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What can we expect from the SB Live 2?

It will be called SoundBlaster Live Titanium. It's most revolutionary new feature will be its game bundle.

Estimated release date: Q2 '03.

Modus
 
"Estimated release date: Q2 '03"

so are they going to be selling the same exact product for the next two years? how are they going to stay in business?
 


<< so are they going to be selling the same exact product for the next two years? >>



Most likely.:frown:
 
The rumors are late summer early fall which would make sense as they release a new line of cards every year around that time.
 
<< so are they going to be selling the same exact product for the next two years? how are they going to stay in business? >>

It's worked well so far. . . 😉

Modus
 
I saw a list of a few new &quot;features&quot; somewhere....

But I didn't see anything about A3D mentioned.

I think it's time to buy that Accoustic Edge 😉
 
It's time for someone to loosen the stranglehold they have on the sound card market. Why, Oh, Why did Aureal have to leave us 🙁
 
It is going to be the same old sb live core with a few adjustements ! LOL

I mean... I wonder.. how long can a company sell the same crap over and over again with different names ? 🙂

Sb live isn't crap but it could be much much better. Especially in DRIVERS sestion !!

THor !
 
<< It's time for someone to loosen the stranglehold they have on the sound card market. Why, Oh, Why did Aureal have to leave us >>

Aureal didn't leave willingly. They were sued into oblivion, even though they won.

For some reason Creative's monopolistic actions don't get nearly the same press as Microsoft's or Intel's, but they are arguably more open about their strategies. Creative Labs, knowing full well that they didn't have a fair case, sued Aureal on all sorts of spurious patent infringement charges. They knew that Aureal, a relatively small company, couldn't afford a protracted legal battle, so that is exactly what they aimed for.

Aureal won the case, but the weight of the legal fees and injunctions had already taken its toll: they filed for Chapter 11 and put their assets on the block. Who was the first buyer to come knocking? Why, Creative Labs, of course. What a surprise.

So we had a perfectly good company that wanted to make some money and bring competition to a monopolized market, but were killed by sheer legal bullying. This is the kind of thing that screams for tort reform.

What's even more disturbing is that Creative Labs considers this legal rape to be an ordinary part of their business model -- a tactic as legitimate as product innovation or price breaks. It's as if their board sat down and said, &quot;well, we could try to compete with them, and that would probably work OK, but all in all it's easier to just sue them into the ground, so we'll do that instead, meeting adjourned&quot;.

Modus
 
<< so are they going to be selling the same exact product for the next two years? how are they going to stay in business? >>

You act as if this is a practice that Creative has newly adopted.
 


<< << It's time for someone to loosen the stranglehold they have on the sound card market. Why, Oh, Why did Aureal have to leave us >>

Aureal didn't leave willingly. They were sued into oblivion, even though they won.

For some reason Creative's monopolistic actions don't get nearly the same press as Microsoft's or Intel's, but they are arguably more open about their strategies. Creative Labs, knowing full well that they didn't have a fair case, sued Aureal on all sorts of spurious patent infringement charges. They knew that Aureal, a relatively small company, couldn't afford a protracted legal battle, so that is exactly what they aimed for.

Aureal won the case, but the weight of the legal fees and injunctions had already taken its toll: they filed for Chapter 11 and put their assets on the block. Who was the first buyer to come knocking? Why, Creative Labs, of course. What a surprise.

So we had a perfectly good company that wanted to make some money and bring competition to a monopolized market, but were killed by sheer legal bullying. This is the kind of thing that screams for tort reform.

What's even more disturbing is that Creative Labs considers this legal rape to be an ordinary part of their business model -- a tactic as legitimate as product innovation or price breaks. It's as if their board sat down and said, &quot;well, we could try to compete with them, and that would probably work OK, but all in all it's easier to just sue them into the ground, so we'll do that instead, meeting adjourned&quot;.

Modus
>>



Many hardware makers do this to some extent. Rambus was pretty blatent, and they got laughed out of court many times. Intel has had their moments. I don't think Creative Labs is doing THAT much to hinder competition, but I only know what the media tells me. Biased news sux0rs.
 
The least CL could have done is actually use the A3D technology that they 'stole'. It had widespread support and blows away EAX. But I've been on the inside of a technology company that was taken over by a competitor and I can say with certainty that egos come into play when it comes to adopting a competitors technology even if it is superior and financially advantageous to do so.

[/dire straights melody] I want my A3D [/end dire straights melody]
 
&quot;The least CL could have done is actually use the A3D technology that they 'stole'&quot;

What do you want them to do? Write an A3D software driver for a card that was never designed to use it? That would be a hideous fix. There's no reason to do it at this point, A3D is dead plain a simple. You think NVidia is going to release glide drivers for their next GeForce? Of course not, the API is dead and is not supported anymore just like A3D.
 
<<What do you want them to do? Write an A3D software driver for a card that was never designed to use it? That would be a hideous fix. There's no reason to do it at this point, A3D is dead plain a simple. You think NVidia is going to release glide drivers for their next GeForce? Of course not, the API is dead and is not supported anymore just like A3D.>>

The EMU chip is programmable. They can make it do anything they want, it should have no problem doing A3D stuff in hardware. Creative just chooses not to support A3D, to do so would admit that Aureal had a good solution.
 
A3D was good...but it's dead.
Like Pariah said, the difference being A3D is a good API, Glide isn't (well it was in it's time, but it's not anymore). But good makes no difference, Microsoft has shown us this time and time again. You develop a standard and it sticks, doesn't matter if there are better choices, as long as you have the standard.

There are good alternatives though, Sensura 3D (Used in the Cirrius Logic chipset featured on the Santa Cruz and Hercules cards, and some Yamaha chipsets and several others) and QSound 3D (Philips * Edge series) are both quite good at doing position 3D sound.



<< The EMU chip is programmable. They can make it do anything they want, it should have no problem doing A3D stuff in hardware. Creative just chooses not to support A3D, to do so would admit that Aureal had a good solution. >>

That's true, but only to a point. The EMU 10k1 chip is programmble, but it's not powerful enough to perform A3D functions. The Vortex2 was hard wired, less flexible but much faster at what it does. The Emu 10k1 can't do it.

It's like a Hollywood Plus vs Software DVD Decoding. Sure you can program the CPU to do it, but you need a certain level of power before it can do it effectively.

Of course creative could make an Emu 10k2 or something that was more powerful and could handle A3D calcs....but will they? I don't know.
 
<<The EMU 10k1 chip is programmble, but it's not powerful enough to perform A3D functions.>>

Oh please, this is completely opinion. You have no facts to back this up. Creative never designed the EMU 10k1 chip, it was purchased when they aquired EMU. EMU makes high end audio cards, the APS goes for ~$600. I fully believe the 10k1 is fully capable of doing A3D in hardware, creative just doesn't wanna do the drivers. The only reason they are even updating the chip is so they will be able to handle SDMI.

And for a comparison compare the silicon size sometime of the Vortex2 and the Emu 10k1, the EMU chip is 3 times the size of the vortex2 in silicon realestate alone. Doesn't prove much but I really think you underestimate how powerfull the 10k1 is, creative just doesn't wanna waste any money developing it when it sells fine.
 
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