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What does this mean?

axemanxt40

Senior member
"Tr/Tf : 30/20 ms"

Those are the specs for response time on an LCD display I looked at, but I have no idea how Tr/Tf relate to the overall response time, and in particularly gaming?

BTW is the overall response time just the average of the two (no idea just guessing)?
 
Tr+Tf = total response time; this is what caused/causes ghosting on older LCD screens. For gaming, the lower the total is, the better. a 50ms total response time isn't going to cut it; some people say even a 25ms time isn't fast enough. The total response time effects the number of frames per second that screen can handle, though I don't remember what the exact formula is. I do know though that you have to have a 16ms screen in order for it to actually achieve 60+ fps (62.someodd is the real number, I believe) ook for something in the 25-16ms range if you plan on playing games.

Nate
 
Tr > Time Rise (rise response time)
Tf > Time Fall (fall response time)

I think response time (overall) is roughly the sum of these numbers.
 
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