Oldfart-
First off, thanks again for all of your help with Radeons and this patch, it is much appreciated
"TAsunder, Ben, the ini that I'm using that works on the Radeon looks a little different than the one you posted."
Yes, those are not critical settings, I set it that way for a quality/performance reason. For DoPrecache I found that I can pretty much eliminate all disk swapping if I set cache size to 16MB and then enable it. This is my system with 192MB of RAM running a GFDDR, so results may vary.
For Trilinear, I don't play anything I can avoid without it. I also enable anisotropic filtering in display properties. To me it is worth the minimal performance hit to eliminate the mip map "lines" on the screen. This artifact bothers me significantly, I would probably be willing to take 10%-25% hit in performance to get rid of it, but it ends up being much less then that.
I checked out the screens you sent me, they look real nice, thanks again for all your help
TAsunder-
Glad you got it up and running, how do you think it looks? To me it seems like another game on many of the levels, Stalwart and Convex being two of the most dramatic IMHO. Could you post where to get UTBench? I have Thunder and EH1 that I mainly use as they are more fillrate intensive, but I would like to have some numbers for comparison. Unfortunately I'm stuck with a lowly Athlon 550 so it is likely that the numbers above will b!tch slap my rig

How is gameplay for you running the Loki patch? It seems smoother then D3D for me(as long as I precache), although that may be at least partly due to nVidia's killer OpenGL support which always seems smoother then their D3D(the original Unreal benched almost 50% faster for me with D3D, but t was only playable in OpenGL).
Robo-
"eh? wheredat???? wherefore I fidn S3TC software decompressor?"
Here you go. This will work as a plug in for Photoshop(and compatibles). This won't load .utx, but it will decompress S3TC textures so you can recompress them yoursefl(or save them as .bmp or whatever you want to do).
"eh? Whatfore you say that?"
NDA.