Modern technology advances so rapidly that as soon as you've got your newest setup stable-there's a new mobo/cpu/RAM combination that will blow it away.
My point is this: consoles evolve on a set platform with fixed hardware specifications. At launch the games are shite, but as the programmers get used to the hardware, they develop advanced programming methods for extracting extra performance and much improved frame-rates/graphics etc, and after 18 months the games are unrecognisable from the launch shite.
With PCs its advances in hardware that gives the improved frame rates, negating the need to improve the code.
I believe that if the PC platform for gaming was forcibly held at the state it is now, ie, developers were not allowed to develop thinking "just do it-hardware will catch up in 6 months, then it'll run okay". Then games would evolve much more rapidly.
I believe that it is us, the people that are always desiring the fastest, that are fueling this process.
What do you think?
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One thread about this in General Hardware is enough.
Thank you,
AnandTech Moderator
My point is this: consoles evolve on a set platform with fixed hardware specifications. At launch the games are shite, but as the programmers get used to the hardware, they develop advanced programming methods for extracting extra performance and much improved frame-rates/graphics etc, and after 18 months the games are unrecognisable from the launch shite.
With PCs its advances in hardware that gives the improved frame rates, negating the need to improve the code.
I believe that if the PC platform for gaming was forcibly held at the state it is now, ie, developers were not allowed to develop thinking "just do it-hardware will catch up in 6 months, then it'll run okay". Then games would evolve much more rapidly.
I believe that it is us, the people that are always desiring the fastest, that are fueling this process.
What do you think?
---
One thread about this in General Hardware is enough.
Thank you,
AnandTech Moderator
