What games have great enemy AI?

Via

Diamond Member
Jan 14, 2009
4,670
4
0
I'm soooooo tired of just shooting things that run straight at you (or occasionally duck behind a box to yell something stupid), or clicking away at something.

I'm not talking strategy games here, mainly RPG or maybe FPS. And i don't care about age, really, as long as the game isn't text-based. That might be too old for me by now.

I remember Wizardry 8 had great tactical battles. For ex. - you would run across a group of highwaymen accompanied by a sorceress. You would have to battle the highwaymen while sorceress healed them, tossed spells at you and shifted around from cover to cover. All the while you had to manage your party's combat while moving weaker or wounded party members away from danger as well. I think every action you did cost AP, so sometimes you'd have to choose between making an attack or moving someone to cover. Maybe I seeing the past through rose-colored glasses, but I remember the battles in that game as epic. It was much of a blast to breathlessly escape an encounter you probably shouldn't have won as it was frustrating to lose a battle because of some dumb or careless move.

So what games out there have really good enemy AI that makes for fun, exciting combat? I'm really in the mood for something like that.

Maybe I should just re-install Wizardry 8. I wonder if it works in Windows 8 (and runs under crossfire).
 

Via

Diamond Member
Jan 14, 2009
4,670
4
0
I've played every chess program out there. I'm sick of PC chess.

It's a cold, inhuman mental excersise.
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
The Combine from Half Life and HL2 had pretty good AI.

I've never played an RPG that I thought had good AI. The enemies in RPGs pretty much randomly use the abilities they have.
 

Via

Diamond Member
Jan 14, 2009
4,670
4
0
I've played Far Cry and HL2 a lot (FEAR as well). I don't think I'm in the mood for those.

FEAR doesn't work well with a 5970 anyway.

I found this list on Bing, kind of interesting:

http://aigamedev.com/open/highlights/top-ai-games/

I forgot about Black and White; I bought the double pack (+creature Isle) a while ago but never really got that far. Maybe I should give it another go.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Surprisingly, Mass Effect 3 has pretty good A.I. The programmers seriously improved the A.I compared to previous games in the series.

I remember playing the demo and taking aim at a Cerberus trooper. Right before I pulled the trigger, the S.O.B did a roll dodge so I ended up missing him.

They will also flank you if you're not careful, and use grenades to get you out of cover.
 
Last edited:

Ferzerp

Diamond Member
Oct 12, 1999
6,438
107
106
I've never played an RPG that I thought had good AI. The enemies in RPGs pretty much randomly use the abilities they have.

That's because for some reason, most current cRPGs are only balanced because attacks aren't done optimally. There isn't really any "AI" to cRPGs anyway. The proper move to use to attack/heal/etc is pretty trivial to solve.

Strategy and FPS games are really the places for "ai" in games currently.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
The Halo games have pretty good AI, especially on the higher difficulties. Elites take cover when their shields get low or when you outrange them. Sometimes they'll leap at you when you stick then with a grenade. They'll try to flush you out with grenades too.
 

Via

Diamond Member
Jan 14, 2009
4,670
4
0
Halo's not that bad. I played a lot of Halo and Halo 2 against my nephews over Christmas. There's nothing more humiliating than getting schooled by a ten year old who has every feature of every map memorized. He was beating me like 18-6 and started talking smack like "this isn't that fun because it's not really a challenge".

Trash talking little shit. lol

how is the King's Bounty series? I think I still have it installed somewhere. I played the tutorial a while ago and it was just like the PS2 might&magic game. I think I still have them all installed somewhere.

Does the AI hold up at later levels? I know it's a strategy game, but when I said "no strategy" I kind of meant "no large scale strategy like SoSE". Small scale like FF tactics I would be ok with.
 

micrometers

Diamond Member
Nov 14, 2010
3,473
0
0
The best AI really is clever level design.

Like, of all the games I"Ve played, RTS games consistently provide the most varied and interesting experiences because of human tactics within the rules and levels of the game.

Actually IMO the best AI I've ever experienced is still the original Half Life. No flame. It was reliant on clever level design of course, which is the point.
 

wuliheron

Diamond Member
Feb 8, 2011
3,536
0
0
Jellyfish is a freeware backgammon program that's great.

The problem is shooters don't really have much AI. In fact, really good AI requires 300 streaming processors and there isn't a single video game I know of that has it because it just doesn't sell. What you are really asking is if they at least are less obvious about the characters being as dumb as a bag of rocks and have good combat.

