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What are "Texture in PCI Mode?"

Caveman

Platinum Member
OGL and DX parts of driver state that I can allocate "X" amount of system memory for "textures in PCI Mode" What does this mean? How much should I allocate.

I've got Win XP, 512 MB RAM and a GF3 Ti 500 with 64 MB memory
 
Straight from the horses' mouth.

http://www.nvidia.com/object/IO_20011120_4051.html

PCI Texture Memory Size allows the graphics processor to utilize up to the specified amount of system memory for texture storage (in addition to the memory installed on the display adapter itself). Note: The maximum amount of system memory that can be reserved for texture storage is calculated based on the amount of physical RAM installed in your computer. The more system RAM, the higher the value you will be able to set. This setting applies only to PCI display adapters (or AGP display adapters running in PCI compatibility mode).
 
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