What CPU would it take to run Sim City 4 smoothly?

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yhelothar

Lifer
Dec 11, 2002
18,409
39
91
heh i just ran it on my matrox millenium II, since my geforce3 just died..

it doesn't look that bad in software mode.. when zoomed in, it looks identical to my geforce3, when zoomed out, it was a bit more blurry, and the lines weren't as straight..

but i have to say it performed about as well as my geforce3...

so this is mostly software.. and not hardware..
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
32,062
32,584
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Ram is cheap right now so that's a good investment regardless.
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
Originally posted by: virtualgames0
heh i just ran it on my matrox millenium II, since my geforce3 just died..

it doesn't look that bad in software mode.. when zoomed in, it looks identical to my geforce3, when zoomed out, it was a bit more blurry, and the lines weren't as straight..

but i have to say it performed about as well as my geforce3...

so this is mostly software.. and not hardware..


not really. its not a game that would really stress your video card much, i think the only polys are from terrain. the stress comes from the drawing/calculating all that 2d city stuff. try a city of 200,000+ population. thats when your system will truely be stressed, its not software. you can download cities if u don't have a large city.

its not as if your video card actually zooms and does the rerendering of the city when you zoom. your comp has to redraw everything at higher detail instead.
 

ndee

Lifer
Jul 18, 2000
12,680
1
0
Originally posted by: TweakageMan
Dual processors is the key.

I have a Dual Pentium 3 1.4GHz system w/ 4GB PC2100 DDR (yes, 4GB) and a Radeon 9500 Pro

It runs sim city 4 flawlessly with 125,000 people.

Is that game SMP capable?
 

AtomicDude512

Golden Member
Feb 10, 2003
1,067
0
0
Originally posted by: BurnItDwn
my xp1800 with 1gb of pc2700 ram runs it well up to like 90K to 100K people .... anything more than that and it starts lagging

Usually around 230K is when it gets so lagged its no longer playable

Hmmm. Looks like 1GB of RAM is the key here...
 

DannyBoy

Diamond Member
Nov 27, 2002
8,820
2
81
www.danj.me
Originally posted by: bjc112
I still stick with,

Bad Memory managment/programming...

:disgust:

Me too
rolleye.gif


 

paralazarguer

Banned
Jun 22, 2002
1,887
0
0

Then you wouldn't know what you're talking about either.
Modern desktops just can't handle this kind of workload. Tropico is very well programmed yet there is no desktop going that can handle a full island. That's on a much smaller scale than this. The AI for each citizen in that game and other things in SC4 ruin modern CPUs. Commanche 4 is still bottlenecked at the CPU and it has relatelively no AI compared to these games.
 

bjc112

Lifer
Dec 23, 2000
11,460
0
76
Modern desktops just can't handle this kind of workload.
I can't seem to understand that, considering there are many games that are more intense on the entire system.

You should not need a god damn

3ghz

9700 pro/FX5800

1 gig of ram

TO PLAY SIM CITY...

But hey im glad to see that some games are pushing the limits though!

;)

:D
 

AgaBoogaBoo

Lifer
Feb 16, 2003
26,108
5
81
Has anyone tried using the P4 3.06ghz OC'ed to like 4ghz and a full 4 gigs of ram for this game?
 

Mavrick

Senior member
Mar 11, 2001
524
0
0
Originally posted by: motoamd
Originally posted by: Chadder007
Originally posted by: Mavrick
Originally posted by: Imdmn04
it doesnt matter what kind of rig you have, theres just too much micromanagement that is going on at the same time.
i got a xp1900, radeon 9700 pro, and 512 ram, it is still choppy after about 20k in population.

i have also played simcity 3000 on my current gig, you think it would run silky smooth since its such an old game, but no, there is still alot of chopiness when the population gets large enough.

so in conclusion, a game with many micromangement stuff going on at the same time such as sim city 4, will never run smooth no matter what kind of rig u have once the population gets to a large amount.

Sim City 3000 runs silky smooth on my rig, even with 2 000 000 people... Try running it in win98 compatibility layer, it really helps a lot :)

Hmm...thats a good idea. Never though of doing that....

Ditto... Now how in the world did you get 2 million people?! I'm some where at 30-50k (don't remember)... trying to figure out how to pack more people in there...


I've never attained 2 000 000 people myself, but there is a city that comes with the game with 2M. The max I've actually attained myself is 1M
 

Mavrick

Senior member
Mar 11, 2001
524
0
0
Am I the only one who thinks Anand should include a knid of Sim City 4 benchmark in the CPU tests?
I don't really know how he could measure performance precisely, but loading a pre-built city with 500k or 800k people should bring any PC to its knees.

Maybe he could measure the time to load the game, or the time needed for the simulation to pass 10 years, or the time needed to create a large region from a BMP (takes like 15 minutes on a regular desktop), but SC4 seems to be by far the most CPU intensive game out there..
 

SexyK

Golden Member
Jul 30, 2001
1,343
4
76
Originally posted by: paralazarguer

Then you wouldn't know what you're talking about either.
Modern desktops just can't handle this kind of workload. Tropico is very well programmed yet there is no desktop going that can handle a full island. That's on a much smaller scale than this. The AI for each citizen in that game and other things in SC4 ruin modern CPUs. Commanche 4 is still bottlenecked at the CPU and it has relatelively no AI compared to these games.

