Stg-Flame
Diamond Member
- Mar 10, 2007
- 3,494
- 470
- 126
Finally got around to starting Iron Harvest and I have mixed feelings. It's basically Company of Heroes but with their own unique twist of piloting giant mechs instead of WW2 trucks and tanks. Same style of capture resource points to gain resources, upgrade unit production buildings to build higher-tier units, units can gain experience through combat/actions which unlocks new abilities or more powerful bunkers for Engineers, etc. It has a normal campaign that takes you through the story and an open world campaign which is similar to Dawn of War Dark Crusade but with a lot of extra game modes to choose from. It's a lot of fun for any fans of that genre. There are some minor bugs like secondary objectives not completing but that doesn't really affect anything and the story has unusually long load times after you win - long enough that I thought my game crashed more than a few times. I guess my only gripe would be that infantry feel pretty useless in skirmish and many of the maps that don't force you to use them. There's literally a mech for every scenario and unless the map is just incredibly low on oil resources, there's no reason to ever use infantry when you can just use mechs instead.