yottabit
Golden Member
- Jun 5, 2008
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Is this really where we are at now? A 15 page thread crying about upscalers?
Lord have mercy on our souls
Lord have mercy on our souls
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We live in times where controversy is the norm with people looking for their next dopamine bump.Is there really where we are at now? A 15 page thread crying about upscalers?
Lord have mercy on our souls
Except the shop owner won't comment either, and the competitor across the street isn't exactly complaining. You see where your analogy doesn't quite hold up? NV could easily be raising hell right now, but they aren't. It isn't NV saying anything, it's CapFrameX and WCCFTech.If this was about NVIDIA I'm sure that most people here would already be out there burning cars and shouting how horrible and anti-consumer etc. they are. The fact that they aren't saying "Developers are free to add competing scalers." is damning enough.
Currently it looks like this: There's a man in a porcelain shop with a sledgehammer and everything is in pieces. No one saw what happened. When asked if he was the one who broke everything, he says: "No comment."
Is this really where we are at now? A 15 page thread crying about upscalers?
Lord have mercy on our souls
Except the shop owner won't comment either, and the competitor across the street isn't exactly complaining. You see where your analogy doesn't quite hold up? NV could easily be raising hell right now, but they aren't. It isn't NV saying anything, it's CapFrameX and WCCFTech.
This supposedly-major feature goes missing from an AMD-sponsored title and the only party saying anything is one AMD dev on Twitter calling it horse hockey. Bethsoft won't say anything. AMD won't say anything. NV won't talk, either.
Is this really where we are at now? A 15 page thread crying about upscalers?
Lord have mercy on our souls
FYI AMD wasn't saying much when Nvidia started their Geforce Partner Program either. Should we have ignored the press reports about their attempt to capture AIB premium branding?This supposedly-major feature goes missing from an AMD-sponsored title and the only party saying anything is one AMD dev on Twitter calling it horse hockey. Bethsoft won't say anything. AMD won't say anything. NV won't talk, either.
I agree with that but we already accepted exclusive technology. The entire point of DLSS is an exclusive IQ feature...FYI AMD wasn't saying much when Nvidia started their Geforce Partner Program either. Should we have ignored the press reports about their attempt to capture AIB premium branding?
Exclusive FSR deployment in a few PC titles is almost meaningless by itself. It doesn't move the needle in the upscaler race. However, by openly accepting this practice, we help normalize the idea that exclusive access to IQ features is fair game. We're telegraphing this to industry players, and you can be sure they're watching with interest.
I agree with that but we already accepted exclusive technology. The entire point of DLSS is an exclusive IQ feature...
And what does this do to stop it from being an exclusive IQ feature?When a company develops a new technology and is first to deploy it.
That is the kind of exclusive you want to see. You want to encourage the development of new/alternate technologies.
It's another when a company deploys a technology, and then actively blocks competing technologies, this is the behavior you want to discourage, because it discourages alternate technologies.
From an end user perspective you want to maximize the encouragement of new/alternate technologies, not minimize or discourage them.
And what does this do to stop it from being an exclusive IQ feature?
The only way out is for them to open DLAA. And they are not doing that. So until then who cares. It's just another proprietary feature for which one can have no expectation of support.
Uh, no. Companies obtain an extensive patent portfolios when they develop new technologies, from the general to the particular (called bracketing), purposefully, so that it is extremely difficult to create a competing technology. Thankfully, allot of the ideas behind fundamental 3D rendering technologies were either out of patent protection or licensable by more friendly companies/universities earlier in the development of gaming GPUs.Only the implementation is proprietary, everyone is free to copy the idea, and everyone has implemented their own version of temporal scaling.
After which they can compete on the quality of their implementations. Which is pretty much how everything works in GPUs. Rasterizers, Ray Tracing, etc.. All proprietary implementations of the same idea.
Rather than, block the competitors scaler from showing up, because you can't compete on quality.
FYI AMD wasn't saying much when Nvidia started their Geforce Partner Program either. Should we have ignored the press reports about their attempt to capture AIB premium branding?
Uh, no. Companies obtain an extensive patent portfolios when they develop new technologies, from the general to the particular (called bracketing), purposefully, so that it is extremely difficult to create a competing technology. Thankfully, allot of the ideas behind fundamental 3D rendering technologies were either out of patent protection or licensable by more friendly companies/universities earlier in the development of gaming GPUs.
Curious that, no? And what, a week later, we have the report that Nvidia is pressuring AIBs to not partner with Intel. A few certain posters in this thread are curiously quiet about that though. Wonder why...
Long term I recall this differently.I am really sure this is all a rumor.
Why? because Intel did this with vendors to lock out AMD from enterprise and big AIBS like Dell and HP for example.
And do you remember what happened?
So unless some super idiot at Nvidia ignore history, and wanted to repeat the epic fail Intel did, i highly doubt any of that is true.
Then again, there have been a lot of idiotic moves done by corporations lately, all in the act of trying to preserve there DEI score ESG for firms to invest in, but i don't this falls under any of those two.
NVIDIA doesn't have to say anything but they've said enough - they did say that they do not block other scalers which made AMD's PR team and their comments look even worse.Except the shop owner won't comment either, and the competitor across the street isn't exactly complaining. You see where your analogy doesn't quite hold up? NV could easily be raising hell right now, but they aren't. It isn't NV saying anything, it's CapFrameX and WCCFTech.
This supposedly-major feature goes missing from an AMD-sponsored title and the only party saying anything is one AMD dev on Twitter calling it horse hockey. Bethsoft won't say anything. AMD won't say anything. NV won't talk, either.
Frankly if I were a developer I wouldn't add support for anything that isn't an open standard unless paid. Otherwise you're just slitting your own wrists in the long term. This is just G-sync all over again. If NVidia wants DLSS in your game, make them pay, even if it's quick or easy to implement.
Or just DON'T use a scaler.It would be best if Microsoft just added a temporal scaling API to DirectX, then this exclusive scaler support nonsense would be over...
Or just DON'T use a scaler.
Vulkan would be preferable at this point.Game developers are going to use proprietary libraries, like DirectX.
Vulkan would be preferable at this point.
Vulkan is AMD tech.
Its not that much different from FSR.