I'm just curious how you know for fact that Tropico is "very well programmed"? Did you write it?
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
Originally posted by: Mavrick
Am I the only one who thinks Anand should include a knid of Sim City 4 benchmark in the CPU tests?
I don't really know how he could measure performance precisely, but loading a pre-built city with 500k or 800k people should bring any PC to its knees.

Maybe he could measure the time to load the game, or the time needed for the simulation to pass 10 years, or the time needed to create a large region from a BMP (takes like 15 minutes on a regular desktop), but SC4 seems to be by far the most CPU intensive game out there..


well it would have to do more then run the simulation as fast as it can go. it would have to scroll around zooming in and out to do all tthat stressful rendering which really really brings your pc to its knees:)
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
Originally posted by: AtomicDude512
Originally posted by: BurnItDwn
my xp1800 with 1gb of pc2700 ram runs it well up to like 90K to 100K people .... anything more than that and it starts lagging

Usually around 230K is when it gets so lagged its no longer playable

Hmmm. Looks like 1GB of RAM is the key here...


not really, 1gb of ram is simply nice. i've used dual monitor to have task manager on screen while i play. loaded up a giant 250k? i forget, it was big anyhow. it ate up 400mb of ram eventually. ram will help, but redrawing stuff and whatever still is the cpu's burden.


of course, you can always lower resolution/effects and lower all your cpu requirements.
 

LeeTJ

Diamond Member
Jan 21, 2003
4,899
0
0
Originally posted by: paralazarguer

Then you wouldn't know what you're talking about either.
Modern desktops just can't handle this kind of workload. Tropico is very well programmed yet there is no desktop going that can handle a full island. That's on a much smaller scale than this. The AI for each citizen in that game and other things in SC4 ruin modern CPUs. Commanche 4 is still bottlenecked at the CPU and it has relatelively no AI compared to these games.

i was gonna say something quite close to that.

simcity 4 is really a marvel among simulations. i love what it does and understand that it will take a lot of cpu power. I'm just waiting for my XP 2700+ to come back from RMA so i can play this game. It seems to really bog down on my wife's P4 1.6. both systems are 512 Ram but hers only has geforce MX, where i have the ati 8500. not the best but i'm hoping it'll be sufficient.
 

DannyBoy

Diamond Member
Nov 27, 2002
8,820
2
81
www.danj.me
was gonna say something quite close to that.

simcity 4 is really a marvel among simulations. i love what it does and understand that it will take a lot of cpu power. I'm just waiting for my XP 2700+ to come back from RMA so i can play this game. It seems to really bog down on my wife's P4 1.6. both systems are 512 Ram but hers only has geforce MX, where i have the ati 8500. not the best but i'm hoping it'll be sufficient.

If youve been reading, its the cpu that slos the game down, not the graphics card ;)

To everyone on this thread, how well in your opinions would my machine run?

My rigs in sig.

Thanks
Dan
 

LeeTJ

Diamond Member
Jan 21, 2003
4,899
0
0
Originally posted by: MrFiTTy
was gonna say something quite close to that.

simcity 4 is really a marvel among simulations. i love what it does and understand that it will take a lot of cpu power. I'm just waiting for my XP 2700+ to come back from RMA so i can play this game. It seems to really bog down on my wife's P4 1.6. both systems are 512 Ram but hers only has geforce MX, where i have the ati 8500. not the best but i'm hoping it'll be sufficient.

If youve been reading, its the cpu that slos the game down, not the graphics card ;)

To everyone on this thread, how well in your opinions would my machine run?

My rigs in sig.

Thanks
Dan


and if you had read MY reply you'd see that my wife's P4 1.6 system can't handle SimCity 4. even if you want to argue amd superiority, that should be a reasonable gauge for you.
 

Eug

Lifer
Mar 11, 2000
24,154
1,801
126
And I've heard it's not just 1 GB RAM, but also 1 GB DDR RAM.

My BX mobo (with Celeron 1.4) can only run 768 MB of SDR RAM though, and I've only got 512 MB.

Oh well, when I get a new machine next year...
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
possibly. i've never had more then 512sdram, but now that i have ddr i notice systems snappier:) so it probably does help. that and 1gb of ddr:p i offloaded my two tuallys on other family members:)
 

Bovinicus

Diamond Member
Aug 8, 2001
3,145
0
0
Originally posted by: TweakageMan
Dual processors is the key.

I have a Dual Pentium 3 1.4GHz system w/ 4GB PC2100 DDR (yes, 4GB) and a Radeon 9500 Pro

It runs sim city 4 flawlessly with 125,000 people.
Are you quite sure that the flawless performance is due to the dual CPUs and not your 4GB of memory? I tend to think it is the 4GB of memory, seeing as how many people are running into slowdowns with 3.06GHz P4s...
 

LeeTJ

Diamond Member
Jan 21, 2003
4,899
0
0
Originally posted by: KhoiFather
SOME of you guys are too old to be playing games. =D

this isn't a GAME. it's a simulation. the reason i bought it is to get my son interesting in city planning. mb it will be something that he can make a career at. urban planning etc. regardless, it is a very good tool.