talent- it is display management talent. Google wouldn't have it because until now they never needed it, and honestly there isn't a lot of such talent in the world.


They (Google) have had products that would benefit from good design for years, and have been sitting on a mountain of money. It isn't that the talent is rare (you aren't wrong it is), but that the Google culture doesn't promote it. Do you recall the story that circulated a year or so ago about the 30 or 40 shades of blue that they went through on the google logo? And it wasn't a design process that it went through, but an engineering one. There was no heart in it, just cold calculations. Some of the best and brightest engineers in the industry work at google, there is nothing stopping them from hiring a gaggle of some of the best designers in the world except their culture.


A composite based GUI is a HUGE project. It is what delayed Windows Vista for so long, and was a huge reason why many people didn't like Vista (as hardware around its launch couldn't handle the interface). Same thing would happen with weak Android phones.

Composite based GUIs are VERY VERY difficult to get right. In fact, Apple's entire "magic" empire of devices is built on that unique competitive advantage. Part of what has made it work is that composite was there from day one- unlike a Linux, Windows or Android, OSX/iOS has ALWAYS had composite so applications had to work with it.

And it wasn't a painless process. Early OSX versions (until Tiger I think) all had major composite bugs (to the point I am good at spotting them). Part of Apple's advantage is that initially the OSX base was so small that it didn't matter what broke and what didn't.

So essentially all those old PowerPC Mac users paid out the nose to make modern Apple phones the pleasant experience they are. It continues to work because Apple sticks to the same model of supporting just a handful of devices at one time, and because a modern smartphone is as powerful as an old PowerPC laptop.

That is exactly my point. Android is suffering from the same problem that (in my opinion) Linux suffers from. They have plenty of engineers for the coding and they seem to think that at some point, they will just get a couple of UI kinds and slap a decent UI onto the thing. It doesn't work that way. Unless you have a clear idea of how you want it to look and operate, all the way from the get go, you will find it exceptionally hard to marry one to the other down the road. It would be the same problem that a particulary lovely, but otherwise useless piece of software would experience. Sure, it looks great, but adding in the functionality without breaking the UI is very difficult.

There is a reason why Copy & Paste took so long to come to iOS. It wasn't because Apple wanted to use it as a bulletpoint to sell new devices (I cannot completely exclude this possibility, but I consider it very low in likelihood), it was that Apple has created a culture there that understands the design process. It wasn't enough to just slap a C&P implementation, they wanted it easy to use, quick to understand, and most of all universal. My understanding (and I do not have enough time behind the wheel of Android so a lot of this is hearsay and I apologize) is that the C&P implementation on Android is not completely universal, and compared to iOS, is sort of kludgy (it was on the Incredible with 2.2 that I had for about a week).

Both Android and iOS have their pros and their cons, and the Pros appeal to some and the cons turn off others. My biggest problem with Android is the look and feel of it. The major reason i got a WinMoPho (aside from the $.01 deal on Amazon) instead of an Android phone was that the typography, iconography and philosophy of Android turns me off to no end.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
Android is suffering from the same problem that (in my opinion) Linux suffers from.

Great point, and one I think of often. Unlike iOS, which just goes on a small set of devices, or WM7 that just goes on licensed devices with VERY specific specifications, Android is the "jack-off-all-trades" OS that goes of things from low end smartphones, to eBook readers, to dedicated media devices, to high end smartphones. The shear number of devices that run Android has to be three times any competing mobile OS, which means that any changes have to work on this complex market.

And that task is nearly an impossible one. Just look at what it took for the Linux desktop (xorg) to have a composite GUI:

GPU GUI on the Xserver acceleration started in 2004 when Keith Packard added the composite patch to Xorg after the fork from Xfree. David Reveman began working on XGL and Compiz around that time, and didn't release a workable beta version until 2006. Yet that beta version relied on XGL, which was basically running the Linux desktop like you would a video game. It wasn't until AIGLX became stabilized in open source and closed source drivers in 2007 that GPU GUI acceleration on the Linux desktop was finished (I am huge Xorg junkie, that is why I know these random facts).

So it took the Linux desktop, with many large companies like Novell and Redhat employing guys (who are talented in this area) full time for the project, 3 years to get a working composite desktop. I expect Android to take about the same amount of time- 3+ years.

The funny part is that by the time Google works all this out, there will be quad-core phones that give a smooth OS experience no matter what. In fact I wouldn't be surprised if that was Google's plan all along- just wait long enough and Moore's law fixes the lagginess problem without the pain that a composite interface would bring.

To me the saving grace of Android is that Google allows developers to replace major parts. So maybe the entire OS will never have real GPU acceleration, but Google doesn't stop the Operas and Launcher Pros of the world to replace essential functions with apps that CAN leverage that ability. That way different parts of the OS get fixed up by those who are best at that part, and those with weaker hardware can do without.
 

Puddle Jumper

Platinum Member
Nov 4, 2009
2,835
1
0
They (Google) have had products that would benefit from good design for years, and have been sitting on a mountain of money. It isn't that the talent is rare (you aren't wrong it is), but that the Google culture doesn't promote it. Do you recall the story that circulated a year or so ago about the 30 or 40 shades of blue that they went through on the google logo? And it wasn't a design process that it went through, but an engineering one. There was no heart in it, just cold calculations. Some of the best and brightest engineers in the industry work at google, there is nothing stopping them from hiring a gaggle of some of the best designers in the world except their culture.

