I posted this to another forum, but think it may be better to have posted it here... apologies to the other group.
I run an Athlon original 800 on an Asus KX 133 mb with an Elsa Gladiac GF2 GTS. Most of my games run in the high 80 to mid 90 FPS when set to 1024x768x16... no crying over this. But when I run FS2k2 I am lucky to get 15 in the cities at low altitudes...
My question is this: Just what part of a system handles the game? Since I can get such good response from all the other games, what makes this one so different? Of course, I could drop back on the settings, but I don't have to any where else, so why in that game? I notice that No One uses it as a benchmark... so I am curious as to what part of the system it uses.
Thanks
Cec
I run an Athlon original 800 on an Asus KX 133 mb with an Elsa Gladiac GF2 GTS. Most of my games run in the high 80 to mid 90 FPS when set to 1024x768x16... no crying over this. But when I run FS2k2 I am lucky to get 15 in the cities at low altitudes...
My question is this: Just what part of a system handles the game? Since I can get such good response from all the other games, what makes this one so different? Of course, I could drop back on the settings, but I don't have to any where else, so why in that game? I notice that No One uses it as a benchmark... so I am curious as to what part of the system it uses.
Thanks
Cec