Originally posted by: pontifex
Originally posted by: Genx87
I always thought a game like the Original Day of defeat with a massive map like World War II Online could be interesting. Litter the map with flags that need to be capped and dynamically adjust the spawn points and reinforcement points based on flag ownership. One could even simulate encirclements by reducing the amount of available reinforcement points in the encircled area. Add in limited armor and the ability to call in artillery.
you mean like BF2 and it's vile spawn?
also, it's a lot easier to make a fantasy based game in respect to items. magic is a huge factor.
how many sci-fi stories use magic? would you have a Laser Pistol of Sexuality that grants +3 to your charisma? it just works better in a fantasy setting.
Not if you've played Fallout. I have no idea why but some armors add to and some take away from Charisma or even Luck.
Oh how much I would pay to play a Fallout MMORPG.
