Does anyone no why my radeon 9700 pro can't get rid of the floating squares from the ghost that leaves dead bodies in UT2003? I maxed out my AF/AA and every other setting on the card to solve this problem and it doesn't fix it. I also have all the in game graphic settings on high as well. The game itself looks awesome and is lag free, but I can't get rid of those cheesy floating squares. The reason I ask this is because on my brothers lower end computer with a GForce5200FX it looks totally different. His ghosts float away in a very smooth form.
With that one little graphic blurp aside, everything else seems to be at par, so I am at a loss. I don't bring this up because I want to trash ATI, and claim I am getting a new card, but it was just one of those things that bothers me. I know everyone else has to have those tiny little "I wonder why's" and this is mine. Any takers?
With that one little graphic blurp aside, everything else seems to be at par, so I am at a loss. I don't bring this up because I want to trash ATI, and claim I am getting a new card, but it was just one of those things that bothers me. I know everyone else has to have those tiny little "I wonder why's" and this is mine. Any takers?