Some of us actually do prefer an engineering approach to design rather then a overly artistic one. The artistic approach might create what some people consider to be beautiful products but it can and does lead to functionally flawed products as well.
 

TheStu

Moderator<br>Mobile Devices & Gadgets
Moderator
Sep 15, 2004
12,089
45
91
Great point, and one I think of often. Unlike iOS, which just goes on a small set of devices, or WM7 that just goes on licensed devices with VERY specific specifications, Android is the "jack-off-all-trades" OS that goes of things from low end smartphones, to eBook readers, to dedicated media devices, to high end smartphones. The shear number of devices that run Android has to be three times any competing mobile OS, which means that any changes have to work on this complex market.

Desktop Windows manages to do it, and as you point out below, desktop Linux can accomplish it as well. And I wouldn't mind if Google were to put some sort of limit on what could do the acceleration, if it was 'Only 2.2 and higher' or anything like that, but they only have it on 3.0 at this point, and who knows when that that feature will get back-ported to the phones.

And that task is nearly an impossible one. Just look at what it took for the Linux desktop (xorg) to have a composite GUI:

GPU GUI on the Xserver acceleration started in 2004 when Keith Packard added the composite patch to Xorg after the fork from Xfree. David Reveman began working on XGL and Compiz around that time, and didn't release a workable beta version until 2006. Yet that beta version relied on XGL, which was basically running the Linux desktop like you would a video game. It wasn't until AIGLX became stabilized in open source and closed source drivers in 2007 that GPU GUI acceleration on the Linux desktop was finished (I am huge Xorg junkie, that is why I know these random facts).

So it took the Linux desktop, with many large companies like Novell and Redhat employing guys (who are talented in this area) full time for the project, 3 years to get a working composite desktop. I expect Android to take about the same amount of time- 3+ years.

I fully expect them to take more than 3 years. You said that GPU acceleration was started on Linux back in '04 and it wasn't until '07 that it was decent. How long had Linux been around before that without proper acceleration? (I don't know the complete answer to this) How many versions of OS X did it take to get it? And were there any without any GPU acceleration? IIRC, every version of OS X, from day one, had some degree of GPU acceleration, and that was as far back as 2001 (for public release). If that is true, then from day one, Apple knew that they had to work on the problem, and not just slap it on someday eventually.

The funny part is that by the time Google works all this out, there will be quad-core phones that give a smooth OS experience no matter what. In fact I wouldn't be surprised if that was Google's plan all along- just wait long enough and Moore's law fixes the lagginess problem without the pain that a composite interface would bring.

I find this to be an unacceptable answer and is probably a leading reason why I need a dual core on OS X to run Flash acceptably.

To me the saving grace of Android is that Google allows developers to replace major parts. So maybe the entire OS will never have real GPU acceleration, but Google doesn't stop the Operas and Launcher Pros of the world to replace essential functions with apps that CAN leverage that ability. That way different parts of the OS get fixed up by those who are best at that part, and those with weaker hardware can do without.

Yes, but my problem with that approach is the same problem I have with Compiz. 'Ooh, let's make windows that light on fire!' It is a really cool engineering problem, but what the hell is the point? Linux has already struck me as this sort of... not wasteland, but maybe... wide plain of half baked and almost complete projects.

Some of us actually do prefer an engineering approach to design rather then a overly artistic one. The artistic approach might create what some people consider to be beautiful products but it can and does lead to functionally flawed products as well.

My point was that it cannot be all engineering. You cannot approach every problem (such as what shade of blue to use) and say, 'ok, how can we break this down and quantifiably prove that one shade is better than the other?'. My point was also that the opposite is also true, you can't just hire an artist and say 'make it pretty', you have to have engineering and art work hand in hand, every step of the way. They each need to compromise. There are not that many truly superb software engineers, there are just as few truly superb designers. Now imagine how few people there are that can effectively do both. So, you need to get a group of artists and a group of engineers and they have to work together.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,082
136
and what do you think about the phandroids recommending a phone in this thread thats NOT EVEN OUT YET as a 'smoother' phone than the iPhone. If thats not fanboyism, I dont know what is.

OK, buddy. I just spent the past couple hours looking over your posts and came to this conclusion:

About 5 percent of this forum is people pointing out flaws in Apple products and the other 95 percent is you whining about them, in the form of ad hominums and straw man.
If you were really so confident in the superiority of your beloved brand you wouldnt feel the need to constantly bash others who question it.
Thats basic psychology, its a simple defense mechanism propagated by emotional threats.

Look it up.
And stop shitting on people just because they have a different opinion from you.
 

runawayprisoner

Platinum Member
Apr 2, 2008
2,496
0
76
Well we know Android loads up many things faster than iOS. Sure it's not a perfectly smooth as iOS but it's still very smooth and I'd take things loading up fast then pretty with more functionality out of the box. Just like with everything, there's upsides and downsides to every platform, we know you have to give up things to get a "smooth" UI.

Correction, you can adjust or disable animations in Android, making it "load" faster. Doesn't work for games or big apps. Prime example: Dungeon Defenders.

But there are ways for you to disable animations in iOS after jailbreaking as well, so "faster than iOS" is about as uninformed as it can be, if not biased.

What I find interesting is how we have to keep singing about how bad or restricted iOS is, or whatever, but we can't be arsed to go vote in that thread and force Google to implement GPU acceleration to the UI. Yes, iOS is bad, we get it, it's a fact. Move on.

"What can Google do to improve Android? What's that? iOS is more restricted? Yes but what about GPU acceleration? What? iTunes sucks? Okay, but what about...?"

See what I mean?