Originally posted by: Saga
Originally posted by: WaTaGuMp
Originally posted by: Saga
The thing I am most proud of is coming to my senses and realizing just how bad the game is. Unfortunate it took two years of hardcore raiding to accomplish. Now I happily play far superior games.
I still think its an amazing game, I also was into raids. It just got old to me like most games do. The itemization always sucked, which was kinda ironic since when I bought the game the guy at gamespot said blizzard always had that kind of issues with other games. No game is perfect but WoW was the best MMO I ever played.
I could write a book to respond, but I've done it before in other threads so there is no need to beat the dead horse.
The game was amazing when raids were 40-man. The game got sloppy and began catering to the lowest common denominator, and by 20-man raid caps it started to get old. Then, once any 7 year old could come home from school every day, AFK grind BG's or buy gold with daddy's credit card and pay someone to PL their arena team and get the exact same items as I was getting from my raids via badges, that was it.
At least other games give you challenges you actually consider to be accomplishments long-term, and not for brief three month periods of time until anyone else can get the exact same thing. I do not want to play a game of getting there first. I want to play a game of it's so hard to get there, quite simply very few
will.
WoW is amazing. But it concedes far too much, and far too often to it's casual player base. I remembered days when raiding meant you were a god among men, not someone to be ridiculed by the hip PvP arena crowd as being carried by 19 other guys for your epics. The irony between the two sides (PvE and PvP) and their bitter hatred for each other absolutely amazed me, though I quit during the Sunwell beta so things have probably changed quite a bit since then.
I'm now quite content with EVE. If I need to commit to my professional life I can play a total of 2 hours or less a week and still accomplish massive amounts via simple skill training alone, market manipulation, or just plain cloak-ganking. When I want to get hardcore I can hop in a Dreadnaught and engage in massive fleet battles where true combat tactics are used vs. large groups of other players where you can actually be outgunned 5 to 1 and still win via superior strategy - and not a game where I run the same scripted events two-four nights a week to get the same shitty 8 billionth drop for a class that already has everything so things rot and go to alts while I patiently run week after week for my last upgrade, or where hamstring-cyclone spam is simply superior to everything else in my 2vs2.
In a nutshell, I play grown up games now. I reflect upon WoW as sort of the rebellious stage in high school when you try and make a name for yourself by being unique; I'm just past that now.