Hi,
Ok i have a Gainward Geforce 3 Golden Sample in a Duron 800 system MB is Epox 8HKA+ 768MB memory. Nothing is overclocked.
When i go into 3DMark (2001 but not SE) The "demo" works perfectly. When i go to bench the thing it goes threw 60% of it fine untill the nature sceen. Now i don't want to say its discolored because its got a bunch of beautiful colors on the screen... its kind of like... well take a sh*t load of colors of paint and then make huge lines everywhere. there isn't any sceens just a choppy wierd "painting of colors" i think it resembles the 1 pass and 3 pass texture bench mark (i think that is the one) later on after it. . It goes threw the nature sceen like that and then finishes the rest of the thing perfectly fine. But the kicker... i can exit out of the nature sceen when it f*cks up and then restart 3dmark all over again and the thing goes 100% perfect!
Any Clue as to whats up?
Ok i have a Gainward Geforce 3 Golden Sample in a Duron 800 system MB is Epox 8HKA+ 768MB memory. Nothing is overclocked.
When i go into 3DMark (2001 but not SE) The "demo" works perfectly. When i go to bench the thing it goes threw 60% of it fine untill the nature sceen. Now i don't want to say its discolored because its got a bunch of beautiful colors on the screen... its kind of like... well take a sh*t load of colors of paint and then make huge lines everywhere. there isn't any sceens just a choppy wierd "painting of colors" i think it resembles the 1 pass and 3 pass texture bench mark (i think that is the one) later on after it. . It goes threw the nature sceen like that and then finishes the rest of the thing perfectly fine. But the kicker... i can exit out of the nature sceen when it f*cks up and then restart 3dmark all over again and the thing goes 100% perfect!
Any Clue as to whats up?
