What happens when you have (0 work units) ?

NicColt

Diamond Member
Jul 23, 2000
4,362
0
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I've noticed that it's doing 1*2^28 I figure those are valid work units ?

I'd just like to know in case I have to be away for two weeks and I can't update my WU.

 

TwoFace

Golden Member
May 31, 2000
1,811
0
0
Hey NicColt, 1*2^28 is the smallest amount of work you can have in a packet, it's also better known as a block (or lately a Stats Unit) if you're constantly doing these you'll have much more network traffic, our faQ on the subject recommends using a packet size of 33 in the .ini so your client tries to get 32*2^28 packets instead of 1*2^28 the first one obviously contains more work, but the stats'll be the same you'll just have to wait longer for a packet to finish ;)

This is what you're going for in the .ini:

[rc5]
preferred-blocksize=33
fetch-time-threshold=336 (the number of hours in two weeks)

if you do that you'll be set to stay away for two weeks ;)

Good luck

With love and respect your fellow TA member

Two-Face
 

Fardringle

Diamond Member
Oct 23, 2000
9,200
765
126
If you don't have any blocks left in your buff-in file, then the client will start randomly picking blocks of numbers to check (called cracking randoms) which is still valid work for the project, but since these blocks aren't specifically issued by Dnet, there's a possibility that someone else will have already checked those particular units, in which case you won't get credit for them...