SammySu1234
Junior Member
- Jun 24, 2014
- 7
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I didn't even see that the OP said it was for gaming....
GPU (non-gaming) - 512MB is plenty
GPU (light gaming/<1080P) - 1-1.5GB
GPU (mainstream/1080P) - 2GB
GPU (enthusiast/1440P+) - 3GB+
This ^
I didn't even see that the OP said it was for gaming....
GPU (non-gaming) - 512MB is plenty
GPU (light gaming/<1080P) - 1-1.5GB
GPU (mainstream/1080P) - 2GB
GPU (enthusiast/1440P+) - 3GB+
I would not buy a gaming card with only 2gb of vram anymore. That's asking for trouble.
3GB should be bare minimum for GPUs in the $300 price range. A great value play that delivers both the performance and sufficient VRAM right now is an aftermarket R9 280 card, such as MSI Gaming.
IMO at that price and being "open box", you may as well go to ebay and buy an R9 290 Tri-x since they are going for around $275 right now.
IMO at that price and being "open box", you may as well go to ebay and buy an R9 290 Tri-x since they are going for around $275 right now.
IMO at that price and being "open box", you may as well go to ebay and buy an R9 290 Tri-x since they are going for around $275 right now.
The cheaper ones probably are retired miners, but to me its still a better deal then taking a chance on a last gen "open box" as mentioned above for around $270.00.Yeah it is unless been Crypto Mined into the ground for ages I guess.
Would be a good price.
That's an AWESOME deal for new, the Powercolor cards have excellent cooling!Powercolor PCS+290 $299.00 in stock (OB) as of this post now.
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That depends on what resolution you play at. Most of us here would say its not wise to buy a 2GB card anymore with certain games like watchdogs and Wolfenstein New Order already needing 3GB @ 1080p resolution and the strong possibility of continued high VRAM requirements with games that are made for the next gen consoles and their 8 GB (5-ish usable for GPU) that are coming this fall.
The 4GB 770 is available, but for the price you are better off getting a 3GB 280/x or even r9 290.
And I still want a GPU with 8gb of V-ram so devs have absolutely NO EXCUSE why their crappy console port runs like crap on my $500.00+ GPU(s).actually it's more like 5-ish usable for games, 2-3gb going to the OS. Probably 2-3gb of VRAM being used. the consoles dont even have enough horsepower to push a game that would use a 5gb framebuffer, which is getting into 4k territory.
You'll get the usual excuse that a console doesn't have to run the overhead of an OS, and thats why pc ports need more horsepower to run at the same 1080p rez as a console with no real "tangible" ram figures to back anything up.I'm wondering about the actual available amount of graphics memory in consoles.
If we assume that 5Gb is available outside of OS/capturing/services etc which is often repeated - is that 5Gb truly available for graphics the way it is on a discrete graphics card? Doesn't other game data that would be in regular RAM on a PC have to go in that 5Gb? So that actual comparable graphics memory is even lower? Can anyone enlighten me on this?
Powercolor PCS+290 $299.00 in stock (OB) as of this post now.
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Is a new MSI Radeon 290x 4GB Overclocked for ~$370 (no taxes) a good price? (combo of cc reward card, rebates)....
I'm trying to find some reliable bang for buck "enthusiast" card that'll carry me for 3-5 years.
The last time I bought a video card was in 2007/8.
With PC games, it seems the current trend is to add the Ultra option that disables all texture compression etc. What you get is big increases in memory use with barely perceivable differences in image quality. Same thing if you are a big fan of antialiasing.
Me, I'm fine with FXAA or SMAA etc and I've been playing most games just fine at 2560x1440 with a 2 GB card at almost the highest details. It remains to be seen if next year things will be different when PS4/Xbox One ports start coming out.
We're seeing the start of the same trend as "last gen".
As the years go by, games will become more and more optimized and run better and better on consoles using the same hardware.
While at the same time, those same games will miraculously get less and less optimized for the pc and require constant hardware upgrades to keep up.
And at the end of these consoles lifespans, if you add up what you spent on pc hardware upgrades to keep up with the same games and still don't feel like you're getting the short end of the stick...then you're exactly what PC gaming needs to keep profits high.
It made sense before to keep upgrading pc hardware ,when PC versions were developed 1st and took full advantage of the latest PC hardware, then the console versions were scaled down to match their hardware.
But now that the games are developed and optimized for the consoles 1st and are just straight ported to the pc and if it runs like crap on more powerful hardware.... "oh well, just upgrade your pc again and again and keep throwing more money at it and maybe it will play better".
Nothing on pc is fully optimized anymore to take full advantage of the hardware you currently own yet you're told to keep upgrading due to lack of pc optimizations.
This no longer makes sense.
Ok, Im done ranting and got it off my chest.
I'll stay out of VC&G for awhile now.![]()