Personally I like Rage. It has a million great animations and things for the characters to say. If they shoot close to each other or throw grenades towards each other they'll complain. They tend to play a lot of peek-a-boo from behind cover, advance, retreat, and shuffle around from cover to cover. They act pretty realistically, but the game isn't terribly challenging. Their next game Doom 4 should be much better if for no other reason they'll be adding more monsters mobbing you all at once. That's how you deal with wimpy AI, just throw more monsters and animations at the scene and do some decent level design to begin with.
 

irishScott

Lifer
Oct 10, 2006
21,562
3
0
Surprisingly, Mass Effect 3 has pretty good A.I. The programmers seriously improved the A.I compared to previous games in the series.

I remember playing the demo and taking aim at a Cerberus trooper. Right before I pulled the trigger, the S.O.B did a roll dodge so I ended up missing him.

They will also flank you if you're not careful, and use grenades to get you out of cover.

This. Don't forget the smoke grenades to cover their advance. That one threw me for a loop the first time.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
cod: W@W had great AI. They didn't want to die so they just chucked 60 grenades at you every 5 seconds.
 
Oct 25, 2006
11,036
11
91
Surprisingly, Mass Effect 3 has pretty good A.I. The programmers seriously improved the A.I compared to previous games in the series.

I remember playing the demo and taking aim at a Cerberus trooper. Right before I pulled the trigger, the S.O.B did a roll dodge so I ended up missing him.

They will also flank you if you're not careful, and use grenades to get you out of cover.

Every single FPS in the past 10 years has that mechanic.

Stalker has great AI.
 

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
I hate the "mob jumps out of the way just as you pull the trigger" AI - it happens in Skyrim as well. As soon as you release an arrow or a spell which requires some amount of travel to reach it's target -the mob will jump out of the way - even if it's clearly obvious there is no way they can see that far away.

A lot of AI is predictable after awhile.

Half-Life AI of the soldiers was pretty damn impressive.
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
No, clever level design is clever level design, good AI is good AI.

I'm glad someone noticed that one haha! I wanted to reply something similar but you were more direct.

As far as "good A.I." is concerned, it's a bit subjective, although there's certainly a clear objective difference between say... the A.I. in Mass Effect 1 and 3, that's for sure. In any case, I've seen some good A.I. in the following games:

º Half-Life 1 (specifically the Marines and also the Assassins)
º Half-Life 2: Episode 2 (mostly the Combine Hunters)
º Halo 1/2/3/Reach (especially Elites and Jackals on higher/highest difficulty settings)
º F.E.A.R. 1 (generally speaking, good A.I.)
º Borderlands (specifically the Crimson Lance troops)
º Company of Heroes (good A.I. tactics generally speaking)
º Theif 1 (I remember A.I. reacting well to light and sound)
º Black & White (that whole BDI A.I. system thing wasn't bad)
º RAGE (I've seen better A.I., such as FEAR's, but it's still better "than usual")
º Galactic Civilizations II (amongst the very best A.I. I've seen)
º FarCry 1 & 2 (yes, even FC2, A.I. isn't bad at all)
º STALKER series (it's NOT always good, but generally better than most FPS out there)
º A.I. War: Fleet Command (not my type of game, got bored, but the A.I. is great)
º Left 4 Dead's A.I. Director (not the enemies per se, necessarily, but the system itself)
º StarCraft (skirmish A.I. wasn't bad from what I can remember)
º ARMA II (never played it myself, but I mention it since its A.I. is supposedly good)
º Perfect Dark (on the N64, not sure about the 360 version, but its A.I. was good)
º Age of Empires II / Mods (default skirmish A.I. isn't bad, but modded A.I. is good)
º WarCraft III (skirmish A.I. wasn't bad from what I can remember)
º Bioshock (wasn't bad, especially the Big Daddies and those guys jumping around on walls)

That's what I can remember for now. Additionally, if you guys want to have a read concerning some aspects of A.I. from the developer of A.I. War: Fleet Command then there it is.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
you can have both.

Fear had some pretty decent AI for its time. But nothing else this generation really stood out to me, and I haven't tried out ME3 yet.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
FEAR
FarCry2
Crysis (on Delta w/ a few tweaks)
Metro2033

STALKER AI is pretty good.

AI still has a long way to go......I think AI improvement is one way to truly add something unique to the current gaming scene, but honestly it doesn't seem to be getting any better.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
Crysis really did have good AI considering the stealth mechanics of the game. Any game that has a stealth mechanic inherently has broken enemy AI just so said stealth mechanics work. Most people hated Crysis because they thought it was boring because all they did was stealth through the whole game.

Go back and play it and never use the cloak. It's an entirely different game.