It's ~3% relative to itself <3.5gb but ~5% relative to the 980, in that the 970 suffers more in that AVERAGE FPS result that NV posted. Note that even severe min fps spikes over a long bench will only affect the average fps by a small amount.
The Shadow of Mordor bench clearly show major frame time stutters when vram is above 3.5gb, the results you posted from neogaf shows that. You need to re-examine it again, look at the time axis and compare the vram/frame time. When vram >3.5gb, you get lots of bad frame latency spikes. It's linked.
The skyrim gameplay video shows the stutter behavior also.
I hope it makes sense, if you take a bench that goes on for a few minutes, but one has stutters or low min fps spikes, while the other does not, overall their average fps is going to vary by a small margin.
That is not what you experience when you run out of vram
You looked at those results and concluded that?
Coming from a 2gb card, when you run out of VRAM it becomes a slide show. There is a blip but the settings are high enough to cause that blip all by itself. Did you see how the performance leveled out? Even though the card jumped up to nearly 4gb the performance, frame fate and frame times all leveled out and there is no consistent stutter.
Running dead smack out of VRAM is nothing like that at all. It's a slide show.
It is much slower If data in the 500mb has to run back down the pice to the system ram then back up to be loaded in the 3.5gb, much slower than just having it load from the system ram all along. Loading the 500mb would cause crippling performance far worse than my experiences running out of VRAM on a 2gb card. Once I ran out of VRAM, it literally hard stops and true blue slide show. The issue is, your not able to recover. Your out of VRAM= completely unplayable.
The blip in the example I shown is not representive of running out of VRAM. Not at all. All of a sudden you have settings that demand almost all the VRAM, right up to the 4gb max, and there is a blip but everything levels out. You cannot level out when your out of VRAM.
I cannot say for sure how nvidia is managing the ram that has no dedicated SM attached to it. But it's not acting like the the ram goes back down the pice bus. It seems unlikely that data cannot be swapped on the GPU itself. It makes much more sense to me that the SM stay saturated and fed well enough without the extra 500mb and that is reason enough to not have to swap for data on the 500mb segment if you don't have to.
I am interested in how this is handled. Can't wait to see what reviewers find. But I have the 970 and have forced it to use more than 3.5gb. Just like people have noticed, it seems to avoid going over 3500mb. It will stay happily under unless I pile on higher resolutions/settings. But once it decides to go over, once the settings are high enough, it seems to stay above 3500mb no problem. It doesn't seem like I have run out of VRAM, its not like that at all. The settings often make my card struggle but the frame rate is consistent.
So, I am not saying that there is no penalty for using the extra 500mb. I am not saying that at all. Really, I think that's the wrong way to even look at it. I believe that each SM has its own dedicated cache and memory blocks. That its engineered efficiently enough that each SM has enough resources to completely overwhelm it already. So if that data in the other segment has to be swapped, its just an extra step that naturally would be avoided unless you absolutely have no other choice. I think this is the situation, the ram is usable just generally not needed.
I have the card and have forced it to use up to 4 gb of ram. As long as I stay under 4gb, like 3800-3950mb the frame rate is steady. If I force the card over 4gb, or right on it, there is a huge difference. It's completely inconsistent and unplayable. Completely different scenario. The two are very different situations.
This is why I have an opinion on it. That 500mb seems very usable even though at first it seems to avoid it. Something is going on but the gtx970 can use up to 4gb of ram. I have been playing with it and this is what I see. Take it or leave it.